Vault of Glass (raid)/Walkthrough: Difference between revisions

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(Included all Destiny 2 changes for its re-introduction to the game.)
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In the meantime, the Guardians left behind in the Vault will face Atheon and [[Supplicant]]s, special Harpies that explode upon death or within close proximity to a player. While Atheon is summoning Supplicants it will stand still, allowing damage to be done. Players will need to stand on one of the corresponding Sync Plates that opens the portal which releases the trapped players. If the players who get teleported call out "Mars", then those outside would stand on the left plate. If "Venus" is called, they would stand on the right plate. To avoid getting exploded by the Supplicants, players should stand on the pillar in the middle of both plates. This allows the portal to be opened while simultaneously being out of reach of the Supplicants. When all oracles are destroyed a message will show, saying, "''Guardians make their own fate''."
In the meantime, the Guardians left behind in the Vault will face Atheon and [[Supplicant]]s, special Harpies that explode upon death or within close proximity to a player. While Atheon is summoning Supplicants it will stand still, allowing damage to be done. Players will need to stand on one of the corresponding Sync Plates that opens the portal which releases the trapped players. If the players who get teleported call out "Mars", then those outside would stand on the left plate. If "Venus" is called, they would stand on the right plate. To avoid getting exploded by the Supplicants, players should stand on the pillar in the middle of both plates. This allows the portal to be opened while simultaneously being out of reach of the Supplicants. When all oracles are destroyed a message will show, saying, "''Guardians make their own fate''."


Once the oracles are destroyed and players receive "Time's Vengeance", a buff greatly increasing the damage taken by Atheon and speeding up players' cooldowns, they should go to the middle floating block to do their damage. Here, the Relic holder activates the shield ability to protect the other players while they deal damage to Atheon. When the "Time's Vengeance" timer is low, Guardians should jump out the back, towards where they entered the Vault, because if they jump to the left or right, Supplicants will most likely blow them up. When the buff ends, Atheon will again "open the timestream", and players should repeat the process until Atheon is defeated.<ref>''EuroGamer'': '''[http://www.eurogamer.net/articles/2015-01-06-destiny-vault-of-glass-guide?page=6 How to kill Atheon, Time's Conflux]''</ref>
Once the oracles are destroyed and players receive "Time's Vengeance", a buff greatly increasing the damage taken by Atheon and speeding up players' cooldowns, they should go to the middle floating block to do their damage. Here, the Relic holder activates the shield ability to protect the other players while they deal damage to Atheon. When the "Time's Vengeance" timer is low, Guardians should jump out the back, towards where they entered the Vault, because if they jump to the left or right, [[Supplicant]]s will most likely blow them up. When the buff ends, Atheon will again "open the timestream", and players should repeat the process until [[Atheon, Time's Conflux]] is defeated.
 
Like the [[Templar]], it will also become enraged after eight minutes if Guardians take too long to defeat him, a warning appearing after seven minutes will appear to indicate this.
 
Once Atheon is defeated the Raid party will not return to orbit after a set limit of twenty seconds but rather five minutes. This is because of time being broken inside the Vault with Time's Conflux's defeat. Guardians could explore the Glass Throne or return to orbit.
 
For the challenge mode of this encounter (weekly 390 only), each player must destroy only one oracle per teleport phase. That means the people outside also have to go in the correct side and destroy an oracle, rather than just waiting. But, not everyone can be in the portal at once, or everyone will be killed and return to the last checkpoint. So basically, Atheon teleports people, two people kill oracles while the correct portal is called out and opened, the two who have already destroyed two leave, the three outside go in, and then the four other oracles get destroyed accordingly. Ideally, upon leaving the portal, you'd go to middle and wait for the damage phase, not stand on the plate. If you sit on the plate you will slowly be blinded, and by the time damage comes around, chances are,  you won't know where you are or where to go. Interestingly, the portal will stay open, even if no one is on the plate. So, you may as well go to middle as soon as possible and wait for the relic bearer to eventually come and cleanse you. If Atheon is not killed in one damage phase, rinse and repeat the previous steps until it is killed. Upon completion of the challenge, players receive an Age of Triumph ornament and an Exotic version of one of the raid's primary weapons.




**[[Destiny 2]]: This encounter is nearly unchanged from the [[Destiny]] 1 version, with only two exceptions:
**[[Destiny 2]]: This encounter is nearly unchanged from the [[Destiny]] 1 version, with only two exceptions:
1) There are six oracle locations, and their locations change each time they appear. Oracles must be killed in the order they appear to the players that were not teleported, or the team will wipe.
1) There are six oracle locations, and their locations change each time they appear. Oracles must be killed in the order they appear to the players that were not teleported, or the team will wipe.
2) During damage phase, [[Atheon, Time's Conflux]] will randomly select one person and apply an "Imminent Detonation" debuff. That person must stop doing damage and move away from other players, otherwise they risk trapping the entire group and wiping them. whoever recieves this debuff should move either to the back or front of the group, far away from anyone else. Players should be quick to break the containment field surrounding the unlucky person, or risk killing them.
2) During damage phase, [[Atheon, Time's Conflux]] will randomly select one person and apply an "Imminent Detonation" debuff. That person must stop doing damage and move away from other players, otherwise they risk trapping the entire group and wiping them. Whoever receives this debuff should move either to the back or front of the group, far away from anyone else. Players should be quick to break the containment field surrounding the unlucky person, or risk killing them.


==Rewards==
==Rewards==
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