Raid: Difference between revisions

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Raids differ from [[strike]]s in a few ways:
Raids differ from [[strike]]s in a few ways:
*6 player fireteams, as opposed to 3
 
*No matchmaking. You must form a fireteam beforehand.
*6 player fireteams, as opposed to 3.
*No matchmaking. A player must form a fireteam beforehand.
*Raid enemies will have abilities not found elsewhere in the game.
*Raid enemies will have abilities not found elsewhere in the game.
*Raids are significantly longer than strikes.
*Raids are significantly longer than strikes.
*Raids have no objective markers. You find out where to go and what to do yourself.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA YouTube: Everything We Know About Raids]</ref>
*Raids have no objective markers. A player must find out where to go and what to do themselves.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA '''YouTube''' - ''Everything We Know About Raids'']</ref>


==List of Raids==
==List of Raids==

Revision as of 21:17, August 4, 2014

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Raid is a game mode of Destiny. Raids are 6-player cooperative events that are of high challenge, and require communication between players to succeed.[1] They involve specific quests for groups of fireteams.[2]

Raids differ from strikes in a few ways:

  • 6 player fireteams, as opposed to 3.
  • No matchmaking. A player must form a fireteam beforehand.
  • Raid enemies will have abilities not found elsewhere in the game.
  • Raids are significantly longer than strikes.
  • Raids have no objective markers. A player must find out where to go and what to do themselves.[3]

List of Raids

References