Timeline: Difference between revisions

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|      ||            ||        || The [[SIVA Crisis]] begins when the Fallen House of Devils begins digging into old Golden Age research labs all over the system, eventually returning to the Cosmodrome while shifting massive amounts of resources to a previously dark region of Old Russia. Concerned the [[SIVA]] Plague may have been discovered by the House of Devils, and unleashed upon the Cosmodrome, Lord Saladin personally leads the counterattack to contain the threat.<ref name ="NoCommentary1">'''YouTube''', ''[https://www.youtube.com/watch?v=FBYYyvO1BCA Destiny Rise of Iron Playthrough. No Commentary. Part 1]''</ref>
|      ||            ||        || The [[SIVA Crisis]] begins when the Fallen House of Devils begins digging into old Golden Age research labs all over the system, eventually returning to the Cosmodrome while shifting massive amounts of resources to a previously dark region of Old Russia. Concerned the [[SIVA]] Plague may have been discovered by the House of Devils, and unleashed upon the Cosmodrome, Lord Saladin personally leads the counterattack to contain the threat.<ref name ="NoCommentary1">'''YouTube''', ''[https://www.youtube.com/watch?v=FBYYyvO1BCA Destiny Rise of Iron Playthrough. No Commentary. Part 1]''</ref>
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|      ||            || '''[[King of the Mountain]]''' || A [[Devil Splicers|Fallen]] force captures Felwinter Peak. Unable to get there in time, Lord Saladin orders the Guardian to secure the observatory at the top before it is too late. After defending the mountaintop from several waves of Fallen forces, the Guardian reaches the [[Vostok Observatory|Iron Temple]] before defeating [[Sepiks Perfected]] in the courtyard, keeping the Fallen from the temple long enough for Saladin to arrive with reinforcements, but Sepiks escapes.<ref name ="NoCommentary1"/>
|      ||            || '''[[King of the Mountain]] [[Rise of Iron (Quest)]]''' || A [[Devil Splicers|Fallen]] force captures Felwinter Peak. Unable to get there in time, Lord Saladin orders the Guardian to secure the observatory at the top before it is too late. After defending the mountaintop from several waves of Fallen forces, the Guardian reaches the [[Vostok Observatory|Iron Temple]] before defeating [[Sepiks Perfected]] in the courtyard, keeping the Fallen from the temple long enough for Saladin to arrive with reinforcements, but Sepiks escapes.<ref name ="NoCommentary1"/>
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|      ||            || '''[[The Walls Come Down]]''' || Lord Saladin then sends the Guardian to pursue Sepiks Perfected into a transformed Cosmodrome in order to learn the extent of the SIVA outbreak. In the Cosmodrome, the Guardian encounters the Hive who are being driven into the open somehow. The Guardian then seeks out a monitoring station responsible for keeping the sensor grid online and retrieves vital sensor logs that provide valuable insight into the Fallen activity. <ref name ="NoCommentary1"/>
|      ||            || '''[[The Walls Come Down]] [[Rise of Iron (Quest)]]''' || Lord Saladin then sends the Guardian to pursue Sepiks Perfected into a transformed Cosmodrome in order to learn the extent of the SIVA outbreak. In the Cosmodrome, the Guardian encounters the Hive who are being driven into the open somehow. The Guardian then seeks out a monitoring station responsible for keeping the sensor grid online and retrieves vital sensor logs that provide valuable insight into the Fallen activity. <ref name ="NoCommentary1"/>
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|      ||            || '''[[The Plaguelands]]''' || Pushing further into the Cosmodrome, the Guardian discovers that the Fallen have taken control of several Golden Age gun positions near the [[Triglav Bunker]]. Upon reaching the Bunker, the Guardian destroys two SIVA enhanced shield generators before disabling the enemy guns.<ref name="NoCommentary4">'''YouTube''', ''[https://www.youtube.com/watch?v=C4_UlmXmC3k Destiny Rise of Iron Playthrough. No Commentary. Part 4]''</ref>  
