Destiny 2: Difference between revisions

2,960 bytes added ,  7 years ago
This is going to be a lot to take in.
mNo edit summary
(This is going to be a lot to take in.)
Line 24: Line 24:


Character aesthetics such as face, sex, markings, etc. will be preserved and carried over for old players from Destiny 1, as long as those characters have both reached Level 20 and have completed [[The Black Garden]] [[Story]] mission. Everything aside from aethstetics will not transfer over to Destiny 2 to make the game feel like a fresh start and not a direct continuation of the original game. "''Veteran accounts''" will be given "''honors that reflect their Destiny 1 accomplishments''", although the specifics as to what those rewards will be are still to be released and confirmed.<ref name="Road"/><ref name="NoTransfer">[http://www.gamespot.com/articles/your-destiny-characters-levels-and-items-wont-tran/1100-6448412/ '''GameSpot''' - ''Your Destiny Character's Levels And Items Won't Transfer To Destiny 2'']</ref> Power, armor & weapons, currencies, and [[Eververse]]-related items will not be carried over.<ref name="Road"/><ref name="NoTransfer"/>
Character aesthetics such as face, sex, markings, etc. will be preserved and carried over for old players from Destiny 1, as long as those characters have both reached Level 20 and have completed [[The Black Garden]] [[Story]] mission. Everything aside from aethstetics will not transfer over to Destiny 2 to make the game feel like a fresh start and not a direct continuation of the original game. "''Veteran accounts''" will be given "''honors that reflect their Destiny 1 accomplishments''", although the specifics as to what those rewards will be are still to be released and confirmed.<ref name="Road"/><ref name="NoTransfer">[http://www.gamespot.com/articles/your-destiny-characters-levels-and-items-wont-tran/1100-6448412/ '''GameSpot''' - ''Your Destiny Character's Levels And Items Won't Transfer To Destiny 2'']</ref> Power, armor & weapons, currencies, and [[Eververse]]-related items will not be carried over.<ref name="Road"/><ref name="NoTransfer"/>
===New Cinematic Campaign===
Destiny 2 will feature an all-new cinematic campaign with a host of new [[Story]] missions and cutscenes that will form a story unlike that seen in its predecessor. The first mission, [[Homecoming]], sends Guardians on a journey to take back [[The Last City]] and the [[Traveler]] from the [[Red Legion]], led by [[Dominus Ghaul]].
===New Cooperative Missions===
There will be brand new [[Strike]]s in Destiny 2, which will require up to 3 players to fully complete. One such strike is [[The Inverted Spire]], which sends Guardians on an attack against a [[Vex]] stronghold on [[Nessus]] and will culminate in a 3-stage boss encounter.
===New Competitive Multiplayer===
The [[Crucible]] will function differently in Destiny 2. All game modes will feature two teams of four across the board. In-game, there will be a new HUD that gives the player information on the enemy team, like when their [[Super]] is ready, or when they picked up ammo for their power weapons. There will also be a brand new maps and game modes. One of the new game modes, for example, is called [[Countdown]], which is the first attack-defend game mode in the Crucible.
===New Challenging Raids===
Destiny 2 will feature a new [[Raid]].
===New Patrol Modes===
[[Patrol]] activities in Destiny 2 will feature all activities from the Patrol Mode of its predecessor: patrol missions, [[Public Event]]s, materials, and loot chests. However, there will also be new [[Heroic Objective]]s, [[Adventure]]s, [[Treasure Map]]s and [[Lost Sector]]s to explore. To assist in exploring these areas, players will be able to use a map that marks all activities.
===New Travel Destinations===
Destiny 2 will feature four new destinations: [[European Dead Zone]], [[Titan]], [[Io]], and [[Nessus]]. Each will feature their own detailed environments.
===Weapon System===
Instead of the primary, special, and heavy weapons in Destiny, the weapon slots in Destiny 2 will be occupied by kinetic, energy, and power weapons respectively. Kinetic guns will function similarly to primaries; they will be used the most and will help with most standard encounters. Energy weapons will function similarly to special weapons; they will be used to help the player get out of tough situations. Power weapons will function similarly to heavy weapons; they will be used to turn the tide of battle in the player's favor.
===Subclasses===
All classes in Destiny 2 will each get another exclusive subclass. [[Warlock]]s get access to the [[Dawnblade]], which allows them to wield a sword of fire which enables them to send of waves of flames at enemies. [[Titan]]s get access to the [[Sentinel]], which allows them to wield a shield that they can use to block damage and as either a blunt melee weapon or ranged throwing weapon. [[Hunter]]s get access to the [[Arcstrider]], which allows them to wield a spear of electricity that they can use to quickly slash everything on their path.


==Gallery==
==Gallery==