Editing The Chaperone

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 85: Line 85:
==Destiny 2==
==Destiny 2==
The weapon returns in Forsaken but now inflicts Kinetic damage instead of Solar damage, and is mounted in the player Guardian's Kinetic slot instead of Energy, though it still requires Special ammunition. It boasts one of, if not the longest range of any shotgun in the game. This combined with its returning precision shot-oriented niche from the first game has led it to become quite a monstrous force in PVP matches, which may remind some people of similarities to [[Universal Remote]]. It still tends to suffer in PVE environments though, as against basic units such as Dregs it is quite overkill, while against a [[Major]] or [[Ultra]], its slow speed and handling hinders its reliability, and the change to Kinetic damage from Solar damage means it is ineffective against enemy units with [[Absorption shield|shields]] unless said shield is destroyed first. And of course, the simplicity of a normal shotgun for most players is high damage for close-range encounters where aiming isn't a top priority, something The Chaperone has trouble performing. One should take care if switching back to a regular shotgun after prolonged use of The Chaperone, as a player may find themselves trying to shoot at a range that just won't work while re-adjusting to the regular shotgun.
The weapon returns in Forsaken but now inflicts Kinetic damage instead of Solar damage, and is mounted in the player Guardian's Kinetic slot instead of Energy, though it still requires Special ammunition. It boasts one of, if not the longest range of any shotgun in the game. This combined with its returning precision shot-oriented niche from the first game has led it to become quite a monstrous force in PVP matches, which may remind some people of similarities to [[Universal Remote]]. It still tends to suffer in PVE environments though, as against basic units such as Dregs it is quite overkill, while against a [[Major]] or [[Ultra]], its slow speed and handling hinders its reliability, and the change to Kinetic damage from Solar damage means it is ineffective against enemy units with [[Absorption shield|shields]] unless said shield is destroyed first. And of course, the simplicity of a normal shotgun for most players is high damage for close-range encounters where aiming isn't a top priority, something The Chaperone has trouble performing. One should take care if switching back to a regular shotgun after prolonged use of The Chaperone, as a player may find themselves trying to shoot at a range that just won't work while re-adjusting to the regular shotgun.
The trait "The Survivor" has been removed from the game, so The Chaperone no longer refunds ammunition on chained precision kills.


Something of note is that the trait "The Roadborn" still increases the weapon's rate of fire for the same duration from the first game; for reasons unknown this is not listed.<ref>https://www.youtube.com/watch?v=BVbivO07cC4</ref>
Something of note is that the trait "The Roadborn" still increases the weapon's rate of fire for the same duration from the first game; for reasons unknown this is not listed.<ref>https://www.youtube.com/watch?v=BVbivO07cC4</ref>

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.