Taken: Difference between revisions

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{{quote|IMPERATIVE CORRUPTED. SEEK LIGHT. DESTROY LIGHT. OBEY THE COLLECTIVE MIND, OBEY THE #$422*! ORYX. OBEY ORYX.|Recovered from Simulation Core of Corrupted Minotaur<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] PlayStation 4, Activision Blizzard, Mission Description: [[Not Forged in Light]]''</ref>}}
{{quote|IMPERATIVE CORRUPTED. SEEK LIGHT. DESTROY LIGHT. OBEY THE COLLECTIVE MIND, OBEY THE #$422*! ORYX. OBEY ORYX.|Recovered from Simulation Core of Corrupted Minotaur<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] PlayStation 4, Activision Blizzard, Mission Description: [[Not Forged in Light]]''</ref>}}


The power to Take itself is an offshoot of a paracausal ability to move worlds by the Witness itself and is bestowed only to its most formidable servants, namely Oryx. The process of Taking involves summoning a portal or aperture that rips an individual out of the universe and transports them to the [[Ascendant Plane]]<ref>[[Destiny 2]] adventure: [[Unexpected Guests]]</ref>. There, the Taken-possessed victim is met by the will of whoever Took them, who offers them a way to overcome their former weaknesses. The Taken being then returns to their original universe with new paracausal abilities and a compulsion to serve the one that Took them.<ref name="Taken"/>  
The power to Take is derived from the [[Darkness]], which allows one to move objects or individuals between different planes of reality. The [[the Witness|Witness]] can use this power on a massive scale, moving entire planets out of the "normal" universe and into a self-contained reality under its complete control. On several occasions, it has granted a more limited version of this power to several of its servants, most notably [[Oryx, the Taken King]], who used it to create his own personal army of Taken from members of various species he and his Hive had defeated.
 
The process of Taking involves summoning a portal or aperture that rips an individual out of the universe and transports them to the [[Ascendant Plane]]<ref>[[Destiny 2]] adventure: [[Unexpected Guests]]</ref>. There, the Taken-possessed victim is met by the will of whoever Took them, who offers them a way to overcome their former weaknesses. The Taken being then returns to their original universe with new paracausal abilities and a compulsion to serve the one that Took them.<ref name="Taken"/>  


Taken versions of enemies have radically different behaviors from their standard counterparts, including new abilities designed to counter Guardian abilities. Groups of Taken can be allied with members of different species.<ref>[http://planetdestiny.com/taken-king-analysis/ '''Planet Destiny''': The Taken King Trailer Analysis]</ref> In ''[[Destiny]]'', after their introduction, they appear all over the [[Solar System]] as part of the [[Taken War]]<ref>[http://www.eurogamer.net/articles/2015-06-30-the-taken-king-is-the-expansion-destiny-has-been-waiting-for '''Eurogamer''': The Taken King is the Expansion Destiny has been waiting for]</ref><ref>[http://planetdestiny.com/sleeper-simulant-perks/ '''Planet Destiny''': Sleeper Stimulant Gameplay & Perks]</ref>. In ''[[Destiny 2]]'', they appear in force in the [[European Dead Zone]], on [[Io]] and in the [[Dreaming City]], though they can be found elsewhere too for specific activities.
Taken versions of enemies have radically different behaviors from their standard counterparts, including new abilities designed to counter Guardian abilities. Groups of Taken can be allied with members of different species.<ref>[http://planetdestiny.com/taken-king-analysis/ '''Planet Destiny''': The Taken King Trailer Analysis]</ref> In ''[[Destiny]]'', after their introduction, they appear all over the [[Solar System]] as part of the [[Taken War]]<ref>[http://www.eurogamer.net/articles/2015-06-30-the-taken-king-is-the-expansion-destiny-has-been-waiting-for '''Eurogamer''': The Taken King is the Expansion Destiny has been waiting for]</ref><ref>[http://planetdestiny.com/sleeper-simulant-perks/ '''Planet Destiny''': Sleeper Stimulant Gameplay & Perks]</ref>. In ''[[Destiny 2]]'', they appear in force in the [[European Dead Zone]], on [[Io]] and in the [[Dreaming City]], though they can be found elsewhere too for specific activities.
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