Quest: Difference between revisions

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'''Quests''' are a gameplay feature introduced in ''[[The Dark Below]]''. Quests are specific challenges that are unlocked by completing more quests, with a set reward at the end. Quests can only be played one time per character, and may take the form of a sort of bounty to be completed across a variety of different activities.
'''Quests''' are a gameplay feature introduced in ''[[The Dark Below]]''. Originally, quests served as a form of story-based [[bounty]]. After patch 2.0.0, they now serve as the main vehicle for delivering story content, guiding players through the main story campaign, as well as offering various sidequests related to subclasses or specific vendors. Each questline offers its own rewards. Any quest that is abandoned can be picked up at the [[Tower]], at a kiosk within the Hall of Guardians. This includes any player who has already completed every story mission prior to patch 2.0.0 but hasn't tried the new quest system yet.
 
For example, [[Eris Morn]] offers a series of quests to [[Guardian]]s that unlock new content and reward unique items. The first three quests are [[story mission]]s, with a unique [[fusion rifle]] as the reward. She then offers two different quests; one involves hunting enemies in [[patrol]] to unlock the [[Will of Crota]] strike, and the other involves a unique version of [[Chamber of Night]] called the [[Ritual of Sacrifice]].
 
Quests will have a major overhaul with the release of [[The Taken King]]. This affects quests from previous content, including extending them to the base game. Any quests that the player has abandoned (or else, has not picked up yet during Year 1) can be obtained in the Hall of Guardians in the [[Tower]].


==Guardian-Specific Quests==
==Guardian-Specific Quests==