Vault of Glass (raid): Difference between revisions

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[[File:Vault of Glass.jpg|thumb|Entrance to the Vault]]
{{References}}
The '''Vault of Glass''' is a [[Raid]] located on [[Venus]]. It was made available in ''[[Destiny]]'' on September 16, 2014, and is the only Raid included with the game.
{{Level infobox
|nameBG=#b5a642
|BG=#b5a642
|sectionBG=#b5a642
|lineBG=#b5a642
|prev=
|next= [[Crota's End]]
|game= ''[[Destiny]]''<br> ''[[Destiny 2]]''
|name= Vault of Glass
|image=[[File:Destiny-VaultOfGlass-Screen.jpg|400px]]
|player= 1-6
|light= • 130 (''[[Destiny]]'')<br>• 1300 (''[[Destiny 2]]'')
|place= [[Ishtar Sink]], [[Venus]]
|objective= Stop the [[Vex]] from spreading through all of time through destroying the [[Atheon, Time's Conflux|source]] of their operation.
}}
{{about|the raid|the location|Vault of Glass (location)}}
{{Article quote|Beneath [[Venus]], [[Vex|evil]] stirs.}}
'''Vault of Glass''' is a [[Raid]] located on [[Venus]], located in the [[Vex]] [[Vault of Glass (location)|structure of the same name]]. It was made available in ''[[Destiny]]'' on September 16, 2014, and is one of the four Raids in the game. A reprised version of the Raid was released in ''[[Destiny 2]]'' on May 22, 2021.<ref name="d2vogrelease">[https://www.bungie.net/en/News/Article/50287 '''Bungie.net''': ''This Week At Bungie – 4/29/2021'' (''"Vault of Glass will go live on May 22 at 10 AM PDT"'')]</ref>
 
Stored away, deep in the Vault of Glass on Venus is [[Atheon, Time's Conflux]]. No one knows what this Vex is. [[Guardian]]s must access the Vault, navigate the fractures in space and time, and terminate Atheon before it can become an unstoppable threat.


==Gameplay==
==Gameplay==
The Vault is said to be "the most challenging experience that <nowiki>[</nowiki>[[Bungie]]<nowiki>]</nowiki> has ever created," and that players who complete it would "earn Destiny's ultimate rewards."<ref> [https://www.youtube.com/watch?v=hRRKtkuOeig '''Youtube''': ''Destiny - E3 Gameplay Experience Trailer - E3 2014''] </ref> It is a [[raid]] that will take "hours upon hours to complete."<ref>[https://www.youtube.com/watch?v=SQKp0VcA1Vw '''Youtube''': ''Destiny - Angry Joe Interview E3 2014'']</ref>
The Vault is said to be "the most challenging experience that <nowiki>[</nowiki>[[Bungie]]<nowiki>]</nowiki> has ever created," and that players who complete it would "earn Destiny's ultimate rewards."<ref> [https://www.youtube.com/watch?v=hRRKtkuOeig '''Youtube''': ''Destiny - E3 Gameplay Experience Trailer - E3 2014''] </ref> It is a [[raid]] that will take "hours upon hours to complete."<ref>[https://www.youtube.com/watch?v=SQKp0VcA1Vw '''Youtube''': ''Destiny - Angry Joe Interview E3 2014'']</ref>


According to [[Eric Osborne]], the entrance alone is a challenge in itself, taking his team "45 minutes to crack."<ref name = "NewGameplay">[http://www.neogaf.com/forum/showthread.php?p=110102917&highlight=45+minutes#post110102917 '''NeoGAF''': ''New Destiny Gameplay'']</ref>
According to [[Eric Osborne]], the entrance alone is a challenge in itself, taking his team "forty-five minutes to crack."<ref name = "NewGameplay">[http://www.neogaf.com/forum/showthread.php?p=110102917&highlight=45+minutes#post110102917 '''NeoGAF''': ''New Destiny Gameplay'']</ref> A well-coordinated team however can open the entrance more quickly.
 
