In the Crimson Doubles playlist, defeat opposing Guardians with Precision headshots. Teammate Precision headshots also count.
"Crimson Doubles brings all manner of Guardians together, which can lead to... friction when deciding a course of action. The one thing every Titan, Hunter and Warlock can agree on: precision means efficiency."—Ikora Rey
3750
75
Legendary Item
Year 2
Day of Victory
Earn points. Winning rounds in the Crimson Doubles playlist are worth 5. Round completions are worth 1.
"The Crimson Doubles is a celebration of the feats a Fireteam of two can accomplish. Go. Show me." —Lord Shaxx
3750
75
Legendary Item
Year 2
Finish the Thought
In the Crimson Doubles playlist, assist or be assisted in defeating opposing Guardians. Teammate assists also count.
"There's two of you. Use that. The Fireteam that shoots together stays together!" —Cayde-6
3750
75
Legendary Item
Year 2
Master of Arms
In the Crimson Doubles playlist, defeat opposing Guardians with a variety of Primary weapon types. Teammate kills also count.
"Certain ammo types are more readily available than others. Crimson Doubles won't afford you many chances to go looking. You would do well to leverage what you have."—Lord Shaxx
3750
75
Legendary Item
Year 2
Two Lights as One
In the Crimson Doubles playlist, defeat opposing Guardians with any ability. Teammate ability kills also count.
"The Cabal have a word for a pair of Guardians. It's the same as their word for 'overwhelming force.' " —Commander Zavala
3750
75
Legendary Item
Year 2
Iron Lord Weekly Bounties
Image
Bounty
Task
Description
Experience
Reputation
Year
Anti-Splicer
Complete Patrols in the Plaguelands.
An active Guardian presence in the Plaguelands is key to holding back the Devil Splicers.
Complete Captain encounters in the Archon's Forge.
The Archon's Forge has ties to ancient Fallen rituals where those seeking honor, or the criminal accused, could fight against their peers to prove their worth or innocence. Make an offering to incite Captains in the Forge. Prove they are unworthy. The purity of the SIVA Offering impacts progress.
5000
500
Year 3
Archon's Forge: Dregs
Complete Dreg encounters in the Archon's Forge.
The Devils seek to prove themselves in the Archon's Forge. They offer SIVA to appease their Priests, then fight for their lives to prove their worth. Make an offering to incite Dregs in the Forge, then wipe them out. The purity of the SIVA Offering impacts progress.
5000
500
Year 3
Archon's Forge: Servitors
Complete Servitor encounters in the Archon's Forge.
A Fallen who makes an offering of SIVA to the Archon's Forge, and survives their trial, will be granted augmentation or enhancement through SIVA. Make an offering to incite Servitors in the Forge. Destroy them all. The purity of the SIVA Offering impacts progress.
5000
500
Year 3
Archon's Forge: Shanks
Complete Shank encounters in the Archon's Forge.
If a Fallen, Splicer or otherwise, makes an offering of SIVA to the Archon's Forge, they are granted the "honor" of a trial by combat. Make an offering to incite Shanks in the Forge and survive your own trial. The purity of the SIVA Offering impacts progress.
5000
500
Year 3
Archon's Forge: Vandals
Complete Vandal encounters in the Archon's Forge.
The Devil Splicers have twisted the original purpose of the Archon's Forge. There is no honor here, only offering and violent judgment. Make an offering to incite Vandals in the Forge. Take them all out. The purity of the SIVA Offering impacts progress.
5000
500
Year 3
Crushing Blows
Use the Iron Battle Axe or powerful Enemy weapons to decimate hostile threats.
Wield powerful weapons. Destroy your enemies.
5000
500
Year 3
Pull the Plug
Kill Fallen Majors and Ultras.
Defeat high-ranking Fallen in the Plaguelands to disrupt the spread of SIVA.
5000
500
Year 3
Shock it to Me
Use Arc damage to kill Fallen.
Use Arc energy to defeat any Fallen in the Plaguelands who stand in your way.
