Gambit: Difference between revisions

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'''Gambit''' is a player vs. player vs. environment game mode in ''[[Destiny 2]]'', introduced in the ''[[Forsaken (expansion)|Forsaken]]'' expansion. Like the [[Crucible]], weapons and armor can be acquired by completing matches, which can be used in the rest of the game. Likewise, gear received elsewhere in the game can be used in Gambit. [[The Drifter (character)|The Drifter]] is the Gambit vendor.
'''Gambit''' is a player vs. player vs. environment game mode in ''[[Destiny 2]]'', introduced in the ''[[Forsaken]]'' expansion. Like the [[Crucible]], weapons and armor can be acquired by completing matches, which can be used in the rest of the game. Likewise, gear received elsewhere in the game can be used in Gambit. [[The Drifter (character)|The Drifter]] is the Gambit vendor.


==Overview==
==Overview==
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At 25 and 50 Motes deposited, a portal will open up which allows one player to invade the other team's area to hinder their progress by denying Motes.<ref name = "Gambit"/> The Invader will have an overshield, be friendly to enemies, and be able to see the locations of every opposing player, at the cost of being announced and glowing red for easy visibility to the opposing team. Popular invasion and counter-invasion tactics include the use of [[Super]]s, long-range weapons such as [[sniper rifle]]s, and heavy weapons such as [[machine gun]]s. Invaders will return to their team once a timer runs out, they eliminate the entire enemy team, or they are killed.
At 25 and 50 Motes deposited, a portal will open up which allows one player to invade the other team's area to hinder their progress by denying Motes.<ref name = "Gambit"/> The Invader will have an overshield, be friendly to enemies, and be able to see the locations of every opposing player, at the cost of being announced and glowing red for easy visibility to the opposing team. Popular invasion and counter-invasion tactics include the use of [[Super]]s, long-range weapons such as [[sniper rifle]]s, and heavy weapons such as [[machine gun]]s. Invaders will return to their team once a timer runs out, they eliminate the entire enemy team, or they are killed.


When the bank is full (75 motes), a team will be able to summon a [[Primeval]], a powerful Taken, in their arena, alongside a plethora of Taken minions and two Primeval envoys. <ref name = "Gambit">[https://www.destinythegame.com/au/en/gambit '''Destiny the Game''' - ''Gambit'']</ref> The opposing team's invasion portal will begin to activate periodically.<ref name = "Ingame">'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken (expansion)|Forsaken]], Playstation 4, Activision Blizzard''</ref> At this point, the goal of the game is to kill the Primeval before the other team is able to kill their own. Killing the Primeval envoys as soon as possible will give the Primeval slayer damage buff to all team members over time. Invasions now serve the purpose of healing the opposing team's Primeval to set back their progress towards winning the round.  
When the bank is full (75 motes), a team will be able to summon a [[Primeval]], a powerful Taken, in their arena, alongside a plethora of Taken minions and two Primeval envoys. <ref name = "Gambit">[https://www.destinythegame.com/au/en/gambit '''Destiny the Game''' - ''Gambit'']</ref> The opposing team's invasion portal will begin to activate periodically.<ref name = "Ingame">'''Bungie (2018/9/4)''', ''[[Destiny 2]]: [[Forsaken]], Playstation 4, Activision Blizzard''</ref> At this point, the goal of the game is to kill the Primeval before the other team is able to kill their own. Killing the Primeval envoys as soon as possible will give the Primeval slayer damage buff to all team members over time. Invasions now serve the purpose of healing the opposing team's Primeval to set back their progress towards winning the round.  


The second round of a Gambit match plays identically to the first, with increased enemy difficulty featuring more Elite enemies. If the winning team wins this round, the match ends. Should both teams win only one round, the Sudden Death round is activated, which skips right to the Primeval phase of the match, and all abilities, including Supers, charge significantly quicker.<ref name="Ingame"/>
The second round of a Gambit match plays identically to the first, with increased enemy difficulty featuring more Elite enemies. If the winning team wins this round, the match ends. Should both teams win only one round, the Sudden Death round is activated, which skips right to the Primeval phase of the match, and all abilities, including Supers, charge significantly quicker.<ref name="Ingame"/>
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==List of appearances==
==List of appearances==
*''[[Destiny 2]]''  
*''[[Destiny 2]]''  
**''[[Forsaken (expansion)|Forsaken]]'' {{1st}}
**''[[Forsaken]]'' {{1st}}
**''[[Joker's Wild]]
**''[[Joker's Wild]]