Lost Knight: Difference between revisions

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(I don’t wanna see enemy pages being made without images.)
m (→‎Gameplay: This was to add back observed behavior, also images unavailable till someone gets close enough to get a good image, in the mean time feel free to place the taken knight card here as a filler.)
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==Gameplay==
==Gameplay==
=====Observed Behavior=====
This Taken Knight Variant has been observed to use a stasis boomer (supposedly) which can like Hoarfrost Executioners slow and or freeze those hit by it's projectiles. They have also been observed to be directly linked to the battery encounter of Astral Alignment as all 3 batteries must be deposited to remove it's shield.


==Gallery==
==Gallery==

Revision as of 10:19, August 29, 2021

Lost Knight
Biographical information

Species:

Taken

Rank:

Ultra

Class:

Taken Knight

Combat information

Mission:

Astral Alignment

Weapon(s):

Stasis Boomer

Abilities:

Burn Projectiles
High Durability
Rapid Movement
Teleportation
Hive Melee
Battery Immunity Shield

 

The Lost Knight is a Taken Knight encountered in Astral Alignment. They are unique for their use of Stasis Boomers.

Gameplay

Observed Behavior

This Taken Knight Variant has been observed to use a stasis boomer (supposedly) which can like Hoarfrost Executioners slow and or freeze those hit by it's projectiles. They have also been observed to be directly linked to the battery encounter of Astral Alignment as all 3 batteries must be deposited to remove it's shield.

Gallery

List of appearances

References