5000
500
Year 3
Stay Down
Defeat Fallen.
Defeat any Fallen in the Plaguelands to keep them from rallying.
5000
500
Year 3
Together We Rise
Complete Public Events in the Plaguelands.
Stay alert, and take control of hostile situations that arise in the Plaguelands.
5000
500
Year 3
Trials of Osiris Bounties
Image
Bounty
Task
Description
Experience
Reputation
Reward
Year
As One
Defeat 3 opposing Guardians while near at least one of your teammates.
"The line is everything. Break theirs, maintain yours." —Brother Vance
500
N/A
Bronze Tier
Year 2
Attack of Opportunity
Defeat 5 opposing Guardians who have already been damaged by a teammate.
"If weakened prey presents itself, take full advantage. Your allies will thank you for it." —Brother Vance
500
N/A
Bronze Tier
Year 2
Determined
Complete 5 Trials of Osiris matches or win 1 Trials match.
"The strongest Guardians are the ones who fight through adversity." —Brother Vance
2500
N/A
25 Legendary Marks
Year 2
Focused
Win 2 consecutive rounds in the Trials of Osiris.
"Hone your Light to strike again and again, until all opponents are defeated." —Brother Vance
2500
N/A
25 Legendary Marks
Year 2
His Eye Upon You
Complete 10 Trials matches. As a Trials Fireteam, defeat 75 opposing Guardians.
"Only the worthy can complete the Trials. But even among the worthy, there are those who stand above the rest." —Brother Vance
3750
75
Gold Tier
Year 2
Persistence (Bounty)
Defeat 10 opposing Guardians in the Trials of Osiris.
"The Warlocks have it right when they say tenacity is key." —Brother Vance
2500
N/A
25 Legendary Marks
Year 2
Physician
Revive 5 teammates in the Trials of Osiris.
"Your allies are your lifeblood." —Brother Vance
500
N/A
Bronze Tier
Year 2
Teamwork
Defeat 5 opposing Guardians while both your teammates are alive.
"On equal ground, it's the strays that die first. Stay together, win together." —Brother Vance
2500
N/A
25 Legendary Marks
Year 2
Ticket to Fight
Complete a single Trials of Osiris ticket.
"If you want to see what Osiris offers, show me what you can do." —Brother Vance
500
N/A
Bronze Tier
Year 2
Trials Journeyman
Win 3 individual rounds in the Trials of Osiris.
"You'll learn more from your losses than your victories. But it's the victories that push the Darkness back—and open the repositories of Osiris to you." —Brother Vance
2500
N/A
25 Legendary Marks
Year 2
Valor's Reward
Earn 75 points in Trials by round wins (+3), losses (+1), and ties (+1). As a Trials Fireteam, defeat 3 opposing Guardians without anyone in your Fireteam dying.
"After much toil and blood, your arm will be strong and your aim true. Then you will understand the value of your victories." — Brother Vance
2500
N/A
Silver Tier
Year 2
Vanguard Bounties
Image
Bounty
Task
Description
Experience
Reputation
Reward
Year
Body Dropper
Kill 100 enemies without dying.
If we are to defeat the Darkness you must be able to face hordes, unblinking. Venture into the wild and send our enemies a message they won't forget.
2500
50
N/A
Year 1
Cabal Command
Kill 10 Cabal Majors or Ultras.
There are countless targets on the battlefield. Focus on the Cabal’s command units to weaken their resolve and test your own mettle.
5000
100
N/A
Year 1
Cleansing Light
Rapidly kill 3 or more enemies with a single super use, 20 times.
The Light is a gift with which to burn away the Darkness. Use it wisely, and your path forward will always be clear.
2500
50
N/A
Year 1
Exalted Hive (Bounty)
Kill 10 Hive Majors or Ultras.
There are countless targets on the battlefield. Focus on the Hive's champions to weaken their resolve.
5000
100
N/A
Year 1
Fallen Leaders
Kill 10 Fallen Majors or Ultras.
