Forum:Bridge the Gate: Difference between revisions

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==Gameplay==
==Gameplay==
The party must defeat every enemy that comes in a wave, each wave will send a [[Tormentor]] as the wave boss. Defeating all Tormentors in a Tier will progress with a small breather before the next assault begins. The last Tormentor of a Tier will announce its arrival with a Pyramid Goliath joining it.
The party must defeat every enemy that comes in a wave, each tier will send a [[Tormentor]] as the final wave boss. Defeating all bosses in a Tier will progress with a small breather before the next assault begins.  
*Tier 1 - 4 [[Tormentor]]s, 80 Taken ([[Taken Acolyte]]s), 1 [[Pyramid Goliath]]
*Tier 1 - ~80 Taken ([[Taken Acolyte]]s), 4 Bosses:
*Tier 2 - 5 Tormentors, 100 Taken ([[Taken Acolyte]]s), 1 [[Pyramid Goliath]]
**Wave 1 - [[Blighted Centurion]]
*Tier 3 - After killing 4 Tormentors, a pair of Taken Wizards will appear at a nearby altar and attempt to disrupt the ritual and are protected by immunity shields. 2 Taken Knight [[Blade of the Deep|Blades of the Deep]] will spawn upon party arrival. 6 Tormentors, 120 Taken ([[Taken Psion]]s)
**Wave 2 - [[Blighted Knight]]
*Tier 4 - Same as Tier 3 but its two Altars. 7 Tormentors, 140 Taken ([[Taken Psion]]s), 1 [[Pyramid Goliath]]
**Wave 3 - [[Consumed Ogre]]
*Tier 5 - Same as Tier 4 but with three Altars, 8 Tormentors, 160 Taken ([[Taken Goblin]]s, [[Taken Acolyte]]s), 1 [[Pyramid Goliath]]
**Wave 4 - 1 [[Imprint of Nezarec]]
*Tier 6 - Same as Tier 5 but with four Altars, 9 Tormentors, 180 Taken ([[Taken Goblin]]s, [[Taken Acolyte]]s), 1 [[Pyramid Goliath]]
*Tier 2 - ~100 Taken ([[Taken Acolyte]]s), 5 Bosses:
*Tier 7 - Same as Tier 6 but with five Altars, however, 200 Taken are sent forth ([[Taken Ogre]]s, [[Taken Acolyte]]s, [[Taken Goblin]]s, and a [[Taken Hydra]] known as [[Forum:Gatecrasher|Gatecrasher]]).  
**Wave 1 - [[Blighted Centurion]]
**Wave 2 - [[Blighted Knight]]
**Wave 3 - [[Consumed Ogre]]
**Wave 4 - [[Ungoloth, Wayward Beast|Taken Ogre Knight]]
**Wave 5 - 1 [[Imprint of Nezarec]]
*Tier 3 - After killing 4 bosses, a pair of Taken Wizards will appear at a nearby altar and attempt to disrupt the ritual and are protected by immunity shields. 2 Taken Knight [[Blade of the Deep|Blades of the Deep]] will spawn upon party arrival. ~120 Taken ([[Taken Psion]]s), 6 Bosses:
**Wave 1 - [[Blighted Centurion]]
**Wave 2 - [[Blighted Knight]]
**Wave 3 - [[Consumed Ogre]]
**Wave 4 - [[Ungoloth, Wayward Beast|Taken Ogre Knight]]
**Wave 5 - [[Roln'gur, Blade-bound to the Terrace|Dark Bolt Knight]]
**Wave 6 - 1 [[Imprint of Nezarec]]
*Tier 4 - Same as Tier 3 but its two Altars. ~140 Taken ([[Taken Psion]]s), 7 Bosses:
**Wave 1 - [[Blighted Centurion]]
**Wave 2 - [[Blighted Knight]]
**Wave 3 - [[Consumed Ogre]]
**Wave 4 - [[Ungoloth, Wayward Beast|Taken Ogre Knight]]
**Wave 5 - [[Roln'gur, Blade-bound to the Terrace|Dark Bolt Knight]]
**Wave 6 - Retailitory Knight (see [[Kelgorath, Risen from Bones|Kelgorath, Taken from Bones]])
**Wave 7 - 1 [[Imprint of Nezarec]]
*Tier 5 - Same as Tier 4 but with three Altars, ~160 Taken ([[Taken Goblin]]s, [[Taken Acolyte]]s), 8 Bosses
**Wave 1 - [[Blighted Centurion]]
**Wave 2 - [[Blighted Knight]]
**Wave 3 - [[Consumed Ogre]]
**Wave 4 - [[Ungoloth, Wayward Beast|Taken Ogre Knight]]
**Wave 5 - [[Roln'gur, Blade-bound to the Terrace|Dark Bolt Knight]]
**Wave 6 - Retailitory Knight (see [[Kelgorath, Risen from Bones|Kelgorath, Taken from Bones]])
**Wave 7 - 2 [[Imprint of Nezarec]]s
*Tier 6 - Same as Tier 5 but with four Altars, ~180 Taken ([[Taken Goblin]]s, [[Taken Acolyte]]s), 9 Bosses
**Wave 1 - [[Blighted Centurion]]
**Wave 2 - [[Blighted Knight]]
**Wave 3 - [[Consumed Ogre]]
**Wave 4 - [[Ungoloth, Wayward Beast|Taken Ogre Knight]]
**Wave 5 - [[Roln'gur, Blade-bound to the Terrace|Dark Bolt Knight]]
**Wave 6 - Retailitory Knight (see [[Kelgorath, Risen from Bones|Kelgorath, Taken from Bones]])
**Wave 7 - [[Taken Incendior]]
**Wave 8 - 2 [[Imprint of Nezarec]]s
*Tier 7 - Same as Tier 6 but with five Altars, however, ~200 Taken are sent forth ([[Taken Ogre]]s, [[Taken Acolyte]]s, [[Taken Goblin]]s, and a [[Taken Hydra]] known as [[Forum:Gatecrasher|Gatecrasher]]).  
**Wave 1 - [[Blighted Centurion]]
**Wave 2 - [[Blighted Knight]]
**Wave 3 - [[Consumed Ogre]]
**Wave 4 - [[Ungoloth, Wayward Beast|Taken Ogre Knight]]
**Wave 5 - [[Roln'gur, Blade-bound to the Terrace|Dark Bolt Knight]]
**Wave 6 - Retailitory Knight (see [[Kelgorath, Risen from Bones|Kelgorath, Taken from Bones]])
**Wave 7 - [[Taken Incendior]]
**Wave 8 - 2 [[Imprint of Nezarec]]s
**Wave 9 - [[Forum:Gatecrasher|Gatecrasher]]
*Final Boss - After defeating the Gatecrasher, the [[Forum:Blade of The Witness|Blades of The Witness]]; Aeraziia, Blade of The Witness, Versaeniia, Blade of The Witness, and Yelixiia, Blade of The Witness drop their immunity and begin their assault alongside a final all-out assault. (Reinforcements will keep coming till the Tormentors are slain.)
*Final Boss - After defeating the Gatecrasher, the [[Forum:Blade of The Witness|Blades of The Witness]]; Aeraziia, Blade of The Witness, Versaeniia, Blade of The Witness, and Yelixiia, Blade of The Witness drop their immunity and begin their assault alongside a final all-out assault. (Reinforcements will keep coming till the Tormentors are slain.)


