User:Arcmind-1: Difference between revisions

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==Timeline==
==Timeline==
===Time Immemorial===
===Time Immemorial===
*The Primeval rise in a distant galaxy where they build an advanced spacefaring civilization that spans their entire solar system, and spreads far beyond it's confines, only to collapse centuries later in a terrible intergalactic cataclysm that destroys over five-hundred interstellar civilizations and brings many others to near extinction.
*The Primeval rise in a distant galaxy where they build an advanced spacefaring civilization that spans their entire solar system, and spreads far beyond it's confines and across many other worlds, only to collapse centuries later in a terrible intergalactic cataclysm that destroys over five-hundred species and brings many others to near extinction.
*The races who survive the cataclysm become embroiled in an interstellar war in which the Primeval flee their galaxy after building a massive Warship known as the Maelstrom entropy.  
*The races who survive the cataclysm become embroiled in a bloody war resources and control of their lost worlds while many like the Primeval flee their galaxy in a massive Warship known as the Maelstrom entropy.  
*Approximately twenty-four thousand years before the rise of humanity (B.H), the Primeval awaken from cryostasis after reaching the Sol System and attempt to claim it for their own, eradicating the native species' on the Outer planets over the course of four centuries. Among the races encountered by the Primeval, are the Sivian Empire; a sophisticated civilization encompassing Jupiter and it's 72 moons, five of which are destroyed by the Primeval Warship during their siege of the planet, forcing the Sivian to flee from the Solar System and into the intergalactic void.
*After approximately twenty-four thousand years in cryostasis, the Primeval reach the ancient Sol System -scarred by the cataclysm- and attempt to claim it for their own, eradicating the native species' on the Outer planets before encountering the Sivian Empire; a sophisticated civilization encompassing Jupiter and it's 72 moons, five of which are destroyed by the Primeval Warship during their siege of the planet, forcing the Sivian to flee from the Solar System and into the intergalactic void.
*As the Primeval advance on the Inner System, an alien force living in the sands of Mars comes up from the dust, and begins infecting the Primeval race, who immediately suffer setbacks. In the face of this new threat, the Primeval survive by turning to new bodies in the form of the Primeval Cognitive, fusing metal and flesh to prevent corruption. The Primeval are transformed into the Primeval Cognitive.In the wake of this war, Mars tenuous atmosphere becomes too unstable for the Primeval Cognitive to maintain an effective base of operations on, prompting them to create the fully mechanical Praetorians, who lie dormant beneath the martian deserts, until a time when they can summon their creators to finally complete their grand purpose.
*As the Primeval advance on the Inner System, an alien force living in the sands of Mars comes up from the dust, and begins infecting the Primeval race, who immediately suffer setbacks. In the face of this new threat, the Primeval survive by turning to new bodies in the form of the Primeval Cognitive, fusing metal and flesh to prevent corruption. In the wake of this war, Mars tenuous atmosphere becomes too unstable for the Primeval Cognitive to maintain an effective base of operations on, prompting them to create the fully mechanical Praetorians, who lie dormant beneath the martian deserts, until a time when they can summon their creators to finally complete their grand purpose of claiming the Solar System.
*Humanity rises on the planet Earth.
*Humanity rises on the planet Earth.



Revision as of 09:47, August 31, 2016

"And you say he gave you a "friendly" tour of the place? He did not seem ill-mannered. In any way? Hmm, that doesn't sound like him. Though he is friendly around his Ghost and Cabal companions, he is not exactly what I would call a courteous Guardian. Perhaps I should have a talk with him anyway...."
Commander Zavala

Hello Guardian, welcome to the Archives! Allow me to introduce myself, I am an Exo. Obviously. A Titan to be specific (Yes I like punching things too, but it's the Hammer of Sol that really convinced me to become a Titan). Though I cannot recall my real name or most of my past before the crash of my ship a while back, and having no Ghost to resurrect me should I attempt the arcane methods of the Thanatonauts, most of my fellow Guardians call me Arcmind. Yes, it is a strange name indeed, but perhaps being one of the Vanguard's chief intelligence sources on the Vex has certain...connotations that come along with it. However I would make one thing clear, though i do posses an inherent fascination with the Vex, my allegiance is to the Light alone, and I will not be swayed from that path. That means don't try and mention me and Osiris in the same sentence, and don't ever try to imply I am out of whack, because the last Guardian that did.....well, I am not going to say. That's right, instead, I am going to take that stunned face as meaning you get my point. I will say this however; as long as you keep your mouth where your Ghost is, we should get along fine.


As a memento, I am going to keep a journal, like my idol Cayde-6. Reason? Since things upstairs come and go for us Exos, I've taken to recording whatever fragments surface here, as it's nice to get stuff down before it leaves again. Now [Standing Up], seeing that this menial conversation is over, you are going to go back over there, and tell Commander Zavala that I did as requested, and gave you a nice, friendly tour of the place, and that I am going back to work now on breaking Vex encryption okay? Great. See we are off to a great start already, now scram!