There are countless targets on the battlefield. Focus on the Fallen leaders to saw fear.
5000
100
N/A
Year 1
It's All in the Head
Kill 100 enemies with precision damage.
Show your skill by removing threats with precise, measured aggression.
2500
50
N/A
Year 1
Knuckleduster
Melee Kill 30 enemies without dying.
Firearms are simply a tool. YOU are the weapon.
2500
50
N/A
Year 1
One For All
Achieve Gold Tier Rating in 3 Public Events.
The only path to victory is cooperation. Show that you can work with other Guardians to achieve goals and eliminate threats.
5000
100
N/A
Year 1
Overcharge
Kill 2 enemies at once with a Fusion Rifle, 20 times.
The technology used to create Fusion Rifles is volatile and open for experimentation. Push the limits to see what kind of trouble you can cause.
5000
100
N/A
Year 1
Patrol Cosmodrome
Complete 6 Patrol missions in the Cosmodrome.
There are problems out in the wilderness that only a Guardian can solve.
2500
50
10 Spinmetal
Year 1
Patrol Mars
Complete 6 Patrol missions on Mars.
There are problems out in the wilderness that only a Guardian can solve.
2500
50
10 Relic Iron
Year 1
Patrol Venus
Complete 6 Patrol missions on Venus.
There are problems out in the wilderness that only a Guardian can solve.
2500
50
10 Spirit Bloom
Year 1
Patrol the Moon
Complete 6 Patrol missions on the Moon.
There are problems out in the wilderness that only a Guardian can solve.
2500
50
10 Helium Filaments
Year 1
Predator and Prey
Kill 20 enemies without taking damage from them.
All Guardians can fight, but only the truly skilled can face our greatest dangers and walk away unscathed.
2500
50
N/A
Year 1
Relic Harvest - Cosmodrome
Collect 200 Sensor Mites in Cosmodrome.
Collect Golden Age sensor mites from our enemies in the Cosmodrome. They’re drawn to power, so stronger enemies will contain more.
2500
50
N/A
Year 1
Relic Harvest - Mars
Collect 200 Olympus Tears on Mars.
A lost machine fills Mars’ air with Olympus Tears. They attach to Vex and Cabal tech, particularly if it’s powerful. Kill enemies and harvest their Tears.
2500
50
N/A
Year 1
Relic Harvest - Moon
Collect 200 Impact Shards on the Moon.
Our enemies on the Moon gather strange meteor shards. Claim them for the City. Powerful enemies serve as collection points; they’ll have more.
2500
50
N/A
Year 1
Relic Harvest - Venus
Collect 200 Pumice Threads on Venus.
Our enemies seem to value the pumice thread found on Venus. Gather it from the enemy dead. Powerful foes likely carry more.
2500
50
N/A
Year 1
Target: Aksor, Archon Priest
Defeat Aksor, Archon Priest in the “Winter’s Run” Strike on Venus.
The House of Winter has liberated an Archon Priest from prison on the Reef. Rally a Fireteam and hunt him down.
2500
50
N/A
Year 1
Target: Banuk, Ur Prince
Defeat Banuk in the "Sword of Crota" mission on the Moon with the Heroic modifier active.
N/A
2500
50
N/A
Year 1
Target: Bracus Tha'aurn
Defeat Bracus Tha’aurn in “The Buried City” mission on Mars, with the Heroic or Epic modifier active.
A heavily armed Cabal expedition has made its way into the Buried City. Find them and defeat their leader, Bracus Tha’aurn, before they find what they’re after.
5000
100
N/A
Year 1
Target: Corrective Mind
Defeat the Corrective Mind in the "Ishtar Collective" mission on Venus with the Heroic modifier active.
N/A
5000
100
N/A
Year 1
Target: Divisive Mind
Defeat the Divisive Mind in “The Black Garden” mission on Mars, with the Heroic or Epic modifier active.
As long as the Divisive Mind stands guard over the Black Garden, we will never be safe. Find it, kill it.
