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| | {{Stub}} |
| {{Boss infobox | | {{Boss infobox |
| |nameBG=darkblue | | |nameBG=darkblue |
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| |mission= [[Battleground: Hailstone]] | | |mission= [[Battleground: Hailstone]] |
| |gender= Male | | |gender= Male |
| |weapon= {{icon|Solar}} [[Heavy Slug Thrower|Power Slug Thrower]] <br> {{icon|Arc}} Cabal Cluster Missiles | | |height= |
| |ability= Summon Cabal <br> Summon Shieldbearer Champion <br> High Durability <br> Rapid Movement <br> Immunity Shield <br> Blinding Effect <br> Slowness Effect <br> Limited Flight <br> Strafe Thrusters <br> Summon [[Portable Cabal Shield]] <br> {{icon|Kinetic}} Quake <br> {{icon|Solar}} Burn | | |mass= |
| | |weapon= [[Heavy Slug Thrower]] <br> Cabal Cluster Missiles |
| | |ability= Summon Cabal <br> Summon Shieldbearer Champion <br> High Durability <br> Rapid Movement <br> Immunity Shield <br> Rapid Firing <br> Limited Flight <br> Strafe Thrusters <br> Summon Portable Shield <br> Quake |
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| ==Gameplay== | | ==Gameplay== |
| Basilius is the final boss of the [[Battleground: Hailstone]] activity. Once the fireteam begins the Rite of Proving, he and his troops will join the battle via [[Drop Pod]]. Basilius is unrelenting, moving into a position and staying there to unleash a hail of fire with his [[Heavy Slug Thrower|Power Slug Thrower]], quickly switching targets as soon as one takes cover or dies. Occasionally, he will often open up a volley with his Cluster Missiles to make a target even more vulnerable. When approached up close, Basilius will stop the ground in a Quake, which will engulf his immediate vicinity in [[Solar]] flame. As the fight goes on and his health and troops are depleted, he will call forth increasingly large and powerful waves of Cabal.
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| Every third of his health, Basilius will call forth a [[Shieldbearer Centurion|Shield]][[Shieldbearer Incendior|bearer]] to maintain an immunity shield around himself, requiring the fireteam to eliminate the foe before the battle can continue. Every half of these thirds, he will summon a [[Portable Cabal Shield]], forcing the fireteam in close quarters with him. Correctly handling his reinforcements and striking him while he's alone is the key to bringing the Golem down.
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| ==Gallery== | | ==Gallery== |