Arcmind-1
Arcmind.jpg
Information

Homeworld:

Earth

Born:

N/A

Gender:

Male

Height:

1.7018 m

Hair color:

None

Eye color:

blue

Secondary Information

Affiliation:

Guardian Vanguard

Rank:

Vanguard Intelligence

Class:

Titan

Service number:

Do I look factory made to you?

Notable info:

Has the distinction of being one of the only known Guardians who was not previously dead and as a result; has no Ghost but in some mysterious way, still carries the Traveler's Light.

 

Memory Fragments

"So let me get this straight; this guy is obsessed with the Vex. Yep I said it. Doesn't have a Ghost because he never died, but he walks around without any recollection of his past? Huh, I think he just took Eris' place as the creepiest Guardian to date. That's it, I am outta here! Too many odd people and things going on."
— - Cayde-6

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Shattered Past

Premise

Mankind's desire to explore the universe is rooted in our curiosity. But in Shattered Past, that inherent curiosity results in a terrible devastation. As humans attempt to prepare the planet Mars for human habitation after a failed colony on the Moon almost a century earlier, the terraforming process reveals ancient ruins and mysterious machines that lay dormant beneath the Martian sands for thousands of years. Soon after, humanity is attacked and driven back to Earth by a robot race hellbent on claiming the Solar System and the rest of the universe for themselves. Nearly three centuries later, you awaken as the protagonist near the wreckage of your crashed ship to find your memories shattered, and humanity scattered across the western part of the planet while their robotic foes control the eastern lands. Through your journey to unlock the secrets of your past, you will become involved in a battle to retake Earth, and to once more bring lief and hope to the desolate lands of humanity's broken home.

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Templates

<div class="scrollbox" style="border-radius:7px 0 0 0; border:1px solid #AAAAAA; background:

Might of Vulcan.jpg This Guardian prefers the Sunbreaker subclass....It's Hammer Time!




Officer Crest.jpg This Guardian prefers the Titan class.




Rise of Iron.jpeg This Guardian is hyped for Rise of Iron.





Grimoire Cabal Shield.jpg This Guardian is the Shield Brother of Dante the Ghost and Primus Draug'oth.





Grimoire The Vex.jpg This Guardian is hoping for a Vex-themed expansion and Raid.





Grimoire Books of Sorrow.jpg This Guardian has read the Books of Sorrow.





Grimoire card Oryx rebuked.jpg This Guardian pities Oryx, the Taken King.





ExoStranger.jpg This Guardian is curious about the Exo Stranger.





Grimoire The Speaker.jpg This Guardian is curious/suspicious of the Speaker.





Grimoire Commander Zavala.jpg This Guardian admires Commander Zavala.





Grimoire Master Rahool.jpg This Guardian appreciates Master Rahool.





ExoConcept.jpg This Guardian is an Exo





Destiny-GhostConstruct.png This Guardian has no Ghost




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0 5px 5px; overflow:auto; height:250px; width:auto; text-align:left">

{{{content}}}

Compendium of the Crux Monith

"For all of the bad rumors, he has been fairly helpful in recovering a substantial portion of the Crux Monith. Secretive to some extent yes, but for the most part, he would make a brilliant Cryptarch!"
— - Master Rahool

The Compendium of the Crux Monith is a collection of excerpts and fragments detailing both Primeval history, that of the human race, and to some extent, even that of other races as well, stretching back millions of years. The Monith is divided into chapters known as Chronicles and individual verses known as Numbers.

I: Chronicle of the Cataclysm

First Number of the Cataclysm's Chronicle: A distant galaxy. Hundreds of star systems stretch across the black like a giant tapestry, woven from the harsh light of unfamiliar and distant suns, each system holding it's own unique forms of life. One of these systems hosts a highly sophisticated starfaring civilization which will eventually come to expand far beyond the systems confines and across many other worlds. They are primeval.

Second Number of the Cataclysm's Chronicle: The cry of many moons, the cry of death. The terrible cataclysm that overtook them was swift and total. Though it shattered the Primeval civilization and many others like it, they were counted among the fortunate, for they had survived the apocalypse. Five hundred species, wiped from the face of history. races who's memory re would be remembered no more. As for those who survived; they turned to warring for resources and control over their lost worlds. Other however, set out to find new worlds, and aboard a massive Warship; they called the Maelstrom Entropy the Primeval began their exodus.

Third Number of the Cataclysm's Chronicle: Twenty-thousand years in cryostasis, before they finally found the Sol System. A nest of little worlds scarred by the cataclysm. Scarred indeed, but nevertheless such scars could be healed. Therefore with their Warship, the Primeval took the Gas Giants from those who inhabited them, and when the Sivian Star Fleet attacked the Entropy from their lord of worlds-Jupiter- the Primeval responded by destroying five of the planet's seventy-two moons. Forcing the Sivian to flee, flee into the void beyond.