5000
100
N/A
Year 1
Target: Frigoris, Exiled Baron
Defeat Frigoris in the “Shrine of Oryx” mission on the Moon, with the Heroic or Epic modifier active.
Frigoris, an exiled Fallen Baron, has risked an assault on the Hive. It will be risky, but there may never be a better chance—track him through the Hellmouth and eliminate him.
5000
100
N/A
Year 1
Target: Grayliks, Winter Baron
Defeat Grayliks in “The Archive” mission on Venus, with the Heroic or Epic modifier active.
Grayliks, a baron of the Fallen House of Winter, has been sighted near the Archive on Venus. Hunt him down and end his reign of terror.
5000
100
N/A
Year 1
Target: Merok, Eir Prince
Defeat Merok in the “Sword of Crota” mission on the Moon, with the Heroic or Epic modifier active.
End the malignant existence of Merok, whose every step is a transgression.
5000
100
N/A
Year 1
Target: Phogoth
Defeat Phogoth, the Untamed in “The Summoning Pits” Strike on the Moon.
The Hive are breeding a terrible abomination in their Summoning Pits. Join with other brave Guardians and face this horror.
5000
100
N/A
Year 1
Target: Primus Sha'aull
Defeat Primus Shau’ull in “The Garden’s Spire” mission on Mars, with the Heroic or Epic modifier active.
The Consensus has sanctioned the assassination of Cabal leader Primus Sha’aull.
5000
100
N/A
Year 1
Target: Prohibitive Mind
Defeat the Prohibitive Mind in the “Rising Tide” mission on Mars, with the Heroic or Epic modifier active.
The Prohibitive Mind is a danger to any Guardians brave enough to challenge the Vex. Journey to Mars and destroy it.
5000
100
N/A
Year 1
Target: Sardok, Eye of Oryx
Defeat Sardok in the “Shrine of Oryx” mission on the Moon, with the Heroic or Epic modifier active.
Vanquish Sardok, custodian of the dread Shrine of Oryx.
5000
100
N/A
Year 1
Target: Sekrion
Defeat Nexus Mind Sekrion in the “Nexus” Strike on Venus.
Somewhere below the Academy on Venus, a powerful Vex Hydra is infecting the planet. Take a Fireteam to the Ishtar Sink and stop this machine before it spreads further.
2500
50
N/A
Year 1
Target: Sepiks Prime
Defeat Sepiks Prime in “The Devils’ Lair” Strike on Earth.
There have been reports of an exalted Servitor hidden in the ruins of the Cosmodrome. Join with a Fireteam and eliminate this threat.
5000
100
N/A
Year 1
Target: Simiks-3
Defeat Simiks-3 in “The Archive” mission on Venus, with the Heroic or Epic modifier active.
The Fallen Servitor, Simiks-3, is attempting to plunder the secrets of the Archive. Get to Venus and stop it, before the Academy’s secrets are lost forever.
5000
100
N/A
Year 1
Target: Telthor, Unborn
Defeat Telthor in the “Chamber of Night” mission on the Moon, with the Heroic or Epic modifier active.
Find the abomination called Telthor, Unborn and release the universe from the burden of its existence.
5000
100
N/A
Year 1
Target: Valus Ta'aurc
Defeat Valus Ta’aurc in the “Cerberus Vae III” Strike on Mars.
Valus Ta’aurc, the Fleet Commander of the Cabal Siege Dancers, has been located outside of Freehold. Join with a Fireteam and eliminate Ta’aurc and his lieutenants.
5000
100
N/A
Year 1
Target: Zydron, Gate Lord
Defeat Zydron in the “Eye of a Gate Lord” mission on Venus, with the Heroic or Epic modifier active.
Zydron protects the massive Vex portal at the apex of the Endless Steps. Find the portal, ascend the steps, and kill the Gate Lord.
5000
100
N/A
Year 1
The Bigger They Are
Complete any Strike with the Heroic or Epic modifier active.
N/A
Greater challenges come with greater rewards.