|      ||            || '''[[The Plaguelands]] [[Rise of Iron (Quest)]]''' || Pushing further into the Cosmodrome, the Guardian discovers that the Fallen have taken control of several Golden Age gun positions near the [[Triglav Bunker]]. Upon reaching the Bunker, the Guardian destroys two SIVA enhanced shield generators before disabling the enemy guns.<ref name="NoCommentary4">'''YouTube''', ''[https://www.youtube.com/watch?v=C4_UlmXmC3k Destiny Rise of Iron Playthrough. No Commentary. Part 4]''</ref>  
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|      ||            ||                         || A fireteam of Guardians tracks down Sepiks Perfected again, and kill both it and [[Dresiks, Splicer Baron]] in the Devils' Lair. A trio of augmented Captains—the [[Shock Captain]]; the [[Splicer Scorch Captain]]; and the [[Null Captain]]—are methodically eliminated.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[The Devils' Lair (strike)|The Devils' Lair]]''</ref>
|      ||            ||             || Back at the Iron Temple, Lord Saladin meets with the Guardian and tells them the story of the Iron Lords, and how they attempted to co-opt SIVA against all of Rasputin's attempts to stop them (including eliminating all but nine of the Iron Lords in the process). In the end, revealing how SIVA ultimately corrupted many of the Iron Lords by turning their weapons and armor against them, forcing [[Jolder]] to seal herself and all of the Iron Lords except for Saladin within the Bunker rather than let SIVA escape. Saladin then realizes the Fallen have not yet mastered SIVA, and sends the Guardian to meet with [[Tyra]], a Cryptarch well versed in the origins of SIVA, and also one who might know the source of the Fallen's discoveries.<ref name="NoCommentary4"/>
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|      ||            ||     || Having observed that the Hive have begun hitting the Splicers near a beached Tanker, Shiro tasks the Guardian with discovering why they are at each other's throats. The Guardian arrives at the [[Giant's Husk]] expecting to encounter hostilities, but finds the Hive engaged in all out war. After the Guardian recovers a coded relay from a defeated Devil Splicer, Shiro deduces that the Hive may be attempting to reclaim something stolen and tasks the Guardian with exploring the Overpass for further clues. Working off of the pointers obtained from their exploration, the Guardian takes off for the Archon's keep in search of Hive or Fallen activity. At the keep, the Guardian discovers the Fallen Splicers are experimenting with the Hive, prompting them to seek out the Splicer's High Priest in order to end his madness.<ref>'''Bungie (2015/9/20)''', ''[[Destiny]]: [[Rise of Iron]], PlayStation 4, Activision Blizzard, [[The Wretched Eye]]''</ref>
|      ||            || '''[[Download Complete]] [[Rise of Iron (Quest)]]''' || The Guardian then travels to an old Clovis Bray research lab following a hunch from [[Timur]], who believes the answer to the Fallen's weakness may lie with the ancient SIVA prototypes. After clearing the facility of the Cabal, the Guardian locates an old archive that reveals information on several types of nanotech designed for differing purposes. The Guardian is then attacked by a Cabal force which they promptly eliminate before returning to the Iron temple.<ref>'''YouTube''', ''[https://www.youtube.com/watch?v=CrgDomOfIBU Destiny Rise of Iron Playthrough. No Commentary. Part 5]''</ref>  
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|      ||            ||             || [[Kovik, Splicer Priest]] invades a Hive nest located within [[Bunker Triglav]]. After a team of Guardians destroy a network of [[SIVA Node]]s, which are augmenting the Silos' old defense protocols and keeping the facility sealed tight, they descend into the Hive Nest and kill Kovik, as well as a captive Hive [[Kovik's Monster|Ogre]] the Fallen Priest had infused with SIVA.<ref>'''The Daily Dot''', ''[http://www.dailydot.com/parsec/destiny-rise-of-iron-new-strike-the-wretched-eye/ What to expect in Destiny expansion Rise of Iron's New Strike]''</ref>