The Vault of Glass includes a number of challenging puzzles, unique enemies, and boss fights, as well as various traps to instantly kill the entire party if performed incorrectly. Time travel to the past and future also plays an important part in the Vault.


===Unique Enemies===
==Unique enemies==
===Destiny===
*[[Fanatic]]
*[[Fanatic]]
*[[Supplicant]]
*[[Supplicant]]
*[[Praetorian]]
*[[Praetorian]]
*[[Oracle]]
*[[Oracle]]
*[[Gatekeeper]]s
===Destiny 2===
*[[Sacrificial Wyvern]]


===Bosses===
==Bosses==
*[[Atheon, Time's Conflux]] (Final Boss)
*[[The Templar]]
*[[The Templar]]
*[[The Gorgons]]
*[[The Gorgons]]
*[[Atheon, Time's Conflux]] {{C|Final Boss}}


==Guide==
==Messages==
The Vault of Glass can be broken up into multiple stages, each with a different puzzle and/or boss encounter. There are no objective markers or instructions on how to complete the Vault within the game. Note that the raid may be entered by as little as one player, but six is recommended if not necessary to complete. The minimum recommended level that players should be is 26 on Normal difficulty, and weapons that do [[void]] damage are recommended, as they will come in handy for dropping [[Minotaur]] shields.
*''The Spire is forming''
 
*''The Vex are taking control of a sync plate''
===Stage 1: Waking Ruins===
*''The Spire have activated''
Players spawn in an open area outside the Vault's entrance littered with [[Vex]] ruins. The goal is open the gate by assembling a Spire, which acts as a key. The Spire is built by having all three Control Plates in the area continuously active for a period of time. Control Plates are initially activated by clearing them of enemies and standing on them. Once activated, waves of Vex enemies will spawn at points near the Control Plates and attempt to deactivate them. Players must destroy the Vex before they can reach a Control Plate, or the Spire's construction will reverse.
*''The Templar prepares for Ritual of Negation''
 
* '' The Templar summons its legions''
As a puzzle, this stage is fairly simple. The most significant threat to the Control Plates are powerful [[Minotaur]] variants called [[Praetorian]]s. Once a Praetorian spawns, it will rapidly advance toward the nearest Control Plate. Players should focus on destroying Praetorians above all else so that the Spire is not interrupted. When the Spire is complete, it will link with the gate and open it, allowing the party to proceed.
* '' The Templar summons the Oracles''
 
* '' The Oracles recognize their refrain ''
===Stage 2: The Trial of Kabr / Templar's Well===
* '' The Oracles prepare to sing their refrain ''
 
* '' MARKED BY AN ORACLE ''
Follow the passageway down into the first major room, and jump down. This is the area of the first boss, but the boss will not be open to attack yet. Firstly, the players must eliminate all the lesser enemies. Be warned, there are also a unique vex type called [[Fanatic]]s in this room. They are headless [[Goblin]]s that glow green; if the player touches them, or steps into the green pool they leave behind, the player gets the mark of negation, and has a few seconds before they are killed. Players who are debuffed need to enter the pool of light in the middle of the map to cleanse themselves; be warned that this takes a small amount of damage. The pool will sometimes disappear, as well.
* '' You are lost to the dark corners of time ''
* '' You and the Relic have been lost to time ''
* '' The Templar is attempting to teleport ''
* '' The Templar calls for its Minotaurs. ''
* '' The Relic has been dropped ''
* '' A Gorgon has found its prey ''
* '' A Vex Timegate is active ''
* '' A Gatekeeper appears… ''
* '' The Vex have captured a sync plate ''
* '' A Vex has sacrificed itself to the conflux ''
* '' A new conflux has appeared before the Glass Throne ''
* '' The timestreams stabilize ''
* '' Atheon opens the Timestreams ''
* '' Atheon sends forth the Supplicants ''
* '' Atheon calls upon the Oracles ''
* '' Your Time has run out… ''
* '' You succumbed to the Oracles ''
* '' Guardians make their own fate''


