Savathûn's Song (strike): Difference between revisions

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'''Ghost''': That crystal was full of [[Void]] [[Light]]!
'''Ghost''': That crystal was full of [[Void]] [[Light]]!


:::::The player approaches the receptacle containing the crystal,  picks up the crystal and proceeds to slam it into the Shrieker's identical receptacle, destroying the Shrieker and it's invulnerable shield
:::::The player approaches the receptacle containing the crystal,  picks up the Void Charge and proceeds to slam it into the Shrieker's identical receptacle, destroying the Shrieker and it's invulnerable shield


'''Ghost''': Void Light can only be created by [[Guardian]]s. I don't understand how the Hive got their claws on it
'''Ghost''': Void Light can only be created by [[Guardian]]s. I don't understand how the Hive got their claws on it
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'''Ghost''': We can't let the Hive use these to fuel their magic
'''Ghost''': We can't let the Hive use these to fuel their magic
:::6 of 6


:::::The player destroys the Crystals, which die with a final tortured scream, and all Hive that get in their way.
:::::The player destroys the Crystals, which die with a final tortured scream, and all Hive that get in their way.
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'''Taeko''': No. Just us down here.
'''Taeko''': No. Just us down here.
:::::The players continue, clearing the area and killing a second Ogre
'''Takeo''': I'm looking at a hell of a summoning ritual. Biggest [[Shrieker]] I've seen in all my lives. Mark my words, something real mean and real old is gonna use that thing to lay eyes on this planet
:::::The players continue further into the arcology, however Their progress is blocked however when they find another barrier being powered by more Void Crystals.
:Release Captured Void Light
::Crystals Smashed
:::[0-6] of 6
::Stop the Hive from using the Void Light of dead Guardians to power their summoning ritual
'''Ghost''': I can't believe I was so cavalier about destroying these...
:::6 of 6
:::::The Crystals are destroyed, the barrier lowered and the players advance deeper into the Arcology.
:Disrupt the Hive Summoning Ritual
::Stop the Hive from using the Void Light of dead Guardians to power their summoning ritual
:::::In version 1 of this encounter a small Fallen force which gives way to a larger Hive force. The player encounters another Void Crystal receptacle being presided over by a pair of Savathun's Handmaidens. The Wizards and their Hive are killed, and the players pick up the Void Charge, carry it a while as they fight through the area until they locate a pair of Shriekers, slam their single receptacle and disable them both, allowing the players to advance.
'''Ghost''': I might have an idea. Let's find Taeko.
:Rendezvous with Takeo-3
::Join up with Takeo-3 to take down the Hive together
:::::The player follows the path as it leads back into the central area and the Hive totem sealing the pit below. Upon their return to thsi area, the players find the totem being overseen by a pair of Handmaidens who they engage and kill. With the Wizards killed, the totem's seal on the pit breaks, exposing the gaping hole in the middle of the floor, leading through the Hive colony, into which the players descend.
'''Takeo''': Getting a little dicey down here. You need to turn back.
'''Ghost''': Hang in there. We're on our way!
'''Taeko''': No! Turn back!
'''Ghost''': I know what to do. We have to turn the crystals against the Hive.
'''Takeo''': But there are no powered crystals in this chamber. What's plan B?
:::::The player enters the pit and makes their way through tunnels of the Hive colony towards the summoning ritual in the [[Chasm of Screams]].
'''Taeko''': You're right. There is a way out of this.
'''Ghost''': What is it?
'''Taeko''': Embrace the Praxic Fire
:'''Chasm of Screams'''
::Restricted Zone
:::::The player enters the Chasm of Screams in the bowels of the Hive colony. The area is in pitch black darkness and full of [[Cursed Thrall]].
:::::The tunnels open upon the boss arena with the giant Shrieker [[Savathûn's Song]], currently dormant, dominating the center of the map. Beneath it another Void Crystal rests in its receptacle
'''Ghost''': Taeko...
:::::The players destroy the crystal
'''Ghost''': We're going to make you proud, Taeko...
:::::The Crystal destroyed, the giant Shrieker stirs and the battle begins
:Silence Savathûn's Song
::Silence Savathûn's Song. Use Taeko-3's Void Light against the Hive at the right moment.
:::::At 95 or 90% Savathun's Song will begin summoning Hive to reinforce it during the fight. At 90 or 85% the Shrieker will then teleport away to the right side of the map (from direction of initial entry) and summon reinforcements when reduced to 70%, and lock itself in its shell while these are killed. At 66% (two third health remaining) the Shrieker will return to the center of the map and summon reinforcements. At 50% it will move to the left and summon reinforcements. At 40% The Shrieker will lock inside its shell and summon more reinforcements including a trio of [[Ogre]]s spawning right besides it while it remains on the left. With the Ogres defeated, the Shrieker unlocked and its health reduced to 33%, the Shrieker will return to the center once more. After returning to the center the Shrieker will gain the ability to target the players with high damage projectiles, ''[[Axion Dart]]s'' that slowly track towards the player, though the player can identify and shoot these darts before they reach them and not receive any damage. The Shrieker will also summon more reinforcements.
:::::At 20 or 15% the Shrieker will retreat to a large platform separated from the main play-space by a pitfall, accessible only by platforming over some lesser platforms rotating around the larger platform, and from this larger platform it will envelop itself in an invincible shield connected to the Void Crystal receptacle on the platform. At this moment, the other receptacle in the center of the map where Taeko-3's crystal was located will have another Handmaiden appear and attempt to reforge Taeko's Crystal to restore power to Savathun's Song, by gathering up its essence. The player must then kill the Handmaiden, which will destroy the partially reconstructed Crystal, causing it to dissipate, leaving only another Void Charge in its place.
'''Ghost''': Here's our chance
:::::The player must pick up the Void Charge, reach the large platform where the Shrieker and several wizards are, slam the charge into the receptacle, crashing the shield and forcing the Shrieker to return to the center of the map.
:::::The players kill Savathun's Song
'''Ghost''': Well, we did it. Wish we'd had time to think of another way, but... we did it.
'''''{End Version 1}'''''
===Version 2===


==Enemies==
==Enemies==