5000
100
N/A
Year 1
Unstoppable (Bounty)
Earn 9000 Experience without dying.
It is not enough to simply fight. Guardians must survive. Show the Vanguard you have what it takes to maintain your resolve against all threats, and you will be rewarded.
2500
50
N/A
Year 1
Vex Minds
Kill 10 Vex Majors or Ultras.
Target the powerful Vex Minds to disrupt their command network.
5000
100
N/A
Year 1
Walking Tall
Complete any Strike without dying.
Guardians are powerful, but confidence can lead to recklessness. Prove you understand the value of control by not falling against our greatest threats.
5000
100
N/A
Year 1
A Kell's Hand
Get 20 melee kills without dying.
"Strike like a Kell, will give you bounty worthy of a Kell!" — Variks, the Loyal
2500
50
N/A
Year 2
Aim For the Juicebox
Defeat 50 Vex.
"Nothing creepier than Vex eyes peering at you from the dark." — Cayde-6
3000
65
N/A
Year 2
Armor Breaker
Defeat 50 Cabal.
"There is no Cabal word for 'retreat.' Stand fast against them, or perish in their wake." — Commander Zavala
3000
65
N/A
Year 2
Call Lightning
Get 30 kills with Arc Abilities.
"A Stormcaller is the eye of her storm. Her lightning reaches out to everything else in front of her." — Ikora Rey
2500
50
N/A
Year 2
Captivating Light
Get 30 kills with Void abilities.
"Nightstalkers have many friends. It's the bow. Everyone loves the bow." — Cayde-6
2500
50
N/A
Year 2
Complete 5 Vanguard bounties.
Complete 5 Vanguard bounties.
"Every bounty you complete advances the Vanguard cause—in its own way." — Xander 99-40
2500
50
N/A
Year 2
Cosmodrome Reconnaissance
Collect resource nodes, open chests and kill enemies in the Cosmodrome.
"The Cosmodrome was once humanity's launching point to the stars. Today, it's a wasteland crawling with Fallen scavengers vying for Golden Age technology. Arc projectiles recommended." — Roni 55-30
3000
65
N/A
Year 2
Deathless
Earn 10,000 XP without dying
"Out here, be quick. You must kill before they do." — Variks the Loyal
2500
50
N/A
Year 2
Dreadnaught Reconnaissance
Collect resource nodes, open chests and kill enemies on the Dreadnaught.
"The Dreadnaught is massive, containing distinct biomes hostile to all but the Hive. Equip Solar ammo and your best hardware." — Roni 55-30
3000
65
N/A
Year 2
Eliksni Hunting
Defeat 50 Fallen.
"The Fallen Houses are always scrambling for some kind of advantage. We have to beat their tenacity with tenacity." — Petra Venj
3000
65
N/A
Year 2
Elite Breaker
Defeat 10 Cabal Majors or Ultras.
"Cabal officers don't lead from the rear. You'll find they are among the fiercest fighters in the Empire's ranks." — Commander Zavala
3000
65
N/A
Year 2
Enemy in Every Corner
Get 5 kills within 3 seconds 5 times.
"Guardian's Light…valuable target. You have many enemies. Take fight to them." — Variks, the Loyal
2500
50
N/A
Year 2
Exploding Light
Get 20 grenade kills.
"Hate to admit it, but sometimes a Guardian's Light can reach places her gun can't." — Banshee-44
2500
50
N/A
Year 2
Fast Shooting
Get 10 kills within a short duration.
"Sometimes, no choice. Sometimes. enemies surround you. Kill or be killed." — Variks, the Loyal
2500
50
N/A
Year 2
Fast Striker
Kill 30 enemies without taking damage from them.
"Shoot first. Always." — Variks, the Loyal
2500
50
N/A
Year 2
Font of Light
Generate 20 Orbs of Light.
"The Darkness surrounds us! The Light must push it back or night shall fall." — Eris Morn
2500
50
N/A
Year 2
Hand of Thunder
Get 30 Arc weapon kills.