|      ||            || '''[[The Iron Tomb]] [[Rise of Iron (Quest)]]''' || Communing with the Guardian, Lord Saladin informs them that [[Shiro-4]] has analyzed the Clovis Bray data and found a way to temporarily disrupt the Splicers' control over it. The Guardian is then tasked to descend into the SIVA replication complex in order to cut its ability to replicate itself. On the way, they reverse the power cells in the SIVA reactor, temporarily cutting off the Splicer's SIVA supply. Infiltrating [[the Archon's Keep]], the Guardian descends deeper into the facility and after confronting the [[Remnant of Felwinter]], destroys the SIVA Replicator via a self destruct mechanism.<ref>'''YouTube''', ''[https://www.youtube.com/watch?v=RNpSU3A_kfo Destiny Rise of Iron Playthrough. No Commentary. Part 6]''</ref>
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|      ||            ||             || Back at the Iron Temple, Lord Saladin meets with the Guardian and tells them the story of the Iron Lords, and how they attempted to co-opt SIVA against all of Rasputin's attempts to stop them (including eliminating all but nine of the Iron Lords in the process). In the end, revealing how SIVA ultimately corrupted many of the Iron Lords by turning their weapons and armor against them, forcing [[Jolder]] to seal herself and all of the Iron Lords except for Saladin within the Bunker rather than let SIVA escape. Saladin then realizes the Fallen have not yet mastered SIVA, and sends the Guardian to meet with [[Tyra]], a Cryptarch well versed in the origins of SIVA, and also one who might know the source of the Fallen's discoveries.<ref name="NoCommentary4"/>
|      ||            ||     || Returning to the Iron Temple once more, the Guardian returns Jolder's broken helmet to Lord Saladin who thanks the Guardian and subsequently gifts them a Sword, pronouncing the Guardian as the next generation of Iron Lord.<ref>'''YouTube''', ''[https://www.youtube.com/watch?v=Z3f9kZVXReM Destiny Rise of Iron Playthrough. No Commentary. Part 7]''</ref>
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|      ||            || '''[[Download Complete]]''' || The Guardian then travels to an old Clovis Bray research lab following a hunch from [[Timur]], who believes the answer to the Fallen's weakness may lie with the ancient SIVA prototypes. After clearing the facility of the Cabal, the Guardian locates an old archive that reveals information on several types of nanotech designed for differing purposes. The Guardian is then attacked by a Cabal force which they promptly eliminate before returning to the Iron temple.<ref>'''YouTube''', ''[https://www.youtube.com/watch?v=CrgDomOfIBU Destiny Rise of Iron Playthrough. No Commentary. Part 5]''</ref>  
|      ||            || '''[[The Abomination Heist]]''' || A Guardian fireteam descends into the Hellmouth to stop the Devil Splicers from stealing unborn Hive Ogres for their crazed rituals, and eliminate them, killing the Hive Abomination the Devils nearly took.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[The Abomination Heist]]''</ref>
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|      ||            || '''[[The Iron Tomb]]''' || Communing with the Guardian, Lord Saladin informs them that [[Shiro-4]] has analyzed the Clovis Bray data and found a way to temporarily disrupt the Splicers' control over it. The Guardian is then tasked to descend into the SIVA replication complex in order to cut its ability to replicate itself. On the way, they reverse the power cells in the SIVA reactor, temporarily cutting off the Splicer's SIVA supply. Infiltrating [[the Archon's Keep]], the Guardian descends deeper into the facility and after confronting the [[Remnant of Felwinter]], destroys the SIVA Replicator via a self destruct mechanism.<ref>'''YouTube''', ''[https://www.youtube.com/watch?v=RNpSU3A_kfo Destiny Rise of Iron Playthrough. No Commentary. Part 6]''</ref>
