Editing Cerberus Vae III (strike)/Walkthrough

From Destinypedia, the Destiny wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 9: Line 9:
The first Darkness Zone activates as soon as the fireteam enters the garage. It has a few Psions, as well as one Colossus, but there are also four more Interceptors. It will come in handy to keep the interceptors alive as long as possible for this part of the strike, so careful evasion of explosive attacks will help. There are several more Cabal up ahead, at the guard station as well as on the left and right flanks. Players need to kill three of the Valus's guards; all three of them are Major Phalanxes, so it can be difficult getting around their shields, especially if they hide up in the central tower. The Interceptor's cannons won't get through their shields, but the splash damage might, especially if the Interceptors spread themselves out.  
The first Darkness Zone activates as soon as the fireteam enters the garage. It has a few Psions, as well as one Colossus, but there are also four more Interceptors. It will come in handy to keep the interceptors alive as long as possible for this part of the strike, so careful evasion of explosive attacks will help. There are several more Cabal up ahead, at the guard station as well as on the left and right flanks. Players need to kill three of the Valus's guards; all three of them are Major Phalanxes, so it can be difficult getting around their shields, especially if they hide up in the central tower. The Interceptor's cannons won't get through their shields, but the splash damage might, especially if the Interceptors spread themselves out.  


The first guard, [[Val Bou'urc]], is already in the central tower. The next two guards, [[Val Ma'aurg]] and [[Val Zu'uarc]], will arrive with some reinforcements by a [[Harvester]] landing on the left side, with some other reinforcements appearing on the right. The other guards will make a beeline for the central tower, while the reinforcements will take positions around it.  
The first guard, [[Val Bo'ourc]], is already in the central tower. The next two guards, [[Val Ma'aurg]] and [[Val Zu'uarc]], will arrive with some reinforcements by a [[Harvester]] landing on the left side, with some other reinforcements appearing on the right. The other guards will make a beeline for the central tower, while the reinforcements will take positions around it.  


'''Mini-boss: Goliath Tank'''
'''Mini-boss: Goliath Tank'''

Please note that all contributions to Destinypedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Destinypedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.