Ghost: Difference between revisions

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[[File:Destiny E3 2013 Demo, Ghost, zoomed in.png|thumb]]
[[File:Destiny-GhostConstruct.png|thumb|200px|right|The Ghost construct.]]
A '''Ghost''' is a piece of equipment issued to each [[Guardian]].<ref name= "E3 2013 Gamespot Interview">[http://www.youtube.com/watch?feature=player_embedded&v=Qx3NBtGA5Wc '''YouTube''': ''E3 2013 Gamespot Interview'']</ref>  
A '''Ghost''' is a piece of equipment issued to each [[Guardian]].<ref name= "E3 2013 Gamespot Interview">[http://www.youtube.com/watch?feature=player_embedded&v=Qx3NBtGA5Wc '''YouTube''': ''E3 2013 Gamespot Interview'']</ref>  


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<gallery>
<gallery>
File:Concept Art Warlock.png|Concept art of a [[Warlock]] with a Ghost.
File:Concept Art Warlock.png|Concept art of a [[Warlock]] with a Ghost.
File:Guardians-Ghosts-in-darkness.jpg
File:Destiny E3 2013 Demo, Ghost, zoomed in.png|Ghost upon release.
File:Guardians-Ghosts-in-darkness.jpg|Guardians being led by a Ghost.
File:Destiny E3 2013 Demo, Ghost Flashlight.png|A ghost lighting up an area.
File:Destiny E3 2013 Demo, Ghost Flashlight.png|A ghost lighting up an area.
File:Destiny E3 2013 Demo, Revive Guardian.png|Player reviving a defeated Guardian, whose last position is marked by their Ghost.
File:Destiny E3 2013 Demo, Revive Guardian.png|Player reviving a defeated Guardian, whose last position is marked by their Ghost.
File:Guardian ghost moon1.jpg|A [[Hunter]] and Ghost explore the [[Hellmouth]].
File:Guardian ghost moon1.jpg|A [[Hunter]] and Ghost explore the [[Hellmouth]].
File:Guardian ghost moon2.jpg
File:Guardian ghost moon2.jpg|
File:Destiny-GhostConstruct-Deploy.jpg|A Ghost being deployed.
File:Destiny-GhostConstruct-Hand.jpg|A Ghost floating in a Guardian's hand.
File:Destiny-GhostConstruct-Scan.jpg|A Ghost scanning a Fallen device.
</gallery>
</gallery>



Revision as of 12:31, May 8, 2014

The Ghost construct.

A Ghost is a piece of equipment issued to each Guardian.[1]

Overview

Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the Golden Age, informing the player of incoming hostile threats, telling the player about new objectives, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very human manner.[2]

Trivia

  • The Ghosts are voiced by Peter Dinklage. [3]
  • It has been indicated that players need certain equipment before having access to a Ghost.[4]
  • The Ghost's saying "We always visit such cheerful places" is a possible reference to Cortana's line in Halo 2 on the level Delta Halo, saying: "We always visit such nice places".

Gallery

List of appearances

References