Ghost: Difference between revisions

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==Overview==
==Overview==
Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], informing the player of incoming hostile threats, telling the player about new objectives, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very [[human]] manner.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''Eurogamer''' - ''PS4 E3 2013 Sony Conference'']</ref>
Appearing as a small, floating drone, Ghosts can support the player by performing certain actions such as illuminating darkened areas, repairing technology from the [[Golden Age]], informing the player of incoming hostile threats, telling the player about new objectives, and serving as a marker beacon/respawn point when a player's character dies during cooperative play. They seem to possess some degree of artificial intelligence, being able to converse with their masters in a very [[human]] manner.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''Eurogamer''' - ''PS4 E3 2013 Sony Conference'']</ref>
Ghosts were created by the Traveler "with it's dying breath", and have spent their time since the [[collapse]] searching for their guardians. While ghosts can revive their guardian from death, ghosts themselves are irreplaceable. Dead ghosts can be found in the game world which, upon revival, unlocks a new [[grimoire card]].


==Trivia==
==Trivia==