Forum:Terminator Shank: Difference between revisions

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{{Quote|I... wow... color me impressed with these. I can't believe there's so much tech baked into these things and they still operate as efficient war machines! What a shame they aren't mine... Take them out.|[[User:Joskaa|Joskaa]]}}
{{Quote|I... wow... color me impressed with these. I can't believe there's so much tech baked into these things and they still operate as efficient war machines! What a shame they aren't mine... Take them out.|[[User:Joskaa|Joskaa]]}}
The '''Terminator Shanks''' are massive [[Heavy Shank]] imbued and enhanced by various tech used by the different races of the [[Solar System]]. Built to serve as powerful, automated war machines, they are primarily used to defend the [[Forum:Den of the Disgraced|Den of the Disgraced]] within the ''Manhattan Nuclear Zone''.
The '''Terminator Shanks''' are massive [[Heavy Shank]] imbued and enhanced by various tech used by the different races of the [[Solar System]]. Built to serve as powerful, automated war machines, they are primarily used to defend the [[Forum:Den of the Disgraced|The Jackal's Den]] within the ''Manhattan Nuclear Zone''.
==Gameplay==
==Gameplay==
These Shanks are seen in their own aptly named [[Adventure]] and in the [[Forum: Den of the Disgraced|Den of the Disgraced]] [[Raid]]. They are basically the same except the Adventure variants are slightly more resilient, while the Raid variants drop the charges required to power the [[Scorch Cannon|different]] [[Shock Cannon|elemental]] [[Null Cannon|Cannons]]. There are 3 archetypes of the Shank:
These Shanks are seen in their own aptly named [[Adventure]] and in the [[Forum: Den of the Disgraced|Den of the Disgraced]] [[Raid]]. They are basically the same except the Adventure variants are slightly more resilient, while the Raid variants drop the charges required to power the [[Scorch Cannon|different]] [[Shock Cannon|elemental]] [[Null Cannon|Cannons]]. There are 3 archetypes of the Shank:
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