===Note===
===Note===
*If a Tormentor gets inside the Ritual Chamber, Phlithut and Deimos will have to focus all attention on it, meaning they can't deal with another one or any enemies that enter risking Thirhe's safety.
*If a Tormentor gets inside the Ritual Chamber, Phlithut and Deimos will have to focus all attention on it, meaning they can't deal with another one or any enemies that enter risking Thirhe's safety.
*Ad counts are relative, enemies kinda keep coming till the Tormentors go down.
*Ad counts are relative, enemies kinda keep coming till the bosses go down.


==Allies==
==Allies==

Revision as of 09:36, April 23, 2024

Forums: Index Fan Fiction Bridge the Gate Destiny-FrontierGhostShell.png
Bridge the Gate

Game:

D&Destiny: Fractures

Campaign:

Lightfall

Player(s):

6 (minimum)

Location:

Essence, Sainus Orbit

Objective(s):

Prevent The Witness's Forces from destroying the Orrery of The Wanderer while Thirhe performs the Ritual

Destinypedia has a walkthrough guide for this level; see Forum:Bridge the Gate/Walkthrough.

 

Bridge the Gate is a public event-style mission. There are 6 tiers of increasing difficulty, and teams engage 3 final Tormentor bosses as a final tier, ending the mission.

History

  • Following the heroes' successes in their previous missions from slaying Nezarec, Rhulk, and many others. They now work with Thirhe to follow The Witness into The Pale Heart as the forces of The Witness attempt to stop them.

Gameplay

The party must defeat every enemy that comes in a wave, each tier will send a Tormentor as the final wave boss. Defeating all bosses in a Tier will progress with a small breather before the next assault begins.

Note

  • If a Tormentor gets inside the Ritual Chamber, Phlithut and Deimos will have to focus all attention on it, meaning they can't deal with another one or any enemies that enter risking Thirhe's safety.
  • Ad counts are relative, enemies kinda keep coming till the bosses go down.

Allies

Imperial Cabal
Foresworn Brood
The Curators

Enemies

Taken
Dread (summoned by Final Bosses)

Bosses

Final Boss

Trivia

  • Above the mission area is a massive space battle in favor of the Shard Coalition. The enemy forces are losing badly.
  • Only the Gatecrasher and the Tormentor Bosses will target the heroes, as all others will prioritize the Orrery of The Wanderer Core
  • Thirhe's Orrery uses a familiar Artifact from Destiny 1, Prismatic Heart as its Core.