Zero Hour: Difference between revisions

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In order to start this quest, there will be a heroic Adventure that will have to be active in order to start this quest, after proceeding through the quest there'll be a shrieker that will need to be killed, after killing it, make a left in the room behind it (The room will have a red tint to it) There will be a door with a prompt that reads "Unlocked" when you kill the shrieker. Interact with the door then proceed through the room and there will be a red node right next to a table, interact with the node and the player will obtain the [[Fallen Transponder]]. The [[Fallen Transponder]] requires the player to collect six nodes in order to make progress. Four of the nodes are located on [[Earth]] and the other 2 nodes are located on [[Nessus]]. All of the nodes will be in lost sectors. After collecting all the nodes, go to [[The Farm]] and take a right from the spawn point toward a cellar right next to the hangar and go down the stairs, at the very bottom, [[Mithrax, the Forsaken]] will be crouched down at the end of a hallway, and then the actual quest will begin. [[Category:Stubs]]
In order to start this quest, there will be a heroic Adventure that will have to be active in order to start this quest, after proceeding through the quest there'll be a shrieker that will need to be killed, after killing it, make a left in the room behind it (The room will have a red tint to it) There will be a door with a prompt that reads "Unlocked" when you kill the shrieker. Interact with the door then proceed through the room and there will be a red node right next to a table, interact with the node and the player will obtain the [[Fallen Transponder]]. The [[Fallen Transponder]] requires the player to collect six nodes in order to make progress. Four of the nodes are located on [[Earth]] and the other 2 nodes are located on [[Nessus]]. All of the nodes will be in lost sectors. After collecting all the nodes, go to [[The Farm]] and take a right from the spawn point toward a cellar right next to the hangar and go down the stairs, at the very bottom, [[Mithrax, the Forsaken]] will be crouched down at the end of a hallway, and then the actual quest will begin. [[Category:Stubs]]
==Trivia==
*The path players take through the beginning of the mission is largely the opposite from the [[Homecoming]] mission.
*Mithrax only aids you once at the very beginning of the mission and isn't seen again until the very end.
*Though enemies of the mission are loyal to [[Eramis, the Shipstealer|Eramis]], a Fallen Baroness seeking to reestablish the [[House of Devils]], all enemies encountered have the colors of the [[House of Dusk]].


==References==
==References==
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