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(→Automata: I'll try to add some mechanics to the other shadow units. For now, though, I'll try to do as much as I can for you.) |
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**Scout Shank - Shanks that work with Scout Dregs as camera drones. Capable of a flash attack that temporarily blinds enemies. | **Scout Shank - Shanks that work with Scout Dregs as camera drones. Capable of a flash attack that temporarily blinds enemies. | ||
**Splicer Shank - Shanks that are a part of the Splicer branch of the House of Shadow. Splicer Shanks fire their weaponry a lot faster than their normal counterparts. | **Splicer Shank - Shanks that are a part of the Splicer branch of the House of Shadow. Splicer Shanks fire their weaponry a lot faster than their normal counterparts. | ||
**Apostate Shank - Shanks modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can carry miniature [[Tech Pack]]s on their undercarriage. | |||
***Generator Shank - Agile, durable, defenseless Shanks modified with Black Fleet technologies by the Tenebrous Claw sept of the House of Shadows. While defenseless, they provide an overshield to all nearby allies the same way a [[Tech Pack]] does. | |||
*Heavy Shank - Heavily upgraded Shanks and a recent addition to the Fallen arsenal. Larger than their normal counterparts, they bear thicker armor and two Rotary Cannons. | *Heavy Shank - Heavily upgraded Shanks and a recent addition to the Fallen arsenal. Larger than their normal counterparts, they bear thicker armor and two Rotary Cannons. | ||
**Repeater Heavy Shank - Heavy Shanks that have been heavily upgraded to have two Repeater mini-guns on both sides of the chassis which fire heavier caliber projectiles, capable of quickly rending enemy shielding and armor. | **Repeater Heavy Shank - Heavy Shanks that have been heavily upgraded to have two Repeater mini-guns on both sides of the chassis which fire heavier caliber projectiles, capable of quickly rending enemy shielding and armor. | ||
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**Tracer Heavy Shank - Heavy Shanks that utilizes a powerful version of Wire Rifle which has twice the impact and can overpenetrate targets and surfaces but requires more time to charge up. | **Tracer Heavy Shank - Heavy Shanks that utilizes a powerful version of Wire Rifle which has twice the impact and can overpenetrate targets and surfaces but requires more time to charge up. | ||
**Splicer Heavy Shank - Heavy Shank that is a part of the House of Shadow Splicer branch. They are more powerful than their normal counterpart. | **Splicer Heavy Shank - Heavy Shank that is a part of the House of Shadow Splicer branch. They are more powerful than their normal counterpart. | ||
**Apostate Heavy Shank - Heavy Shanks modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can carry miniature [[Tech Pack]]s on their undercarriage. | |||
*Servitor - Spherical machines that supply the Fallen with ether. They utilize their own directed Void energy weapon and can teleport. | *Servitor - Spherical machines that supply the Fallen with ether. They utilize their own directed Void energy weapon and can teleport. | ||
**Pilot Servitor - Servitors that act as pilots for Ketches and Skiffs. | **Pilot Servitor - Servitors that act as pilots for Ketches and Skiffs. | ||
**Splicer Servitor - Servitors that are a part of the House of Shadow splicer branch. They bring artillery-style suppressive fire to the battlefield using their own directed energy weapons, and are relied on for their ally-healing abilities. | **Splicer Servitor - Servitors that are a part of the House of Shadow splicer branch. They bring artillery-style suppressive fire to the battlefield using their own directed energy weapons, and are relied on for their ally-healing abilities. | ||
**Apostate Servitor - Servitors modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Have an overhauled teleportation ability and fires Resonant Eye Blasts, capable of minor tracking abilities. | |||
*Walker - Spider-like assault tank used to guard key Fallen assets. Armed with a wide variety of weapons, including the main cannon that fires laser-guided explosive rounds at a high velocity. | *Walker - Spider-like assault tank used to guard key Fallen assets. Armed with a wide variety of weapons, including the main cannon that fires laser-guided explosive rounds at a high velocity. | ||
**Flame Walker - Walkers that had its weapons replaced with Solar-based weaponry such as flamethrowers and phosphorus-based missiles and cannons. | **Flame Walker - Walkers that had its weapons replaced with Solar-based weaponry such as flamethrowers and phosphorus-based missiles and cannons. | ||
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**Missile Walker - Walker that have anti-air weaponry to deal with ships such as flak cannons and Surface-to-Air Missiles from their back-mounted turret. | **Missile Walker - Walker that have anti-air weaponry to deal with ships such as flak cannons and Surface-to-Air Missiles from their back-mounted turret. | ||
**Splicer Walker - House of Shadows Walker that has been upgraded with SIVA-tech. They have more firepower and significantly more resilient than their counterparts. | **Splicer Walker - House of Shadows Walker that has been upgraded with SIVA-tech. They have more firepower and significantly more resilient than their counterparts. | ||
**Apostate Walker - Fallen Walkers modified with reverse-engineered Pyramid tech stolen from the Shadow Legion. Can create Generator Shanks as well as normal Shanks. Missile Pod is replaced by a resonance launcher and the minigun is replaced with a [[Cabal Slug Launcher]]. | |||
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