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{{New content|Destiny 2}}
{{New content|[[Episode: Echoes]]}}
{{stub}}
{{Level infobox
{{Level infobox
|prev=
|prev=[[Savathûn's Song (strike)|Savathûn's Song]]
|next=
|next=[[The Inverted Spire]]
|game= ''[[Destiny 2]]''
|game= ''[[Destiny 2]]''
|name= Exodus Crash
|name= Exodus Crash
|image=  
|image=[[File:ExodusCrash.jpg|300px]] 
|player= 1-3
|player= 1-3
|place= [[Arcadian Valley]], [[Nessus]]
|place= [[Arcadian Valley]], [[Nessus]]
|objective= Pass through the electrical fields <br> Fight into the base <br> Infiltrate the hideout <br> Gather Fallen data <br> Defend Ghost <br> Kill the Servitors <br> Press onward <br> Pass through the electrical fields <br> Hunt the Fallen <br> Defeat the Assault Walker <br> Fight to the source <br> Destroy the Shanks <br> Kill Thaviks, the Depraved
|objective=Stop the [[House of Dusk]] from pillaging the Exodus Black and kill their [[Thaviks, the Depraved|leader]].
}}
}}
{{Article quote|Purge the Fallen infestation of the Exodus Black.}}


{{quote|The [[Fallen]] have tracked us to Nessus. They have the [[Exodus Black]] on lockdown and damaged [[Failsafe|Failsafe's]] systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun|[[Commander Zavala]]}}
'''Exodus Crash''' is a [[Strike]] in ''[[Destiny 2]]'' that takes place on [[Nessus]]. The [[fireteam]]'s objective is to track down and eliminate the [[Fallen]] that have holed up inside the [[Exodus Black]].
'''Exodus Crash''' is a [[Strike]] in ''[[Destiny 2]]'' set on [[Nessus]].


==Enemies==
==Objectives==
 
*Pass through the electrical fields
*[[Fallen]]
*Fight into the base
**[[Shank]]
*Infiltrate the hideout
***[[Overcharge Shank]]
*Gather Fallen data
***[[Heavy Shank]]
*Defend Ghost
**[[Dreg]]
*Kill the Servitors
**[[Wretch]]
*Press onward
**[[Vandal]]
*Pass through the electrical fields
**[[Marauder]]
*Hunt the Fallen
**[[Captain]]
*Defeat the Assault Walker
**[[Servitor]]
*Fight to the source
 
*Destroy the Shanks
*[[Vex]]
*Kill Thaviks, the Depraved
**[[Goblin]]
***[[Fanatic]]
**[[Hobgoblin]]
**[[Minotaur]]
**[[Hydra]]
 
===Bosses===
*Main Boss
**[[Thaviks, the Depraved]]
 
*Sub-bosses
**[[Assault Walker]]
**[[Jamming Servitor]] (x2)
**[[Kendriks-7]]
**[[Khirin, Blinding Captain]]
**[[Siege Minotaur]]


==Transcript==
==Transcript==
'''(Mission Begins)'''


:'''Prodromus Down'''
*'''[[Zavala]]:''' The [[Fallen]] have tracked us to [[Nessus]]. They have the [[Exodus Black]] on lockdown, and damaged [[Failsafe]]'s systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.


'''[[Zavala]]''': The [[Fallen]] have tracked us to [[Nessus]]. They have the [[Exodus Black]] on lockdown, and damaged [[Failsafe]]'s systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.
*'''Ghost:''' Piccolo? Really?


'''Ghost''': Piccolo? really?
*'''[[Cayde-6]]:''' We don't have to call it that. We'll give it a better name. Later.


'''[[Cayde-6]]''': We don't have to call it that. We'll give it a better name. Later.
*'''[[Failsafe]] (Cheerful):''' I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.


'''[[Failsafe]] (Cheery)''': I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.
'''Track the Fallen through Arc Pulses'''


:Track Fallen through Arc Pulses
*'''Ghost''': One more set of coordinates! Those Fallen can't be far.
::Pulses Analyzed
Pass through Arc Pulses so Ghost can use them to track the Fallen
:::[0-100]%
::Pass through Arc Pulses so Ghost can use them to track the Fallen


:::::The players move off from their starting point towards the pulses. Not far from their start they encounter 3 [[Pike]]s which they can commandeer and use against the enemies in the area. In Version 1 these will be Fallen, with several [[Vandal]] snipers positioned through the area as well as more Pikes being piloted by the Fallen. Web Mines are also present.
*'''Ghost''': let's see... Okay, the Fallen went that-a-way!


