Eyes of Tomorrow
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Production overview

Rarity class:

Exotic

Weapon type:

Rocket Launcher

Min-max stability:

75

Min-max handling:

50

Min-max magazine:

1

Specifications

Rate of fire:

20

Damage:

Solar

Service history

In service:

Yes

Affiliation:

Guardian, Clovis Bray (corporation)

 

"I want to see it all, unhindered, and know it's mine to take."
— Clovis Bray

Eyes of Tomorrow is an exotic Solar rocket launcher introduced in Beyond Light. It is acquired as a random drop from the Deep Stone Crypt (raid).[1].

Perks

Intrinsic Perk: Eyes on All - This weapon is capable of tracking and firing at multiple targets simultaneously.

Columnn 1: Barrel - Smart Drift Control - This barrel is broadly optimized for firing control.

  • Moderately controls recoil
  • Increases stability
  • Increases handling speed
  • Slightly increases projectile speed

Columnn 2: Magazine - Alloy Casing - Reduces weight for faster reloads.

  • Greatly increases reload speed
  • Decreases stability

Column 3: Trait - Adaptive Ordnance - Killing four or more combatants in a single volley increases the damage of the next volley.

Column 4: Stock - Fitted Stock - This stock makes the weapon stable but heavy.

  • Increases stability
  • Moderately controls recoil
  • Slightly decreases handling speed

Gameplay

This Rocket Launcher with its intrinsic perk states can track up to 6 combatants and fires 6 high damage dealing rockets that will aggressively track their individual target(s). The special trait allows for the next volley of 6 rockets to deal extra damage if the previous shot had killed 4 or more targets.

Lore

RECORD: Security Log E.P. Station, MTRLv2.18
IDENTITIES: C. Bray I, M. Liu
TEST SUBJECT: Sgt. Traore
FILE//DSC_CLASSIFIED

[M.L.] Test subject successfully through the portal. Direct feed is live. Multiple hostiles detected.

[C.B.] There are… so many of them.

[M.L.] The Vex numbers are incalculable currently.

[C.B.] Well, what are we waiting for? Launch the artillery.

[M.L.] Targets acquired. <Weapons free.>

[C.B.] How many targets are being tracked?

[M.L.] Four.

[C.B.] That's not enough. Fire now.

[M.L.] <Fire.> Test subject is under heavy resistance. Exo chassis receiving heavy damage.

[C.B.] FIRE. NOW.

[M.L.] <Fire.> Projectiles 1 and 2 dispatched. Two confirmed hits. Sir, the Torch Hammers are melting Sgt. Traore. Request retrieval.

[C.B.] Denied. Fire 3 and 4.

[M.L.] <Fire Sgt.>The left arm has been severed. He's incapable of action. Request retrieval.

[C.B.] DENIED. Use the right arm… Where's the feed?!

[M.L.] Test subject offline. Feed lost.

[C.B.] For the love of… Do you see the cost of hesitation? Of cowardice?

[M.L] …

[C.B.] No matter. This is the price of advancement. The test subject was able to target multiple threats successfully but was simply unable to execute commands fast enough. The next hurdle requires a mechanism capable of housing projectiles for simultaneous fire that's lightweight enough for individual operation.

[M.L.] I'll get this report to R&D ASAP.

[C.B.] Tell them I expect to see an operational prototype by week's end.

[M.L.] Copy. Requesting retrieval of the remains, sir.

[C.B.] Denied. I will not allow the facility to be compromised or our portal to be breached. We'll double our defenses here and continue to send Exos through to fight the Vex on their front until we get this right.

Appearances

References

Template:Exotic weapons D2