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{{Tabbed infobox
{{new content|[[The Final Shape]]}}
|title1 = Destiny 1
{{Level infobox
|content1 =
|nameBG=black
{{Vex infobox
|BG=black
|Image= [[File:Praetorian.jpg|360px]]
|sectionBG=black
|name= Praetorian
|lineBG=black
|Species= [[Vex]]
|prev= [[Root of Nightmares]]
|Collectives= [[Virgo Prohibition]] <br> [[Descendants|Sol Imminent]]
|next= TBA
|Functions= Vault Champion
|game= ''[[Destiny 2]]''
|Mission= [[Vault of Glass]] <br> [[Wolves' Gambit]]
|name= Salvation's Edge
|Height=
|image=[[File:Salvation's Edge.png|400px]]
|Weight=
|player= 1-6
|Weapon(s)= [[Torch Hammer]]
|light= 1965
|Abilities= Teleportation <br> Resistant [[Void]] Shield <br> High Durability <br> Rapid Movement <br> Berserker Rage <br> Guard [[Sync Plate]]s <br> Vex Melee
|place= [[The Pale Heart]], [[The Traveler]]
}}
|objective= Assemble your [[fireteam]], ascend [[the Witness]]'s monolith, and confront oblivion.
|title2 = Destiny 2
|content2 =
{{Vex infobox
|Image= [[File:KimPraetorianD2(1).jpg|360px]]
|name= Praetorian
|Species= [[Vex]]
|Collectives= [[Sol Collective]]
|Functions= Vault Champion
|Mission= [[Vault of Glass]]
|Height=
|Weight=
|Weapon(s)= [[Torch Hammer]]
|Abilities= Teleportation <br> Resistant [[Void]] Shield <br> High Durability <br> Rapid Movement <br> Berserker Rage <br> Guard [[Sync Plate]]s <br> Vex Melee
}}
}}
}}
{{article quote|Free the [[Light]].}}
'''Salvation's Edge''' is a [[Raid]] in Destiny 2, released in the ''[[The Final Shape|Final Shape]]'' expansion on June 7th, 2024. At the [[The Pale Heart|Pale Heart]] of the [[The Traveler|Traveler]], [[Guardian]]s must face oblivion in one final confrontation with [[The Witness|the Witness]] as it imposes finite salvation in the [[Final Shape|final shape]] upon all existence.
==Unique enemies==
{{expand-section}}
*[[Devotee of the Witness]]
*[[Keeper of the Monolith]]
*[[Threshold Sentinel]]
*[[Trammel of Conflict]]
*[[Trammel of Demise]]
*[[Trammel of Time]]
==Bosses==
*[[Herald of Finality]]
*[[The Witness]] {{c|Final Boss}}
==Walkthrough==
==Rewards==
===Weapons===


'''Praetorians''' are champions of the [[Vex]], charged with protecting the legendary [[Vault of Glass]]. A deadlier, more aggressive variant of the [[Minotaur]], Praetorians have reinforced Void shields and always use the standard Minotaur weapon, the [[Torch Hammer]]. Their primary purpose appears to be to defend and reset [[Sync Plate]]s from non-Vex forces, as Sync Plates activate numerous pieces of Vex technology. Upon capturing the three Sync Plates to construct the [[Spire]] that unseals the Vault's main entrance, Praetorians will spawn relentlessly to stop the Spire's completion. More are encountered while facing the [[Hydra|Gatekeeper]], and will again attempt to reset nearby Sync Plates.
===Armor sets===
{| class="wikitable"
|-
! Hunter !! Warlock !! Titan
|-
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|-
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|}


During the mission [[Wolves' Gambit]], the [[Fallen]] [[House of Wolves]] manages to break the seal of the Vault of Glass and enter it to harness the power of the [[Oracle]]s. Praetorian variants called "Headless Praetorians" can be found attempting to fight off the Wolves that guard the Vault's entrance. Headless Praetorians lack heads, possibly due to battle damage inflicted by the Wolves, yet unlike standard Minotaurs that lose their heads they retain the ability to regenerate their shields, but do not charge at attackers.
===Miscellaneous===
*'''Raid Armor Mods''':


==Trivia==
==Transcript==
*"[[wikipedia:Praetorian|Praetorian]]" is an adjective derived from the [[wikipedia:Ancient Rome|ancient Roman]] office of [[wikipedia:praetor|praetor]]. The term is most commonly associated with the [[wikipedia:Praetorian Guard|Praetorian Guard]], the Roman emperor's personal bodyguards.


==List of appearances==
==Gallery==
*''[[Destiny]]'' {{1st}}
'''Intro'''
**''[[House of Wolves]]''  
<gallery>
*''[[Destiny 2]]''
</gallery>
**''[[Season of the Splicer]]'' {{c|Non-canon appearance}}
'''Weapons'''
<gallery>
</gallery>
'''Armor'''
<gallery>
</gallery>


{{Vex}}
==Trivia==
*Salvation's Edge had the longest time to a first clear at 18 hours and 59 minutes, beating out [[Last Wish]] by 10 minutes.
*The Raid includes nearly all enemy races, except for the [[Fallen]].


[[Category:Enemies]]
==References==
[[Category:Vex]]
<references/>
[[Category:Raids]]

Latest revision as of 15:22, June 8, 2024

"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from The Final Shape and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.

Prev:

Root of Nightmares

Next:

TBA

Salvation's Edge
Salvation's Edge.png

Game:

Destiny 2

Player(s):

1-6

Recommended Power Level:

1965

Location:

The Pale Heart, The Traveler

Objective(s):

Assemble your fireteam, ascend the Witness's monolith, and confront oblivion.

Destinypedia doesn't currently have a walkthrough for this level; could you write one?

 
Free the Light.

Salvation's Edge is a Raid in Destiny 2, released in the Final Shape expansion on June 7th, 2024. At the Pale Heart of the Traveler, Guardians must face oblivion in one final confrontation with the Witness as it imposes finite salvation in the final shape upon all existence.


Unique enemiesEdit

This section needs expansion. You can help Destinypedia by expanding it.

BossesEdit

WalkthroughEdit

RewardsEdit

WeaponsEdit

Armor setsEdit

Hunter Warlock Titan

MiscellaneousEdit

  • Raid Armor Mods:

TranscriptEdit

GalleryEdit

Intro

Weapons

Armor

TriviaEdit

  • Salvation's Edge had the longest time to a first clear at 18 hours and 59 minutes, beating out Last Wish by 10 minutes.
  • The Raid includes nearly all enemy races, except for the Fallen.

ReferencesEdit