:::100%
*'''Failsafe (Cheery)''': Captain. May I speak with you in private?


'''Ghost''': One more set of coordinates! Those Fallen can't be far.
*'''Cayde:''' This sounds juicy. What's going on?


:Track Fallen through Arc Pulses
*'''Failsafe (Cheerful):''' Boop!
::Pulses Analyzed
:::[0-100]%
::Pass through Arc Pulses so Ghost can use them to track the Fallen


:::::The players advance, following the pulses towards a cliff. The cliff is accessible by a mined bridge, or by a Vex gravity cannon which will launch the player to the back of the cliff immediately besides the Exodus Black rubble acting as Ghost Scan [https://www.destinypedia.com/File:NE_Prodromus_Down.PNG NE-PD-1]:
*'''Failsafe (Depressed):''' Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.
::::::'''Ghost''': "This antenna snapped off an escape shuttle... that didn't do a great job of escaping. No one made it out of the Exodus Black before it went down. There must be crashed shuttles all over Nessus."


:::100%
*'''Ghost:''' I'll be right back!


'''Ghost''': let's see... Okay, the Fallen went that-a-way!
*'''Ghost:''' This webbing on the floor looks like some kind of [[Arc]] conductor.


:::::Progression along the cliff is blocked by an energy barrier controlled by the Fallen, led by [[Khirin, Blinding Captain]]
*'''Ghost:''' Ow. Ow! This really stings.


:Defeat the Fallen
*'''Ghost:''' Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.
::Lower the barrier blocking your progress by eliminating the Fallen warriors


:::::The players kill Khirin and the way clears
*'''Ghost:''' Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.


'''Failsafe (Cheery)''': Captain. May I speak with you in private?
*'''Failsafe (Cheerful):''' Arc overloads Vex systems. They start leaking milk.


'''Cayde''': This sounds juicy. What's going on?
*'''Ghost:''' Lovely.


:Reach the Exodus Black's Aft
*'''Ghost:''' Failsafe, we haven't seen any signs of Fallen tinkering with your ship.
::Work your way through the Nessus labyrinth towards the Exodus Black's aft section


'''Failsafe (Cheery)''': Boop! '''(Depressed)''': Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.
*'''Failsafe (Cheerful):''' they're still crawling around. They seem right at home.


:::::The player moves through the Vex structure, which in this version contains Vex units. The players clear the area and enter a larger courtyard the entrance of which is blocked by yet another barrier. At the rear is a large piece of Fallen equipment powering the device. The floor is covered by a conductive mesh.
*'''Ghost:''' I've located another set of Arc pules. Don't worry, we'll find them.


:Analyze the Fallen Device
*'''Cayde:''' Hello? Everything okay?
::Have Ghost take a look at the Fallen equipment


::Hack
*'''Ghost:''' We're fine! Failsafe was just being fidgety.


'''Ghost''': I'll be right back!
*'''Failsafe (Cheerful):''' Cayde unit? Ghost? Kindly delete yourselves.


:Defend Ghost
*'''Cayde:''' Failsafe, how you holding up, buddy?
::Progress
:::[0-100]%
::Protect Ghost while he tries to lower the barrier


:::::The player must stay near the device while Ghost hacks it to lower the barrier, in order for this to advance. If the player gets to distant they will receive a reminder saying:
*'''Failsafe (Cheerful):''' I hid from the [[Vex]] for centuries! You blew my cover. Now the Fallen are inside my ship, tearing it apart! '''(Depressed)''': How do you think I'm doing?
 
:Return to Ghost
::
 
'''Ghost''': This webbing on the floor looks like some kind of [[Arc]] conductor.
 
:::::Enemies spawn in and attack the players. These enemies may be Fallen or they may be Vex. In the case of the Fallen, modified [[Shank]]s called "Overcharge Shanks" will spawn in. These Shanks are modifications of the [[Exploder Shank]] and behave in the same way, approaching the player to detonate themselves in an explosion, except that the Overcharge Shank also constantly emits Arc energy, which will electrocute players nearby, slowing their movement, damaging them and preventing them from jumping away to safety as the Shank closes in and explodes.
 
