Scorch Cannon: Difference between revisions

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*[[The Shadow Thief]]—[[Taniks, the Scarred]] carries a Scorch Cannon, and will drop it upon death.
*[[The Shadow Thief]]—[[Taniks, the Scarred]] carries a Scorch Cannon, and will drop it upon death.
*[[Prison of Elders]]—available as a potential gift from [[Variks, the Loyal]].
*[[Prison of Elders]]—available as a potential gift from [[Variks, the Loyal]].
*[[The Devils' Lair (strike)|The Devils' Lair]]--After killing a [[Splicer Scorch Captain]], a Scorch Cannon will drop. It is the only way to bring down [[Sepiks Perfected]]'s [[Solar]] shield. However, this particular model has only one round after being picked up.
*[[The Devils' Lair (strike)|The Devils' Lair]]—after killing a [[Splicer Scorch Captain]], a Scorch Cannon will drop. It is the only way to bring down [[Sepiks Perfected]]'s [[Solar]] shield. However, this particular model has only one round after being picked up.


==Gallery==
==Gallery==

Revision as of 22:39, November 29, 2016

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Scorch Cannon
Scorch Cannon Grimoire Card.jpg
Production overview

Weapon type:

Rocket Launcher

Min-max accuracy:

Perfect

Min-max stability:

Perfect

Min-max magazine:

Infinite

Specifications

Ammunition type:

Solar Rods

Fire mode:

Semi-auto

Rate of fire:

Low

Damage:

Solar
Very High

Effective range:

Any

Service history

In service:

Fallen

 

The Scorch Cannon is a relic weapon found in the House of Wolves expansion. The Scorch Cannon acts as a Solar-damage rocket launcher with ten rounds. Holding down the trigger converts the rockets into sticky bombs, which become more powerful with time. An unprimed explosion will kill most weaker enemies. A fully primed bomb will kill a shielded Major, but not an Ultra. The bombs will stick to both surfaces and enemies.

Grimoire Description

Scorch Cannons are shoulder-mounted heavy impact weapons used by the Fallen for hull-puncturing in ship-to-ship raiding parties.

The Scorch Cannon uses a compressed Solar "furnace" to focus and direct superheated rods of solar energy. Each burst is mapped to the Cannon's firing matrix, allowing the wielder to hold a fired rod's charge. Release of the firing actuator triggers detonation. The longer the actuator is held the greater the rod's explosive impact.

Availability

Gallery

List of appearances

References