Armor: Difference between revisions

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''[[Destiny]]'' will feature a wide assortment of armor, each with their own bonuses and abilities that are meant to be synergistic with your [[focus]] and [[weapons]]. Destiny will feature class-specific armor as well as general armor.<ref name="Game Informer">'''Game Informer January 2014''', page 54</ref>
'''Armor''' will be featured in ''[[Destiny]]'', with a wide assortment. Each type of armor will have their own bonuses and abilities that are meant to be synergistic with the player's [[focus]] and [[weapons]]. ''Destiny'' will feature class-specific armor as well as general armor.<ref name="Game Informer">'''Game Informer January 2014''', ''page 54''</ref>
The class specific armor will be:


*robes for [[Warlock]]s  
;Class-specific
*cloaks for [[Hunter]]s
*Robes for [[Warlock]]s  
*sashes for [[Titan]]s
*Cloaks for [[Hunter]]s
*Sashes for [[Titan]]s


General armor will include:
;General armor
 
*Helmets
*helmets
*Arm protection
*arm protection
*Torso armor
*torso armor
*Leg armor
*leg armor
 
Rarity of the weapon as well as armor is color coordinated into four tiers: basic (white), common (green), superior (purple), and exotic (gold).<ref name="Game Informer">'''Game Informer January 2014''', page 54</ref>


Rarity of the weapon as well as armor is color coordinated into four tiers: basic (white), common (green), superior (purple), and exotic (gold).<ref name="Game Informer"/>


==References==
==References==
<references/>
<references/>

Revision as of 19:32, December 12, 2013

Armor will be featured in Destiny, with a wide assortment. Each type of armor will have their own bonuses and abilities that are meant to be synergistic with the player's focus and weapons. Destiny will feature class-specific armor as well as general armor.[1]

Class-specific
General armor
  • Helmets
  • Arm protection
  • Torso armor
  • Leg armor

Rarity of the weapon as well as armor is color coordinated into four tiers: basic (white), common (green), superior (purple), and exotic (gold).[1]

References

  1. ^ a b Game Informer January 2014, page 54