Fourth Number of the Cataclysm's Chronicle: Upon reaching the inner system, the Primeval encountered something new. An alien force - they called the Cthulhu - that came up from the dust. It burrowed into the flesh, and the first shape was made anew. Almost immediately, the Primeval began to falter. To survive this new threat, the Primeval turning to new bodies in the form of the Primeval Cognitive, cybernetic forms which would prevent their corruption, and so their quest continued, and Mars was won, but victory is always costly. In the wake of the war, the tenuous Martian atmosphere became unstable, it's lands becoming constantly plagued by violent sandstorms. Unable to maintain an effective base of operations on the planet in it's current state, the Primeval Cognitive created the Praetorians, who lay dormant beneath the deserts, until a time when they could summon their creators through giant portals to finally complete their grand purpose - to reclaim the Solar System.

II: Chronicle of the Centuries

First Number of the Centuries' Chronicle: As space exploration grew in popularity during the 21st century, space colonization operations required international cooperation and assistance in order to effectively conduct territorial expansion throughout the Solar System. The International Bureau of Aeronautics was formed at this time - an organization that contributed immensely to furthering the quality of space travel and engineering - with the first off-Earth colony in the modern age being established during the later half of the 21st century on Luna, thanks to the Bureau's construction of Colony Pods (Large Space Vehicles containing Vacuum Sealed Habitats). Despite this major success however, the effort did not solve the Moon's issues regarding it's lack of atmosphere and low gravity, ultimately resulting in the eventual abandonment of the lunar colony. Soon after, an exoscience company tasked with solving the challenges of colonizing inhospitable planets such as Mars was formed. Meanwhile, the International Bureau of Aeronautics began working on a still theoretical form of Faster-Than-Light travel known as the Cosmodrive. In light of this, the RED_EDEN Project was initiated, predicting that the first successful off-Earth colony would be constructed on Mars in less than fifty years.- An recovered taken from the Bekenstein Encyclopedia of World History

Second Number of the Centuries' Chronicle: As advancements in terraforming technologies such as the Atmospheric processor were made during the early part of the 22nd century, allowing for the transforming of many formerly hostile planets in the Solar System into worlds capable of sustaining life, the International Bureau of Aeronautics constructed its first line of colony ships equipped with completed versions of the cosmodrive to initiate the terraforming of the planet Mars for human habitation. To manage governance over the future interplanetary colonies, the Satellite Congress was established. Half a century later, however, the terraforming process would reveal the presence of dormant machines and a hostile race of robots who reactivated for reasons unknown and began attacking the human outposts, pushing them back to Earth once more, effectively destroying humanity's satellite congress and initiating the Human Preatorian War. - An article recovered from the Bekenstein Encyclopedia of World History

Third Number of the Centuries' Chronicle: As the Praetorian war continued, Earth was invaded. In Europe, this resulted in the creation of the Overmind Hull, who from the safety of a captured human War Bunker, set up a series of invasions. Over the remainder of the Century, humanity would continue the battle for Earth, using non-sentient war drones to help combat the tireless waves of Praetorian forces that continually assaulted human positions.

III: Chronicle of the Enemy

First Number of the Enemy's Chronicle: After thousands of years in dormancy, the Praetorians have begun to awaken. Having waited for the planets of Sol to heal from the wounds left by a terrible interstellar cataclysm, a great purpose begins. Now, on the desert world of Mars - a planet thought long-bereft of all life - dormant units reactivate for a grim purpose, commencing a slow process of revivification that will see the eradication of the human race.

Second Number of the Enemy's Chronicle: The Overmind is a Praetorian hull that contains global instances of superordinate goal sets meaning that the Overmind Hull can plan and coordinate Praetorian action against human forces on a global scale. It's current operational plan appears to involve an attritional campaign of aggressively seeking out and destroying humanity's presence on Earth, supplemented by disruptive albeit minor, invasions of territory, claiming them for the Terraformer's enigmatic purposes.

Third Number of the Enemy's Chronicle: The Terraformer is a Praetorian construct created to oversee a mysterious and unknown experiment on Earth which would presumably result in the transformation of the planet as well as the other planets of Sol, into ones suitable to the Praetorians. According to the data collected from the Cyberlands, the Praetorians were using advanced nanotechnology to augment the landscape. If they succeed in this project, Earth will become a manipulable world, meaning the Praetorians can shift and change it at will. Perhaps this is their goal, to control their environment, or maybe they are simply the remnants of a civilization shattered by war and by chance, and one that now seeks to make anew the scarred worlds of the universe to their liking.

Fourht Number of the Enemy's Chronicle: Convergent Hulls are mobile foundries who act as heavy infantry machines when protecting sectors and stand out among their troops, leading the attack. If you want to break their ranks, take out their Convergent Hulls.


The Mantle, Fifth Permutation of the Didact's Number