:::::In the event of Vex enemy waves, the Overcharge Shanks will be replaced by [[Fanatic]]s
 
:::::The webbing around the device will also shock the player and Ghost when either the Overcharge Shank or Fanatic is near, extending the range of these proximal electrocution effects as the enemies close in on Ghost
 
'''Ghost''': Ow. Ow! This really stings.
 
:::::The player defends Ghost and drives the enemies back.
 
'''Ghost''': Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.
 
:::50%
 
:::::The various enemies are defeated and a consistent sequence occurs as Fallen arrive, led by two [[Ultra]] class "Jamming [[Servitor]]s", as well as large numbers of Overcharge Shanks
 
:Destroy the Servitors
::Servitors Destroyed
:::[0-2] of 2
::A pair of Servitors are creating interference preventing Ghost from completing his hack.
 
:::::The players defeat the Servitors. With the servitors defeated either the Fallen will continue to spawn or the fight will revert to the Vex variation, which will be reinforced by several Quantum [[Minotaur]]s and a [[Hydra]]
 
:::100%
 
:::::The enemies are defeated.
 
'''Ghost''': Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.
 
'''Failsafe (Cheery)''': Arc overloads Vex systems. They start leaking milk.
 
'''Ghost''': Lovely.
 
:Reach the Exodus Black's Aft
::Work your way through the Nessus labyrinth towards the Exodus Black's aft section
 
:::::The player exits [[Prodromus Down]] and heads towards [[Exodus Black]] which is full of more enemies. The Vex variant will see several Hydras and [[Cyclops]]es located throughout the area.


*'''Cayde:''' Uhhh, Ghost! How are you holding up buddy?


*'''Failsafe (Cheery):''' Captain, Ghost. I want to thank you again for doing this. I'm sure the damage feels worse than it is.


*'''Ghost:''' Haha. Of course. Let's hurry. She's melting.


*'''Ghost:''' Lights are out. Where did they divert all the power to?


'''Thaviks, the Depraved is defeated.'''


*'''Ghost:''' Exodus Black is all clear. Failsafe, you feeling any better?


*'''Failsafe (Cheerful):''' Yes, thank you! As well as a ship AI can when her crew has died.


*'''Ghost:''' We'll always be here for you.


*'''Cayde:''' And who's better than us? We're awesome.


*'''Failsafe (Depressed):''': Yeah. Yeah, I guess so.


'''(Mission Ends)'''


==Enemies==
;[[Fallen]] - [[House of Dusk]]
*[[Dreg]]
**[[Resilient Dreg]]
**[[Pike Dreg]]
*[[Vandal]]
**[[Resilient Vandal]]
*[[Wretch]]
*[[Marauder]]
*[[Captain]]
**[[Resilient Captain]]
*[[Servitor]]
**[[Unyielding Servitor]]
*[[Shank]]
**[[Overcharge Shank]]
*[[Heavy Shank]]
**[[Resilient Heavy Shank]]
*[[Walker]]


;[[Vex]] - [[Sol Collective]]
*[[Goblin]]
*[[Fanatic]]


;Nightfall Champions
*[[Barrier Servitor]]
*[[Overload Captain]]


===Bosses===
*[[Khirin, Blinding Captain]]
*[[Golden Age Looter]] {{C|WANTED}}
*[[Minotaur]] {{C|Ultra}}
*[[Thaviks, the Depraved]]


===Vaulted enemies===
*[[Kendriks-7]]
*[[Jamming Servitor]]
*[[Siege Minotaur]]


==Gallery==
<gallery perrow=3>
Exodus Crash Thaviks.jpg
</gallery>


==Trivia==
*Exodus Crash is the only Strike that has been removed from the [[Heroic]] and [[Nightfall]] playlists.
**It was later added back after [[Forsaken]] with changes to [[Ghost]] scan speeds, and making [[Thaviks, the Depraved]] less irritating a less mobile.


==List of appearances==
*''[[Destiny 2]]'' {{1st}}
**''[[Episode: Echoes]]'' {{C|Rework}}


==References==
<references/>


{{Strikes|D2}}


[[Category:Strikes]]
[[Category:Strikes]]
[[Category:Nessus]]
[[Category:Nessus]]

Latest revision as of 13:31, June 12, 2024

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Episode: Echoes and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.