|      ||            || '''[[Bad Blood]]  [[Kovik's Sin]]''' || Having observed that the Hive have begun hitting the Splicers near a beached Tanker, Shiro tasks the Guardian with discovering why they are at each other's throats. The Guardian arrives at the [[Giant's Husk]] expecting to encounter hostilities, but finds the Hive engaged in all out war. After the Guardian recovers a coded relay from a defeated Devil Splicer, Shiro deduces that the Hive may be attempting to reclaim something stolen and tasks the Guardian with exploring the Overpass for further clues. Working off of the pointers obtained from their exploration, the Guardian takes off for the Archon's keep in search of Hive or Fallen activity. At the keep, the Guardian discovers the Fallen Splicers are experimenting with the Hive, prompting them to seek out the Splicer's High Priest in order to end his madness.<ref>'''Bungie (2015/9/20)''', ''[[Destiny]]: [[Rise of Iron]], PlayStation 4, Activision Blizzard, [[The Wretched Eye]]''</ref>
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|      ||            ||     || Returning to the Iron Temple once more, the Guardian returns Jolder's broken helmet to Lord Saladin who thanks the Guardian and subsequently gifts them a Sword, pronouncing the Guardian as the next generation of Iron Lord.<ref>'''YouTube''', ''[https://www.youtube.com/watch?v=Z3f9kZVXReM Destiny Rise of Iron Playthrough. No Commentary. Part 7]''</ref>
|      ||            || '''[[The Wretched Eye]] [[Kovik's Sin]]''' || [[Kovik, Splicer Priest]] invades a Hive nest located within [[Bunker Triglav]]. After a team of Guardians destroy a network of [[SIVA Node]]s, which are augmenting the Silos' old defense protocols and keeping the facility sealed tight, they descend into the Hive Nest and kill Kovik, as well as a captive Hive [[Kovik's Monster|Ogre]] the Fallen Priest had infused with SIVA.<ref>'''The Daily Dot''', ''[http://www.dailydot.com/parsec/destiny-rise-of-iron-new-strike-the-wretched-eye/ What to expect in Destiny expansion Rise of Iron's New Strike]''</ref>
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|      ||            || '''[[The Abomination Heist]]''' || A Guardian fireteam descends into the Hellmouth to stop the Devil Splicers from stealing unborn Hive Ogres for their crazed rituals, and eliminate them, killing the Hive Abomination the Devils nearly took.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[The Abomination Heist]]''</ref>
|      ||            || '''[[Sepiks Perfected]] [[None are Perfect]]''' || A fireteam of Guardians tracks down Sepiks Perfected again, and kill both it and [[Dresiks, Splicer Baron]] in the Devils' Lair. A trio of augmented Captains—the [[Shock Captain]]; the [[Splicer Scorch Captain]]; and the [[Null Captain]]—are methodically eliminated.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[The Devils' Lair (strike)|The Devils' Lair]]''</ref>
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|      ||            || '''[[Wrath of the Machine]]''' || Guardians infiltrate [[Foundry 113]] and defeat the Splicers' surviving duumvirate of [[Aksis, Archon Prime|Aksis]] and his second-in-command [[Vosik, the Archpriest|Vosik]] inside their [[Perfection Complex]]. With Aksis and his followers gone, the Devil Splicers are neutralized.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Wrath of the Machine]]''</ref>
|      ||            || '''[[Wrath of the Machine]]''' || Guardians infiltrate [[Foundry 113]] and defeat the Splicers' surviving duumvirate of [[Aksis, Archon Prime|Aksis]] and his second-in-command [[Vosik, the Archpriest|Vosik]] inside their [[Perfection Complex]]. With Aksis and his followers gone, the Devil Splicers are neutralized.<ref>'''Bungie (2016/20/9)''', ''[[Destiny]]: [[Rise of Iron]] Playstation 4, Activision Blizzard, [[Wrath of the Machine]]''</ref>