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==Gameplay== | ==Gameplay== | ||
{{Expand-section}} | {{Expand-section}} | ||
These Wizards will fly around the arena, unleashing barrages of Darkness Blasts onto their enemies and on occasion throw out Pulse Grenades, both of which | These Wizards will fly around the arena, unleashing barrages of Darkness Blasts onto their enemies and on occasion throw out Pulse Grenades, both of which deal [[Arc]] damage. They will also cast Healing Rifts onto the ground, which will regenerate the health of any Hive who stands in it. Their eyes will normally glow white, but when their [[Super]] is fully charged, they will switch to a blue hue and the Wizard will be able to cast it at any time. Upon casting [[Stormtrance]], they swap out their Darkness Blasts for highly damaging, long-range Arc bolts in a similar manner to the Overcharged Ether blasts of [[Scorn]] [[Abomination]]s. At closer ranges, they can instead call down strikes of lightning from above in a line directed toward their enemy. Upon death, their Ghost will appear and must be destroyed with a Finisher or, after ten seconds, the Wizard will respawn at full health and must be defeated again. | ||
==Known Lightbearer Wizards== | ==Known Lightbearer Wizards== | ||
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File:Stormcaller Wizard.jpg|A Lightbearer Wizard casting its super | File:Stormcaller Wizard.jpg|A Lightbearer Wizard casting its super | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*The Lightbearer Wizard is the Hive counterpart to the [[Warlock]]. | |||
==Appearances== | ==Appearances== |
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