Prev:

Savathûn's Song

Next:

The Inverted Spire

Exodus Crash
ExodusCrash.jpg

Game:

Destiny 2

Player(s):

1-3

Location:

Arcadian Valley, Nessus

Objective(s):

Stop the House of Dusk from pillaging the Exodus Black and kill their leader.

Destinypedia has a walkthrough guide for this level; see Exodus Crash/Walkthrough.

 
Purge the Fallen infestation of the Exodus Black.

Exodus Crash is a Strike in Destiny 2 that takes place on Nessus. The fireteam's objective is to track down and eliminate the Fallen that have holed up inside the Exodus Black.

ObjectivesEdit

  • Pass through the electrical fields
  • Fight into the base
  • Infiltrate the hideout
  • Gather Fallen data
  • Defend Ghost
  • Kill the Servitors
  • Press onward
  • Pass through the electrical fields
  • Hunt the Fallen
  • Defeat the Assault Walker
  • Fight to the source
  • Destroy the Shanks
  • Kill Thaviks, the Depraved

TranscriptEdit

(Mission Begins)

  • Zavala: The Fallen have tracked us to Nessus. They have the Exodus Black on lockdown, and damaged Failsafe's systems in their raid. Both are key assets to our endeavors here. Operation Piccolo has begun.
  • Ghost: Piccolo? Really?
  • Cayde-6: We don't have to call it that. We'll give it a better name. Later.
  • Failsafe (Cheerful): I'm sorry to inconvenience you, Captain. Thank you. I have marked a trail of Arc pulses the Fallen have left behind.

Track the Fallen through Arc Pulses

  • Ghost: One more set of coordinates! Those Fallen can't be far.

Pass through Arc Pulses so Ghost can use them to track the Fallen

  • Ghost: let's see... Okay, the Fallen went that-a-way!
  • Failsafe (Cheery): Captain. May I speak with you in private?
  • Cayde: This sounds juicy. What's going on?
  • Failsafe (Cheerful): Boop!
  • Failsafe (Depressed): Sorry Cap, I cut the line. There's a buzzing in my brain. I think the Fallen are ripping up my ship.
  • Ghost: I'll be right back!
  • Ghost: This webbing on the floor looks like some kind of Arc conductor.
  • Ghost: Ow. Ow! This really stings.
  • Ghost: Thanks! I'm never leaving your backpack again. Probably best to keep keep Arc energy away.
  • Ghost: Barrier is down! My scan showed the Fallen used Arc energy from Exodus tech to control everything here - including the barriers.
  • Failsafe (Cheerful): Arc overloads Vex systems. They start leaking milk.
  • Ghost: Lovely.
  • Ghost: Failsafe, we haven't seen any signs of Fallen tinkering with your ship.
  • Failsafe (Cheerful): they're still crawling around. They seem right at home.
  • Ghost: I've located another set of Arc pules. Don't worry, we'll find them.
  • Cayde: Hello? Everything okay?
  • Ghost: We're fine! Failsafe was just being fidgety.
  • Failsafe (Cheerful): Cayde unit? Ghost? Kindly delete yourselves.
  • Cayde: Failsafe, how you holding up, buddy?
  • Failsafe (Cheerful): I hid from the Vex for centuries! You blew my cover. Now the Fallen are inside my ship, tearing it apart! (Depressed): How do you think I'm doing?
  • Cayde: Uhhh, Ghost! How are you holding up buddy?
  • Failsafe (Cheery): Captain, Ghost. I want to thank you again for doing this. I'm sure the damage feels worse than it is.
  • Ghost: Haha. Of course. Let's hurry. She's melting.
  • Ghost: Lights are out. Where did they divert all the power to?

Thaviks, the Depraved is defeated.

  • Ghost: Exodus Black is all clear. Failsafe, you feeling any better?
  • Failsafe (Cheerful): Yes, thank you! As well as a ship AI can when her crew has died.
  • Ghost: We'll always be here for you.
  • Cayde: And who's better than us? We're awesome.
  • Failsafe (Depressed):: Yeah. Yeah, I guess so.

(Mission Ends)

EnemiesEdit

Fallen - House of Dusk
Vex - Sol Collective
Nightfall Champions

BossesEdit

Vaulted enemiesEdit

GalleryEdit

TriviaEdit

List of appearancesEdit

ReferencesEdit