After a few waves, the players are prompted to defend the two vex Conflux on the left and right sides of the room from Vex attempting to sacrifice themselves into the conflux. Each conflux will allow three sacrifices before the mission fails. Vex will appear in three places; the middle, and a cave area near the two confluxes.
==Rewards==
===''Destiny 1''===
====Weapons====
*[[Atheon's Epilogue]] - [[Legendary]] [[Auto Rifle]]
*[[Vision of Confluence]] - Legendary [[Scout Rifle]]
*[[Praedyth's Timepiece]] - Legendary [[Pulse Rifle]]
*[[Fatebringer]] - Legendary [[Hand Cannon]]
*[[Found Verdict]] - Legendary [[Shotgun]]
*[[Praetorian Foil]] - Legendary [[Fusion Rifle]]
*[[Praedyth's Revenge]] - Legendary [[Sniper Rifle]]
*[[Hezen Vengeance]] - Legendary [[Rocket Launcher]]
*[[Corrective Measure]] - Legendary [[Machine Gun]]
*'''[[Vex Mythoclast]]''' - [[Exotic]] Fusion Rifle


Once the two confluxes have been successfully defended, players will be prompted to kill a Vex enemy called the [[Oracle]]. Oracles will spawn in one of six places, three on each side, and every time an Oracle spawns, it makes a distinct musical sound. Players need to kill all the oracles that spawn as quickly as possible, or else all players will be marked for negation. There will also be [[Hobgoblin]]s appearing on the edges of the room, so be careful of stray sniper shots.
====Adept weapons====
*[[Atheon's Epilogue (Adept)]] - Exotic Auto Rifle
*[[Vision of Confluence (Adept)]] - Exotic Scout Rifle
*[[Praedyth's Timepiece (Adept)]] - Exotic Pulse Rifle
*[[Fatebringer (Adept)]] - Exotic Hand Cannon


===Stage 3: The Templar===
====Armor====
After defeating the Oracles, the players will reach a checkpoint and have a break to reorganize before the boss fight. The pool of light will disappear, and in its place will be a relic, a wieldable shield. Once one of the players picks up the relic, the Templar will appear. The relic has a melee attack, a [[super]] (THE SUPER IS THE ONLY WAY TO TAKE DOWN THE TEMPLARS SHIELD) attack, and a cleansing attack bound to the grenade button. If anyone drops the relic, someone else needs to pick it up in a few seconds or else the mission will fail. The Templar has a full shield surrounding it that cannot be damaged with any weapon except for the relic's super, which can be charged fairly quickly by attacking the [[harpy|harpies]] in the room.
*[[Kabr's Armor]] - Legendary [[Titan (class)|Titan]] Armor
*[[Prime Zealot]] - Legendary [[Hunter]] Armor
*[[Armor of the Hezen Lords]] - Legendary [[Warlock]] Armor


Once the Templar's shield is down, it will summon a red bubble around every player. Players should avoid firing rockets at the bubble, as it will explode inside and kill them. Instead they should attack it with their primary weapons or a solarpowered machinegun. After a few seconds, the Templar will attempt to teleport to another part of the room and get its shield back. To prevent the Templar from teleporting, one player stands in the red circle that appears in the map. Teleporting will also make more oracles appear in the room; if the players do not dispatch the oracles, the only way to cleanse them is with the relic's grenade ability. (Note: The relic's cleanse as a cooldown, so use sparingly and time it right.) Its better to let the other players handle the oracles, as the player with the relic will have a hard time dispatching them. Instead, that person should focus on the weaker enemies to build up their super.
====Other====
*[[Continuum Pin]] - Legendary Titan [[Artifact]]
*[[Oraclery]] - Legendary Hunter Artifact
*[[Chronofuse]] - Legendary Warlock Artifact
*[[Templar Shell]] - Legendary [[Ghost shell]]
*[[XV0 "Timebreaker"]] - Legendary [[Sparrow]]
*[["Glass Minuet"]] - Legendary [[Jumpship]]
*[["Aspect of Glass"]] - Legendary Jumpship
*Timeglass - Legendary [[Shader]]
*Chatterwhite - Legendary Shader
*Collapse of Space - Legendary [[Emblem]]
*Glass and Time - Legendary Emblem
*[[Knuckles of Eao]] - Consumable