"Fallen shields are particularly susceptible to Arc damage. Certain Harpy models, as well." — Ikora Rey
2500
50
N/A
Year 2
Heavy Duty Models
Defeat 10 Vex Majors or Ultras.
"There's no hierarchy among the Vex—just specific functions. The ones you're after serve the purpose of being tough and mean." — Cayde-6
3000
65
N/A
Year 2
Heavyweight (Vanguard)
Get 5 kills within 3 seconds 5 times using a Heavy Weapon.
"With sound and fury, Guardian." —Banshee-44
2500
50
N/A
Year 2
Hive Hunting
Defeat 50 Hive.
"Our battle with the Hive may never end. But we can make them regret starting the fight." —Eris Morn
3000
65
N/A
Year 2
Horseshoes and Hand Grenades
Kill 15 enemies with attachable grenades.
"Guardian Light. So bright. So blinding." —Banshee-44
2500
50
N/A
Year 2
House Breaking
Defeat 10 Fallen Majors or Ultras.
"Get at them. Make sure you bring some Arc guns." —Petra Venj
3000
65
N/A
Year 2
Hunting the Exalted
Defeat 10 Hive Majors or Ultras.
"Exalted Hive possess terrifying abilities and grotesque weapons. One thing they have in common: they burn in Light." —Eris Morn
3000
65
N/A
Year 2
Into the Void
Get 30 Void weapon kills.
"I mean, there are always exceptions, but Void Light shreds Vex shields." —Cayde-6
2500
50
N/A
Year 2
Invincible!
Get 30 kills without dying.
"Guardians spoiled by Light, by Ghosts who spare them from death. Are you spoiled?" —Variks, the Loyal
2500
50
N/A
Year 2
Kill It with Fire
Get 30 kills with Solar weapons.
"Solar Light. Powerful against Cabal personal shields. And Hive Wizards despise it." —Commander Zavala
2500
50
N/A
Year 2
Lunar Reconnaissance
Collect resource nodes, open chests and kill enemies on the Moon.
"The Moon is synonymous with the Hive. The Armory recommends at least one Solar weapon for any Guardian traveling there." —Roni 55-30
3000
65
N/A
Year 2
Mars Reconnaissance
Collect resource nodes, open chests and kill enemies on Mars.
"Mars is a battleground between Guardians, Cabal and Vex. If you're going, bring a heavy weapon. Perhaps two." —Roni 55-30
3000
65
N/A
Year 2
Oryx's Horde
Defeat 50 Taken.
"The Darkness always finds new ways to destroy us. We must stand firm." —Ikora Rey
3000
65
N/A
Year 2
Primary Precision
Get 30 precision kills using a Primary Weapon.
"Learn to work with your weapon, Guardian. It'll take care of the rest." —Banshee-44
2500
50
N/A
Year 2
Quick Drops
Get 30 precision kills.
"You'll need a good scope to get this done. Or maybe get real close." —Banshee-44
2500
50
N/A
Year 2
Shining Light
Get 30 Super kills.
"The Light is many things. But in these trying times, it is our most potent weapon." —The Speaker
2500
50
N/A
Year 2
Specialized Rampage
Get 3 kills within 3 seconds 7 times using a Special Weapon.
"Be alert. Be ready. Your weapon always is." —Banshee-44
2500
50
N/A
Year 2
Sunbreak Challenge
Get 30 kills with Solar abilities.
"The Light of the Sunbreakers has never been seen within the Walls. Wield it well." —Commander Zavala
2500
50
N/A
Year 2
Taken Hunting
Defeat 10 Taken Majors or Ultras.
"The Taken are fueled by Oryx's rage, and they want our blood. We have to take theirs first." —Ikora Rey
3000
65
N/A
Year 2
Venus Reconnaissance
Collect resource nodes, open chests and kill enemies on Venus.
