Minotaur Guard: Difference between revisions

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{{Vex infobox
{{Vex infobox
|Image= [[File:Minotaur Guard (Major).jpg|360px]]
|image= [[File:Minotaur Guard (Major).jpg|360px]]
|name= Minotaur Guard
|name= Minotaur Guard
|Species= [[Vex]]
|Species= [[Vex]]
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File:Minotaur Guard.jpg|The [[Ultra]] variant of the Minotaur Guard.
File:Minotaur Guard.jpg|The [[Ultra]] variant of the Minotaur Guard.
</gallery>
</gallery>
==List of Appearances==
==List of appearances==
*''[[Destiny 2]]'' {{1st}}
*''[[Destiny 2]]'' {{1st}}
** [[Curse of Osiris]]
** [[Curse of Osiris]]

Revision as of 14:56, September 15, 2022

Minotaur Guard
Minotaur Guard (Major).jpg
 

Minotaur Guards are Vex Minotaurs tasked with moving High-Value Prisoners and are located all around the Solar System on Machine worlds or soon-to-be Machine worlds.

Gameplay

On Nessus and Io, the Guards appear as Majors, with those on Nessus guarding Fallen or Cabal prisoners, while those on Io guard Taken prisoner. Once killed, the cell will open, freeing the High-Value Target, which is either killed by patrolling Guardians or manage to escape.

Meanwhile, on Mercury, the guards appear as Ultras, and will always be guarding a Cabal warrior (and a group of Psion Flayers during the Flashpoint. Like their Major counterparts, once killed, the cell will open, releasing the prisoners.

Gallery

List of appearances

References