Burning Eye: Difference between revisions

213 bytes removed ,  3 years ago
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Fixed weapon infobox and weapon perk section.
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m (Fixed weapon infobox and weapon perk section.)
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|image=  
|image=  
|manufacturer=  
|manufacturer=  
|style= The Last City
|style= [[Osiris]]
|class= [[Legendary]]
|class= [[Legendary]]
|type= Scout Rifle
|type= [[Scout Rifle]]
|level= 40
|level= 40
|accuracy= High
|impact= 48
|stability= Great
|stability= 42
|handling= Great
|reload= 69
|magazine= 18, reduced to 14 with Smallbore perk.
|magazine= 18, reduced to 14 with Smallbore perk.
|feed=  
|feed= clip
|ammo=  
|magazine= 16
|mode= Semi-Auto
|mode= Semi-Auto
|rate of fire= 37
|damage= Kinetic <br>
|damage= Kinetic <br> Moderate
|range= 94
|range= 76
|service= Yes
|service= Yes
|affiliation= [[Guardians]]
|affiliation= [[Guardians]]
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The Burning Eye is a powerful scout rifle earned through participation in the trials of Osiris.  
The Burning Eye is a powerful scout rifle earned through participation in the trials of Osiris.  


==Perks==
===Barrel Extensions===
===Barrel Extensions===
*'''Smooth Ballistics''': Increased recoil. Boost to range.
*'''Smooth Ballistics''': Increased recoil. Boost to range.
*'''Smart Drift Control''': Predictable and controllable recoil. Penalty to range.  
*'''Smart Drift Control''': Predictable and controllable recoil. Penalty to range.  
*'''Accurized Ballistics ''': More range and impact. Increased recoil.
*'''Accurized Ballistics ''': More range and impact. Increased recoil.
 
===1st column===
===Stat Modifiers===
*'''Smart Drift Control''': Predictable and controllable recoil, penalty to range.
*'''Fitted Stock''': Increases weapon stability.
*'''Accurised Ballistics''': More range and impact, increased recoil.
*'''Explosive Rounds''': Volatile payload explodes onimpact, dealing a portion of the weapon's damage in an area.
*'''Smooth Ballistics''': Increased recoil, boost to range.
===2nd column===
*'''Smallbore''': Increased range and stability. Slower reload, reduced magazine size.
*'''Reinforced Barrel''': Increased range, reduced stability.
===3rd column===
*'''Explosive Rounds''': Volatile payload explodes on impact, dealing a portion of the weapon's damage in an area.
*'''Fitted Stock''': Increases weapon stability
===4th column===
*'''Third Eye''': Radar stays active while aiming down this weapon's sights.
*'''Third Eye''': Radar stays active while aiming down this weapon's sights.
*'''Zen Moment''': Causing damage with this weapon increases this weapon's stability.
*'''Zen Moment''': Causing damage with this weapon increases this weapon's stability.
*'''Smallbore''': Increased range and stability. Slower reload, reduced magazine size.
*'''Reinforced Barrel''': Increased range, reduced stability.
===Summary===
The Burning eye is a very solid [[scout rifle]], with very high base stability causing it to maintain a very steady rate of fire even while being shot at. The weapon's sights are holographic, and they highlight enemies through distractions such as a [[Hunter]]'s Smoke and grenades, among other things. While not the most speedy or powerful [[Scout Rifle]] in the game, the Burning Eye makes up for it in terms of consistency and handling.


==List of appearances==
==List of appearances==
355

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