"Despite our best efforts, Venus remains a battleground between the Fallen and the Vex over Golden Age secrets. Plan your hardware accordingly." —Roni 55-30
3000
65
N/A
Year 2
Vanguard Elite Daily Bounties
Image
Bounty
Task
Description
Experience
Reputation
Year
Arsenal of Light
Get Super kills in SIVA Crisis Strikes to earn the respective Super kill medals for your subclass.
"Your Light is what makes you a Guardian. Embrace that." —Zavala
2500
50
Year 3
Called Shots
Get assists to earn "Concentrated Fire" medals in SIVA Crisis Strikes.
"It's not difficult to be efficient when you're working together." —Zavala
2500
50
Year 3
Demolitions Expert
Get grenade multikills to earn "Explosive Streak" medals in SIVA Crisis Strikes.
"Light can protect a Guardian as a barrier, help a Guardian leap to safety, or— most efficiently—destroy a room full of hostiles outright." —Zavala
2500
50
Year 3
Heavy Gatling
Rapidly kill 3 or more enemies with a Heavy Weapon to earn "Heavy Streak", "Heavy Spree", or "Heavy Rampage" Medals in SIVA Crisis Strikes.
"Sometimes a blunt response is necessary." —Zavala
2500
50
Year 3
Look, No Ghost
Complete a Strike in the SIVA Crisis Playlist without dying to earn an "Indestructible" Medal.
"A vigilant Guardian comes back from death. An elite Guardian refuses to die." —Zavala
2500
50
Year 3
Perpetual Light
Generate orbs of Light to earn "Cycle of Light" medals in SIVA Crisis Strikes.
"Create Light for others and you create it for yourself. Embrace this cycle, and together we'll push the Darkness back." —Commander Zavala
2500
50
Year 3
Primary Master
Rapidly kill 3 or more enemies with a Primary Weapon to earn "Primary Streak", "Primary Spree", or "Primary Rampage" Medals in SIVA Crisis Strikes.
"Know your weapon. It's an ally, much like your Light." —Zavala
25000
50
Year 3
Pugilist
Kill enemies with melee attacks to earn "Takedown" medals in SIVA Crisis Strikes.
"Close quarters combat is an essential addition to any Guardian's skillset." —Zavala
2500
50
Year 3
Secondary Fire
Rapidly kill 3 or more enemies with a Special Weapon to earn "Special Streak", "Special Spree", or "Special Rampage" Medals in SIVA Crisis Strikes.
"Some weapons are more difficult to master than others. But their strengths cannot be overlooked." —Zavala
25000
50
Year 3
Strike Efficient
Get 150 kills in a SIVA Crisis Strike and complete the mission to earn a "Brutal Efficiency" Medal.
"The Vanguard rewards professionalism. Good hunting, Guardian." —Zavala
2500
50
Year 3
Tandem Fire
Get 30 rapid enemy kills with your Fireteam to earn "Fireteam Streak" Medals in SIVA Crisis Strikes.
"Let your weapons speak as one." —Zavala
2500
50
Year 3
Vanguard Elite (Bounty)
Complete Strikes in the SIVA Crisis Playlist to earn points.
"We're looking for the elite. Rewards will go to the fastest and most efficient Strike participants. We may not clear the entire system of hostiles, but it won't be from lack of trying." —Zavala
2500
50
Year 3
Weapons Expert
Get 3 rapid kills with any weapon type to earn "Primary Streak", "Special Streak", or "Heavy Streak" Medals in SIVA Crisis Strikes.
"Your weapons must become extensions of yourself." —Zavala
2500
50
Year 3
Weapons Master
Get 6 rapid kills with any weapon type to earn "Primary Spree", "Special Spree", or "Heavy Spree" Medals in SIVA Crisis Strikes.
"I need a Guardian for all seasons." —Zavala
2500
50
Year 3
Vanguard Elite Weekly Bounties
Image
Bounty
Task
Description
Experience
Reputation
Reward
Year
Clean Up
Get 150 enemy kills with your fireteam during a SIVA Crisis Strike to earn "Brutal Efficiency" Medals.
"It's not difficult to be efficient when you're working together." —Zavala