Thorn: Difference between revisions
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|level=20 {{c|D1 Year One version}} <br>40 {{c|D1 Year Three version}} | |level=20 {{c|D1 Year One version}} <br>40 {{c|D1 Year Three version}} | ||
|impact= 68-71 {{c|D1}} <br> 84 {{C|D2}} | |impact= 68-71 {{c|D1}} <br> 84 {{C|D2}} | ||
|stability= 29-61 {{c|D1}} <br> 55 {{C|D2}} | |stability= 29-61 {{c|D1}} <br> 55-60 {{C|D2 and with Catalyst}} | ||
|handling= 15–30 {{c|D1}} <br> 85 {{C|D2}} | |handling= 15–30 {{c|D1}} <br> 85 {{C|D2}} | ||
|magazine= 9 {{C|D1}} <br> 9-40 {{C|D2}} | |magazine= 9 {{C|D1}} <br> 9-40 {{C|D2}} | ||
|aim= 45–60 {{C|D1}} <br> 85 {{C|D1}} | |aim= 45–60 {{C|D1}} <br> 85 {{C|D1}} | ||
|zoom= 15 {{ | |zoom= 15 {{C|D1}} <br> 14 {{C|D2}} | ||
|inventory= 60 {{C|D2}} | |||
|recoil= 80–100 {{C|D1}} <br> 100 {{C|D2}} | |recoil= 80–100 {{C|D1}} <br> 100 {{C|D2}} | ||
|airborne= 21-26 {{C|D2 and with Cataylst}} | |||
|feed= Clip | |feed= Clip | ||
|ammo= Primary | |ammo= Primary | ||
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|reload= 42 {{c|D1}} <br> 40 {{c|D2}} | |reload= 42 {{c|D1}} <br> 40 {{c|D2}} | ||
|damage= {{Icon|Kinetic}} [[Kinetic]] {{C|D1 and D2}} | |damage= {{Icon|Kinetic}} [[Kinetic]] {{C|D1 and D2}} | ||
|range= 32-59 {{C|D1}} <br> 49 {{C|D2}} | |range= 32-59 {{C|D1}} <br> 49-64 {{C|D2 and with Catalyst}} | ||
|service= [[Dredgen Yor]] {{c|formerly}} <br>[[Shadows of Yor]]<br>[[Guardian]]s | |service= [[Dredgen Yor]] {{c|formerly}} <br>[[Shadows of Yor]]<br>[[Guardian]]s | ||
|affiliation= [[Dredgen Yor]]<br>[[Weapons of Sorrow]] | |affiliation= [[Dredgen Yor]]<br>[[Weapons of Sorrow]] | ||
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The catalyst, once completed, will grant the following additional perks: | The catalyst, once completed, will grant the following additional perks: | ||
*'''+ | *'''+15 Range''' | ||
*'''+ | *'''+5 Stability''' | ||
*'''+5 Airborne Effectiveness''' | |||
*'''Refined Soul:''' | *'''Refined Soul:''' | ||
**Grants bonus range and stability. Dealing a final blow or absorbing a Remnant grants additional increased weapon range, as well as increased mobility and handling for a short time. | **Grants bonus range and stability. Dealing a final blow or absorbing a Remnant grants additional increased weapon range, as well as increased mobility and handling for a short time. |