Sunbreaker

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Revision as of 18:57, October 20, 2016 by 107.197.102.189 (talk)

"This is the first I've heard from the Sunbreakers in years. They were an ancient order of Titans, bearers of the Hammer of Sol—unstoppable, vigilant."
Commander Zavala
Two Sunbreakers.

Sunbreaker is a Solar-based Titan subclass.

Class Description

"Forge the fury of undying suns."
— Class Description

Upgrades

Tier 1—Grenades

  • Fusion Grenade—an explosive grenade that causes bonus damage when attached to its target
  • Thermite Grenade—a grenade that sends forward a burning line of fire
  • Incendiary Grenade—a grenade whose explosion catches enemies on fire, causing additional damage over time

Tier 2—Movement

  • Lift—jump and then press again while in the air to activate Lift
  • Increased Height—upgrades Lift to carry you higher
  • Increased Control—upgrades Lift for better directional control while in the air
  • Catapult—upgrades Lift to provide a strong initial burst of momentum

Tier 3—Super

  • Hammer of Sol—summon a flaming hammer and wreak destruction down upon your enemies
  • Forgemaster—throw more hammers, and hammers cause bigger explosions
  • Suncharge—press during Hammer of Sol to hurl yourself forward. Enemies in your path explode, chaining fiery damage to other enemies
  • Scorched Earth—ignite the world, creating Sunspots everywhere your Hammer of Sol impacts

Tier 4—Melee

  • Sunstrike—burn your enemies with a heavy Solar Melee strike
  • Melting Point—burn away your target's defenses. While burning, targets are weakened to both you and your allies
  • Thermal Vent—Sunstrike releases a Solar explosion on hit. Kills create a Sunspot that damages enemies inside
  • Stoke the Forge—reduces Sunstrike cooldown. Getting a killing blow with Sunstrike instantly recharges it

Tier 5—Training 1

  • Titan Codex I—training focused on battle recovery and toughness
  • Titan Codex II—training focused on speed and toughness
  • Titan Codex III—training focused on battle recovery and speed

Tier 6—Perks 1

  • Flameseeker—your Hammer of Sol will alter its flight path to seek out your enemies
  • Explosive Pyre—enemies felled by your hammer explode, chaining fiery Solar damage to others
  • Fleetfire—enemies felled by your fire grant you bonus agility and reload speed. Stacks up to 3 times

Tier 7—Training 2

  • Titan Codex IV—training focused on all attributes
  • Titan Codex V—training focused on maximum recovery
  • Titan Codex VI—training focused on raw speed

Tier 8—Perks 2

  • Simmering Flames—when Super energy is full, grenade and melee abilities recharge twice as fast
  • Cauterize—enemies brought down by your fire regenerate your health
  • Fire Keeper—while standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer

List of appearances

References