Editing Devil's Ruin

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{{Image}}
{{Images}}
{{Stub}}
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{{Weapon infobox
{{Weapon infobox
|image=[[File:D2S Devil's Ruin.jpg|360px]]
|image=[[File:D2S Devil's Ruin.jpg|360px]]
|manufacturer=[[Saint-14]]
|manufacturer=
|style=
|style=
|class=[[Exotic]]
|class=[[Exotic]]
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|level=
|level=
|accuracy=
|accuracy=
|impact=49
|impact=
|stability=65
|stability=
|handling=39
|handling=
|reload=15
|magazine=15
|magazine=15
|feed=Clip
|feed=
|ammo=Primary
|ammo=[[Solar]]
|mode=
|mode=
|rate=300 RPM
|rate=300 RPM
|charge time=1000
|damage=
|damage={{Icon|Solar}} Solar {{c|{{Icon|Unstoppable}} Anti-Unstoppable}}
|range=
|range=60
|service=
|aim=56
|affiliation=
|zoom=12
|recoil=100
|intensity=0
|direction=Center
|airborne=23
|service=[[Guardians]]
|affiliation=[[Battle of Twilight Gap]]
}}
}}
{{Quote|Press on! The [[House of Devils|Devils]] will rue the day they came to our doors!|Lord [[Shaxx]]}}
{{Quote|Press on! The [[House of Devils|Devils]] will rue the day they came to our doors!|Lord [[Shaxx]]}}
'''Devil's Ruin''' is a [[Exotic]] [[Sidearm]] in ''[[Destiny 2]]'' that could be acquired from the "[[A Lost Relic]]" exotic quest during ''[[Season of Dawn]]''. Currently, the gun can be obtained from the [[Monument to Lost Lights]] kiosk.
'''Devil's Ruin''' is a [[Exotic]] [[Sidearm]] that could be acquired from the [[A Lost Relic]] exotic quest. In ''[[Season of Arrivals]]'', it became purchasable from Master [[Rahool]] for 100,000 [[Glimmer]], 200 [[Dusklight Shard]]s, 3 [[Enhancement Prism]]s, and an [[Exotic Cipher]]. Currently, the gun can be obtained from the Monument to Lost Lights for 100,000 [[Glimmer]], 150 [[Dusklight Shard]]s, 1 [[Ascendant Shard]], and an [[Exotic Cipher]].


==Gameplay==
==Perks==
Devil's Ruin is a handy Exotic sidearm that can burn through crowds of enemies, though it must be utilised in a specific fashion to get the most out of it. Owing to the way the exotic trait Close The Gap functions, the gun fires on trigger release, instead of on pull. This means that rapid firing of the gun will rely on clean trigger pulling. Regarding Close the Gap usage, when the laser shot has been fully charged, the magazine is completely reloaded to facilitate the beam attack. This means the player can empty the magazine down to the last round, and then charge up the beam to finish off any targets not already dead from standard fire. After the laser has been fully fired, a regular reload must be committed, as firing the beam will leave the magazine empty.
*'''Close the Gap:''' Variable trigger. Press and release to fire individual shots. Hold to charge up a high-powered, staggering laser. Strong against Unstoppable Champions.
 
*'''Extended Barrel:''' Weighty barrel extension. Increases range. Decreases handling speed. Moderately controls recoil.
===Perks===
*'''Projection Fuse:''' Distance optimizations. Increases range.
*Intrinsic perk: '''Close the Gap''' - Variable trigger. Press and release to fire individual shots. Hold to charge up a high-powered, staggering laser. Strong against Unstoppable Champions.
*'''Pyrogenesis:''' Fully charging the laser refills the magazine from reserves.
*'''Extended Barrel''': Weighty barrel extension.  
*'''Combat Grip:''' This weapon's recoil direction is more vertical. Greatly controls recoil.
**Increases range.  
**Decreases handling speed.  
**Moderately controls recoil.
*'''Projection Fuse''': Distance optimizations.  
**Increases range.
*'''Pyrogenesis''': Fully charging the laser refills the magazine from reserves.
*'''Combat Grip''': This weapon's recoil direction is more vertical.  
**Greatly controls recoil.


==Lore==
==Lore==
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—[[Saint-14]]
—[[Saint-14]]
==Gallery==
<gallery>
Devilsruin ornament1.jpg|Devil's Advocate ornament.
</gallery>


==List of appearances==
==List of appearances==
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<references/>
<references/>


{{Exotic weapons|D2}}
{{Exotic weapons D2}}


[[Category:Exotic weapons]]
[[Category:Exotic weapons]]

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