If the players do not kill the Templar within a certain period of time, it will become enraged, and summon a large number of enemies and oracles. By this point, the encounter will become too difficult as the oracles will keep reappearing and marking everyone for negation. It is best to finish off the Templar before it can become enraged..
===''Destiny 2''===
====Weapons====
*Vision of Confluence - Legendary Scout Rifle
*Fatebringer - Legendary Hand Cannon
*Found Verdict - Legendary Shotgun
*Praedyth's Revenge - Legendary Sniper Rifle
*Hezen Vengeance - Legendary Rocket Launcher
*Corrective Measure - Legendary Machine Gun
*'''Vex Mythoclast''' - Exotic Fusion Rifle


====Timelost weapons====
*[[Vision of Confluence (Timelost)]] - Legendary Scout Rifle
*[[Fatebringer (Timelost)]] - Legendary Hand Cannon
*[[Found Verdict (Timelost)]] - Legendary Shotgun
*[[Praedyth's Revenge (Timelost)]] - Legendary Sniper Rifle
*[[Hezen Vengeance (Timelost)]] - Legendary Rocket Launcher
*[[Corrective Measure (Timelost)]] - Legendary Machine Gun


For hard mode there is a fifth chest that can only be accessed through this method: after defeating the templar head to the back area to the left of the entrance door. There is a small hold in the wall in the corner that you need to jump into. there is a chest with spiritbloom in that room. SKIP this chest and head to the back of the room. Follow the jumps and downward caves until you reach a deep drop chute and then a second deep shute, at the bottom of the second chute there is a short ceilinged room. tot he left is the exit for the chamber. to the right at the far back opposite of the exit is a small hole that leads to a chamber with the fifth and final chest of the vault of glass (hard mode only)
====Armor====
*Kabr's Armor - Legendary Titan Armor
*Prime Zealot - Legendary Hunter Armor
*Armor of the Hezen Lords - Legendary Warlock Armor


===Stage 4: The Gorgons' Labyrinth===
====Other====
The players will enter a room with a very large drop to the bottom. Jump down, then double jump before hitting the bottom to negate fall damage.
*[[Vaultstrider]] - Exotic Jumpship
*Bitterpearl - Legendary Shader
*Continuum Alloy - Legendary Shader
*Corrective // Protective - Legendary Shader
*Omnichronia - Legendary Shader
*Exotemporal - Legendary Emblem
*Infinite Reflections - Legendary Emblem


This next part will require high coordination and quick reactions. The maze ahead is filled with white harpies called [[Gorgon]]s. Gorgons will kill the entire party in a matter of seconds if they spot them, so the party needs to exit the labyrinth without being seen. If for whatever reason it's not possible to avoid or hide from a Gorgon, the next best thing is to turn away and avoid its gaze.
==Gallery==
<gallery>
File:Glass-Throne.jpg|The Glass Throne.
File:Destiny-VaultOfGlass-Screen.jpg|The Door to the Vault opens.
File:Destiny-VOG-Raid-Entrance-Screen-01.jpg|The Door as seen from a distance.
File:Destiny-VOG-Raid-Entrance-Screen-02.jpg|The Door opening from a different angle.
File:Destiny-VOG-Raid-Spire-Screen.jpg|The Spire to unlock the Vault.
File:Trial of Kabr.jpg|Trial of Kabr
File:VoG dark.jpg
</gallery>


To complete this puzzle the party must move left from the large rock near where you fall down the chasm, once you find the large hall to the left enter and climb to the top of the other large rock in the middle of the room and wait until the two gorgons are clear to the right.
==Trivia==
once they have moved out of range jump down to where they were and keep moving untill you find a small alcove on the right. Once there just hug the right wall untill you find a hole in the wall.
*In the final boss room, players face several different programmings of Vex. As you exit the door leading into the room, they are as follows: left: [[Sol Primeval]], center: [[Aphix Invasive]], right: [[Sol Imminent]]. Respectively, these Vex signify past, present and future. This is similar to the last fight in the Black Garden, where you must fight [[Sol Progeny|three minotaurs]] who symbolize [[Primeval Mind|past]], [[Eschaton Mind|present]] and [[Imminent Mind|future]].


