Goblin: Difference between revisions

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|name=Goblin
|name=Goblin
|Species= [[Vex]]
|Species= [[Vex]]
|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Unidentified Vex collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]]
|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Collective]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]]
|Functions= Architect <br> Light Infantry
|Functions= Architect <br> Light Infantry
|Mission= [[A Stranger's Call]] <br> [[Ishtar Collective (mission)|Ishtar Collective]] <br> [[Eye of a Gate Lord]] <br> [[A Rising Tide]] <br> [[The Black Garden]] <br> [[Vex Offensive]] <br> [[Garden of Salvation]]
|Height= N/A
|Height= N/A
|Weight= N/A
|Weight= N/A
|Weapon(s)= [[Slap Rifle]] (common) <br> [[Line Rifle]] (rare) <br> [[Torch Hammer]] (rare)
|Weapon(s)= [[Slap Rifle]] (common) <br> [[Line Rifle]] (rare) <br> [[Torch Hammer]] (rare)
|Abilities= Teleportation <br> Berserk Mode <br> [[Void]] Melee
|Abilities= Teleportation <br> Berserk Mode <br> [[Void]] Melee <br> [[Solar]] [[Absorption Shield]] {{C|Nightmare Hunt}}
}}
}}
The '''Goblin''' is the basic unit within the [[Vex]] [[Nexus]].<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Goblin|Goblin]]''</ref>
The '''Goblin''' is the basic unit within the [[Vex]] [[Nexus]].<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Goblin|Goblin]]''</ref>
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==Gameplay==
==Gameplay==
Goblins are a cannon-fodder type enemy, meaning they can be dispatched with little effort. They attack in large numbers and often serve as a frontal diversion for a stronger Vex unit such as a [[Cyclops]], [[Minotaur]], or even a [[Hydra]]. They attack from a distance with low-level projectile weaponry and do not charge their enemies unless they are decapitated and have gone "berserk". In which case, the Goblin will charge at its foe with visual electricity coursing across its body and will attempt to melee the adversary. The real weakness of a Goblin is actually its abdomen/lower stomach region where a glowing mind-core is situated. <ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard''</ref>
Goblins are a cannon-fodder type enemy, meaning they can be dispatched with little effort. They attack in large numbers and often serve as a frontal diversion for a stronger Vex unit such as a [[Cyclops]], [[Minotaur]], or even a [[Hydra]]. They attack from a distance with low-level projectile weaponry and do not charge their enemies. They move slowly and do not take cover, but can teleport short distances. When their heads are shot off, they go "berserk", shooting faster while charging at their foe, with visible electricity coursing across their body, and will attempting to engage in melee. The real weak spot of a Goblin is actually its abdomen/lower stomach region where a glowing mind-core is situated. <ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard''</ref>


==Variations==
==Variations==
*[[Axis Goblin]]—[[Major]]
*[[Axis Goblin]]—[[Major]]
*[[Quantum Goblin]]—[[Elite]]
*[[Goblin Zealot]]
*[[Goblin Zealot]]
*[[Goblin Disciple]]
*[[Goblin Disciple]]
*[[Fanatic]]
*[[Fanatic]] {{C|Destiny 1 and [[Vault of Glass]]}}
*[[Depraved Goblin]]
*[[Depraved Goblin]]
*[[Descendant Goblin]]
*[[Descendant Goblin]]
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==Trivia==
==Trivia==
*Even when the Goblin is dead you can still shoot the head off of its body.<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard''</ref>
*Even when a Goblin is dead you can still shoot the head off of its body.<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard''</ref>
*[[Nessus]]-based Goblins have a slightly more intricate chassis with a more curved head design.<ref>[https://www.youtube.com/watch?v=1Xl3RCh1UC0 DESTINY 2 NEW WORLDS Trailer (4 New Worlds)]</ref>
*Throughout the Destiny series, there has never been an [[Axis Mind]] with the appearance of a Goblin or even a fully named Goblin.
*Throughout the Destiny series, there has never been an [[Axis Mind]] with the appearance of a Goblin or even a fully named Goblin.
*Network anomalies from [[Season of the Splicer]] are the second ultra throughout the game you can do finishers on. The first being [[Renewal Wizard|Renewal Wizards]].


==Gallery==
==Gallery==
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*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Curse of Osiris]]''
**''[[Curse of Osiris]]''
**''[[Penumbra]]''
***''[[Penumbra]]''
**''[[Shadowkeep]]''
**''[[Shadowkeep]]''
**''[[Season of the Worthy]]''
**''[[Season of the Undying]]''
**''[[Season of Dawn]]''
***''[[Season of the Worthy]]''
***''[[Season of Dawn]]''
**''[[Beyond Light]]''
**''[[Beyond Light]]''
**''[[Season of the Chosen]]
***''[[Season of the Chosen]]
**''[[Season of the Splicer]]''
***''[[Season of the Splicer]]''


==References==
==References==
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{{Vex}}
{{Vex}}
 
 
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Vex]]
[[Category:Vex]]

Revision as of 05:58, August 30, 2022

"All their joints turning together. Moving together. Towards you."
Grimoire description.
Goblin
Statistics

Species:

Vex

Collectives:

Aphix Invasive
Descendants
Hezen Corrective
Hezen Protective
Precursors
Sol Collective
Sol Divisive
Virgo Prohibition

Functions:

Architect
Light Infantry

Height:

N/A

Weight:

N/A

Combat information

Weapon(s):

Slap Rifle (common)
Line Rifle (rare)
Torch Hammer (rare)

Abilities:

Teleportation
Berserk Mode
Void Melee
Solar Absorption Shield (Nightmare Hunt)

 

The Goblin is the basic unit within the Vex Nexus.[1]

Overview

Goblins usually attack in swarms [2] and emit unusual, bird-like squawks upon finding an enemy, taking damage, or dying. [3] As with all members of the Vex collective, Goblins share a single mind. This allows them to coordinate their swarming assaults on Guardians. [4] They also carry weapons called Slap Rifles which bear resemblance to energy terminals and serve a wide variety of construction purposes as well as combat. [5]

Gameplay

Goblins are a cannon-fodder type enemy, meaning they can be dispatched with little effort. They attack in large numbers and often serve as a frontal diversion for a stronger Vex unit such as a Cyclops, Minotaur, or even a Hydra. They attack from a distance with low-level projectile weaponry and do not charge their enemies. They move slowly and do not take cover, but can teleport short distances. When their heads are shot off, they go "berserk", shooting faster while charging at their foe, with visible electricity coursing across their body, and will attempting to engage in melee. The real weak spot of a Goblin is actually its abdomen/lower stomach region where a glowing mind-core is situated. [6]

Variations

Trivia

  • Even when a Goblin is dead you can still shoot the head off of its body.[7]
  • Throughout the Destiny series, there has never been an Axis Mind with the appearance of a Goblin or even a fully named Goblin.

Gallery

List of appearances

References

  1. ^ Bungie (2014/9/9), Game: Console, Activision Blizzard, Grimoire: Goblin
  2. ^ Game Informer January 2014, page 55
  3. ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
  4. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: The Vex
  5. ^ Bungie (2014/9/9), Destiny: PlayStation 4, Activision Blizzard, Grimoire: Slap Rifle
  6. ^ Bungie (2014/9/9), Game: Console, Activision Blizzard
  7. ^ Bungie (2014/9/9), Game: Console, Activision Blizzard