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==Gameplay== | ==Gameplay== | ||
Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a [[Shrapnel Launcher]] for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by [[Overcharge Shank]]s that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared. When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of [[Shock Blade]]s, making him more aggressive when pursuing [[Guardian]]s. He will remain with these bladed weapons until he is killed. | Thaviks is a difficult foe to pin down due to his erratic speed and stealth tech. For the first half of the fight, he packs a [[Shrapnel Launcher]] for ranged combat, and will employ a moderate damage melee attack when faced up close. He will also preserve the Overcharge left by [[Overcharge Shank]]s that appear throughout the fight, limiting the playing area. Every time his health is reduced by 10%, he will place a smoke bomb beneath him, causing him to vanish. He will only teleport back in when all the adds are cleared. When his health reaches 50%, he will switch from a Shrapnel Launcher to a pair of [[Shock Blade]]s, making him more aggressive when pursuing [[Guardian]]s. He will remain with these bladed weapons until he is killed. | ||
==Trivia== | |||
*When Thaviks turns invisible, he does not disappear from the game. Sharp-eyed players may see him crawling on the walls of the room and can [https://www.youtube.com/watch?v=eCRjzlDBuCY shoot him into a death-fall], drastically shortening his battle. | |||
{{BossD2}} | {{BossD2}} |