Lightslayer: Difference between revisions
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VoidShadow (talk | contribs) (Created page with "{{Image}} {{Tabbed infobox |title1= Marauder |content1= {{Fallen infobox |image= |species= Fallen |type= Marauder |rank= Ultra |mission= Onslaught |weapon(s)= {{icon|Stasis}} Stasis Blades |abilities= High Durability <br> Immunity Shield <br> Rapid Movement <br> Summon Fallen <br> Teleportation <br> {{icon|Kinetic}} Ultra Smash <br> {{icon|Stasis}} Stasis Blast }} |title2= Ogre |content2= {{Hive infobox |image= |type= Ogre |species= Hive |rank=...") |
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{{Tabbed infobox | {{Tabbed infobox | ||
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|mission= [[Onslaught]] | |mission= [[Onslaught]] | ||
|weapon(s)= {{icon|Stasis}} Stasis Blades | |weapon(s)= {{icon|Stasis}} Stasis Blades | ||
|abilities= High Durability | |abilities= High Durability <br> Rapid Movement <br> Teleportation <br> {{icon|Kinetic}} Ultra Smash <br> {{icon|Stasis}} Stasis Blast <br> Summon Fallen | ||
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|title2= Ogre | |title2= Ogre | ||
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|sect= | |sect= | ||
|mission= [[Onslaught]] | |mission= [[Onslaught]] | ||
|abilities= {{icon|Void}} Eye Blast <br> {{icon|Kinetic}} Ground Slam <br> High Durability <br> Berserk Mode | |abilities= {{icon|Void}} Eye Blast <br> {{icon|Kinetic}} Ground Slam <br> High Durability <br> Berserk Mode <br> Summon Hive | ||
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'''Lightslayers''' are powerful [[Fallen]] [[Marauder]]s and [[Hive]] [[Ogre]]s that serve as the final | '''Lightslayers''' are powerful [[Fallen]] [[Marauder]]s and [[Hive]] [[Ogre]]s that serve as the bosses for the final activity of [[Onslaught]] activity. | ||
==Gameplay== | ==Gameplay== | ||
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==Trivia== | ==Trivia== | ||
*The Lightslayer | *The Fallen Lightslayer bears the same appearance and abilities as [[Kridis, Dark Priestess]]. | ||
==Appearance== | ==Appearance== |
Latest revision as of 22:45, April 27, 2024
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Lightslayers are powerful Fallen Marauders and Hive Ogres that serve as the bosses for the final activity of Onslaught activity.
Gameplay[edit]
The Lightslayers are encountered as the 50th and final wave of the Onslaught activity, located at the Pyramid's Inner Chamber. Upon engaging with the Lightslayer, it will continually summon Hive or Fallen reinforcements to its aid. When two capture zones appear around the room, Guardians must successfully capture them both to bring forth turrets for assistance, which will fire upon enemy targets. Once the Lightslayer is slain the encounter and activity is complete.
Trivia[edit]
- The Fallen Lightslayer bears the same appearance and abilities as Kridis, Dark Priestess.
Appearance[edit]
- Destiny 2: Into the Light (First appearance)