Another point of note is that if you head right from the large rock in the chasm and move through the tunnels without being seen there is a mainly white room that contains a chest with high quality materials.
*At multiple points throughout the Vault, it is possible to observe specks of light darting in and out of view. Upon closer examination, these appear like tiny projections of [[Ghost|Ghosts]].


Also noted that in the beginning of the labyrinth, where the river along the bottom goes back in to the cliff. there is a small cliff hole that you can jump into. Enter this hole and follow the cavern to find another chest.
*[[Cayde-6]] was interested in the [[Vault of Glass (location)|Vault of Glass]] at one point.


===Stage 5: Jumping Puzzle===
*From the [https://www.ishtar-collective.net/entries/epistemic#book-aspect Epistemic] lore entry, Praedyth mentions that he has seen various figures standing in front of the shard of the Traveler in [[European Dead Zone]] and that they are all different from each other but bare the same light. This is likely another example of the Destiny Universe playing at the 4th Wall Awareness theme with each individual player as [[The Guardian]] going through the same [[Story]] of Destiny, across multiple [[Timeline]]s.
After exiting the Gorgons' Labyrinth, the next room is a large, bottomless chamber with a platform nearby. Standing on the platform will summon a new platform, but will also make the current platform disappear in a few seconds. The party needs to jump from platform to platform until they reach the narrow ledge on the other side, then follow it until they reach a doorway to the right.


===Stage 6: Awaken the Glass Throne===
*Vault of Glass is the first raid to be reprised and revamped for the sequel, [[Destiny 2]], during the events of Season 14.
For this stage, you will need to open both of the portals in the final room after the jumping puzzle. You must open each portal once at a time, Once a portal is open two players need to enter the portal, kill the gatelord, and retrieve the relic then return through the portal. This must be done on both portals on either side of the room. While this is happening two people will need to defend the plate next to the portal to keep the portal open, and two players will need to head to the centre of the room and defend the conflux that appears once the relic from the first portal is retrieved (lots of minotaurs). Once both relics are retrieved and the conflux is completely build, you will kill the remaining enemies and complete this stage


===Stage 7: Atheon, Time's Conflux===
*Kabr, [[Pahanin]] and Praedyth were members of the first fireteam to enter the vault. However, they could not defeat the Templar and it's oracles.
For this section the final boss will appear; Atheon, Time's Conflux. Periodically he will teleport Guardians to a random planet, either Venus or Mars, where they must pick up a Relic and destroy eight Oracles. In the meantime the Guardians left behind in the Vault will face Atheon and Supplicants, special Harpies that explode upon death or getting too close. Once the Guardians that went through the portals destroy every Oracle and exit the portal, Atheon will be extremely vulnerable to damage. Repeat this process until he dies. Like the Templar, he will also become enraged if the Guardians take too long to kill him. Or you could just push him off of the edge.


==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[House of Wolves (expansion)|House of Wolves]]''
**''[[The Taken King]]''
**''[[Age of Triumph]]''
*''[[Destiny 2]]'' {{Mo}}
**''[[Curse of Osiris]]'' {{Mo}}
**''[[Season of the Splicer]]'' {{Nc}}


==References==
==References==
<references/>
<references/>


[[Category:Places]]
{{Vex}}
 
[[Category:Locations]]
[[Category:Raids]]
[[Category:Raids]]
[[Category:Venus]]
[[Category:Venus]]
[[Category:Vex]]