Forum:World of Machines: Difference between revisions

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Players will repeat until both minds are dead. If players kill the Corrective Mind first, the Protective mind will gain a shield, a damage boost, and a health boost. If players kill the Protective Mind first, it will go berzerk and chase players around the room rather than staying in the middle. Once both Minds are dead a portal will appear in the centre of the room. Going through the portal will take players to a triangular hallway. The floor is thin and has pools of radiolaria on the sides it is recommended that players walk single file. The next chest is at the opposite end of the hallway from where players must go.
Players will repeat until both minds are dead. If players kill the Corrective Mind first, the Protective mind will gain a shield, a damage boost, and a health boost. If players kill the Protective Mind first, it will go berzerk and chase players around the room rather than staying in the middle. Once both Minds are dead a portal will appear in the centre of the room. Going through the portal will take players to a triangular hallway. The floor is thin and has pools of radiolaria on the sides it is recommended that players walk single file. The next chest is at the opposite end of the hallway from where players must go.
===Eye of Hezen===
After reaching the end of the hallway, players must go through a quick jumping puzzle in a chamber of radiolaria. After the jumping puzzle, players will enter a large circular room surrounded by radiolaria, with a radiolaria pool in the centre of the room. To start the encounter, all players must stand around the pool of radiolaria in the centre.
When the encounter begins, the [[Forum:Eye of Hezen|Eye of Hezen]] will rise from the middle of the pool. 10 tentacles will also rise from the pool and surround the boss. The room will soon begin filling with [[Forum:Radiolarian Goblins|Radiolarian Goblins]] and players will have to kill them in waves, while also avoiding blows with the Eye of Hezen's tentacles.
After killing the first wave of Goblins, five platforms will rise from the radiolaria around the centre platform in the room. Every 30 seconds, players will get a debuff from the boss called 'Radiolarian Poisoning'. You can tell a player is poisoned by looking at their body. If their body is glowing white, then they are poisoned. To clear the debuff a player must stand on one of the platforms that extended, and they have 30 seconds to do it.
For the fifth player to clear their debuff, they must kill three of the Goblins and pick up a ball dropped from the third one. The player must throw the ball at the boss's eye, and then it will be cleared. The players must repeat this twice before a Radiolarian Harpy spawns. The Harpy is still defeated in the same way, and it will still drop an Arc Charger. Two players must have the Arc Charger and the Chargers only get one shot each. Both players must fire the charger at the boss's eye, and the tentacles guarding it will part allowing for damage. The players get 40 seconds to damage the boss, and players will repeat this until the boss is defeated.
After the boss is killed, the pool of radiolaria where the boss was will disappear and the players will jump down. When the players reach the bottom, they will find the third chest at the bottom and they will jump down a series of holes in the ground.
===Summoning===
The Summoning encounter is a quick and easy encounter. Players will enter another large circular room, with the outside ring of the room elevated from the rest. The elevated section has four confluxes on it. Transitioners will spawn in the centre of the room and players must kill them and bring their orbs to the designated conflux just like in the Socales encounter.
Each conflux requires four orbs, and Vex sacrifices take progress away from the confluxes. If a conlux has no progress and a Vex sacrifices to it then the conflux will be lost, and all of the players will be killed, forcing them to restart the encounter.
===[[Forum:Hezen, Collective Mind|Hezen, Collective Mind]]===
To start this encounter, players must kill an Ultra [[Harpy]] that spawns after the Summoning encounter is complete. In this encounter, players must kill Transitioners and pick up the orbs they drop, then put the orbs in the designated conflux like in the first encounter of the raid. Again there are four conluxes.
Getting four orbs in the confluxes will cause Hezen to begin charging its wipe ability, in which players have 30 seconds to kill all ads around Hezen. If the players take 5 minutes to get the orbs to their confluxes then it will also charge its wipe ability, this time there is no stopping it.
When Hezen gets down to one-third health left, it will switch from its heavy [[Slap Rifle]] to an [[Aeon Maul]]. It will also gain a shield that players must use void craniums to destroy. Players must kill [[Radiolarian Goblin]]s to get the void craniums.
If players get too close to Hezen, its shell will rotate, and it will strike out at the player with one of its tentacles, causing lasting damage as if the player was standing in a pool of radiolaria.
After Hezen is killed, the centre of the room will open allowing players to once again drop down.
===The End===
When players drop down the hole they will land in a large rocky area with a Vex gate at the end on a cliff. In the distance beyond the Vex gate, players will be able to see Venus's core with Vex technology attached to it.
Once all players make it down the Vex gate will activate and 10 Goblins will march out of it. A Hydra will also teleport to the area. Once all the Vex are killed, a chest will form. Once players open the chest a hologram of [[Earth]] will appear with a red dot flashing on Greenland.
==Rewards==
*'''Two Pronged Assault''' ([[Legendary]] [[Scout rifle]])
*'''Future Sins''' (Legendary [[Sidearm]])
*'''Void's Anchor''' (Legendary [[Trace rifle]])
*'''Past the Line''' (Legendary [[Linear fusion rifle]])
*'''One-Thousand Slaps''' (Legendary [[Auto Rifle]])
*'''Aeon's Maul''' (Legendary [[Rocket launcher]])
*'''Hammer Torch''' (Exotic [[Grenade launcher]])
==Trivia==
*This is the third Vex raid in [[Destiny 2]].
*Some of the weapons from the raid; such as '''Two Pronged Assault''', '''Past the Line''', and '''Hammer Torch''', are based off actual weapons used by the Vex.
*This is the first raid to have a [[Harpy]] as the final boss.
*This is the first raid to have the players fight two large bosses at once.
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