Editing Public Event
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*[[Glimmer Extraction|Defeat Extraction Crews]] − defeat three waves of enemies before time runs out to deactivate the [[Glimmer Drill]]. | *[[Glimmer Extraction|Defeat Extraction Crews]] − defeat three waves of enemies before time runs out to deactivate the [[Glimmer Drill]]. | ||
*[[Warsat Down|Defend the Warsat]] − have your [[Ghost]] scan the warsat; the more Guardians that stand near it, the faster it can download the data. Defend yourself from waves of enemy reinforcements. | *[[Warsat Down|Defend the Warsat]] − have your [[Ghost]] scan the warsat; the more Guardians that stand near it, the faster it can download the data. Defend yourself from waves of enemy reinforcements. | ||
*[[ | *Defeat the [[Fallen Walker]] − destroy a Fallen Walker before time runs out. | ||
*Eliminate the Target − a powerful enemy with a high health count and rapid shield regeneration (depending on whether or not it has a shield) will appear. Defeat them before they reach a checkpoint; this will require heavy firepower from several players.<ref name = "Beta"/> | *Eliminate the Target − a powerful enemy with a high health count and rapid shield regeneration (depending on whether or not it has a shield) will appear. Defeat them before they reach a checkpoint; this will require heavy firepower from several players.<ref name = "Beta"/> | ||
*[[Spire Integration|Prevent Vex Sacrifices]] − similar to Defend the Warsat, keep the Vex away from the object/area, allowing up to 10 sacrifices until failure. There is a countdown to defend the object/area. | *[[Spire Integration|Prevent Vex Sacrifices]] − similar to Defend the Warsat, keep the Vex away from the object/area, allowing up to 10 sacrifices until failure. There is a countdown to defend the object/area. | ||
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*'''[[Taken Blight (Public Event)|Taken Blight]]''' − Repel a [[Taken]] incursion. | *'''[[Taken Blight (Public Event)|Taken Blight]]''' − Repel a [[Taken]] incursion. | ||
*'''Vex Crossroads''' − In this event, Vex are being transferred between the past and future via warp gates. Destroy Vex units to draw out two [[Keeper of Ages Past|Keepers of Ages Past]],[[Keeper of Ages Present|Keepers of Ages Present]] or [[Keeper of Ages Unseen|Keepers of Ages Unseen]], each of which will drop two Arc Charges. A warp gate requires a single Arc Charge to be shut down, but the Arc Charges will dissipate if not planted quickly enough. After shutting down the first four warp gates in the event's starting area, two more warp gates on islands on opposite sides will need to be shut down in the same manner. When this is accomplished, a [[Vex Gate Lord]] will appear back in the starting area and must be destroyed, which will drop two loot chests. The trigger for the Heroic version is that when fighting on one of the islands, shoot the crystal behind the island that appears after shutting down the warp gate and it will create a platform and another crystal. Climb up the platforms created by shooting crystals, to reach the top of the island and stand in the sync plate. This only needs to be done once. This event is only found on [[Mercury]]. | *'''Vex Crossroads''' − In this event, Vex are being transferred between the past and future via warp gates. Destroy Vex units to draw out two [[Keeper of Ages Past|Keepers of Ages Past]],[[Keeper of Ages Present|Keepers of Ages Present]] or [[Keeper of Ages Unseen|Keepers of Ages Unseen]], each of which will drop two Arc Charges. A warp gate requires a single Arc Charge to be shut down, but the Arc Charges will dissipate if not planted quickly enough. After shutting down the first four warp gates in the event's starting area, two more warp gates on islands on opposite sides will need to be shut down in the same manner. When this is accomplished, a [[Vex Gate Lord]] will appear back in the starting area and must be destroyed, which will drop two loot chests. The trigger for the Heroic version is that when fighting on one of the islands, shoot the crystal behind the island that appears after shutting down the warp gate and it will create a platform and another crystal. Climb up the platforms created by shooting crystals, to reach the top of the island and stand in the sync plate. This only needs to be done once. This event is only found on [[Mercury]]. | ||
*''' | *'''Weapons Exchange''' − For this event Guardians must disrupt a [[Fallen]] weapons exchange by killing the [[Resilient Captain]] and [[Arsenal Walker]] guarding the weapon caches. Shooting out the legs of the Walker will cause it to drop Arc Charges which can be used to unlock the weapon caches. Unlocking all three weapon caches will trigger the Heroic version where a second Arsenal Walker will drop in along with elite Fallen. Destroying both Walkers completes the event. This event is found in the [[EDZ]], in the [[Cosmodrome]], on [[Titan (moon)|Titan]], and on the [[Moon]]. | ||
*'''[[Witches' Ritual]]''' − Stop Hive Wizards from opening an [[Ascendant Portal]]. | *'''[[Witches' Ritual]]''' − Stop Hive Wizards from opening an [[Ascendant Portal]]. | ||
*'''[[Warsat Down]]''' − Defend a Warsat from an onslaught of Hive. | *'''[[Warsat Down]]''' − Defend a Warsat from an onslaught of Hive. |