Destiny: Difference between revisions

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''Destiny'' includes the following game modes:
''Destiny'' includes the following game modes:


*[[Social]]: Non-combat locations where players can store or acquire new gear, pick up [[bounties]], or meet other Guardians.
*[[Story Mission]]: 1-3 player activities, tie in with the main arc of the campaign.
*[[Story Mission]]: 1-3 player activities, tie in with the main arc of the campaign.
*[[Strike]]: 3 player activities based on fighting through an enemy encampment to reach a boss at the end.
*[[Strike]]: 3 player activities based on fighting through an enemy encampment to reach a boss at the end.
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*[[Public Event]]: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in public spaces in the game world.
*[[Public Event]]: Optional cooperative multiplayer events that are dynamically generated in the game world. Can be found in public spaces in the game world.


Characters are the same across all game modes; players can bring items that they win in PVE content into the Crucible (and vice versa) to gain a competitive advantage.
Characters are the same across all game modes; players can bring items that they win in PVE content into the Crucible (and vice versa) to gain a competitive advantage. Players can save up to 3 characters and can share gear across all three of them. Characters are created by the player and can be one of three different classes: [[Hunter]], [[Titan]], or [[Warlock]]. Each class has its own unique abilities, ranging from melee attacks to grenades to their iconic [[Super Ability]]. Players can also choose race for aesthetic purposes, ranging from [[Human]]s, [[Awoken]], and [[Exo]].
 
Combat focuses mainly on typical FPS mechanics, with players able to carry one Primary Weapon, one Special Weapon, and one Heavy Weapon. In addition, they also have access to their class-specific abilities, which can dramatically change the tide of a fight. Leveling up a class unlocks new abilities and perks; gear can also provide unique perks, so acquiring loot to create the best combination of perks and abilities is desirable.


==Limited editions==
==Limited editions==