Val Ma'rag: Difference between revisions

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Ma'rag is encountered as the final boss of [[Battleground: Foothold]]. He will initially be inside an unbreachable [[Portable Cabal Shield]], fighting Hive forces near the crashed [[Seeder Ship]] at the [[Skywatch]]. Before challeging the Val, it is recommended to destroy the [[Scorpius]] turrets deployed around the area. After the challenge is launched, the shield will drop, the Scorpius will activate, and further Cabal reinforcements will arrive via [[Harvester]]. As Ma'rag takes damage, more Cabal will arrive, until he has lost a third of his health.
Ma'rag is encountered as the final boss of [[Battleground: Foothold]]. He will initially be inside an unbreachable [[Portable Cabal Shield]], fighting Hive forces near the crashed [[Seeder Ship]] at the [[Skywatch]]. Before challeging the Val, it is recommended to destroy the [[Scorpius]] turrets deployed around the area. After the challenge is launched, the shield will drop, the Scorpius will activate, and further Cabal reinforcements will arrive via [[Harvester]]. As Ma'rag takes damage, more Cabal will arrive, until he has lost a third of his health.


At this point, he will move further up the hill and summon a [[Shieldbearer Incendior|Shieldbearer]] [[Shieldbearer Incendior|Champion]] to maintain his Immunity Shield. Once the Shielbearer is slain, Ma'rag will be vulnerable again, and the Hive will also send reinforcements from their territory, potentially pincering players between the two fronts. This will repeat once more when Ma'rag reaches a third of his health, and will move towards the final location. At this point, defeating the Shieldbearer will leave Ma'rag vulnerable, and his death will cause all Cabal to retreat and the activity to complete.
At this point, he will move further up the hill and summon a [[Shieldbearer Centurion|Shieldbearer]] [[Shieldbearer Incendior|Champion]] to maintain his Immunity Shield. Once the Shieldbearer is slain, Ma'rag will be vulnerable again, and the Hive will also send reinforcements from their territory, potentially pincering players between the two fronts. This will repeat once more when Ma'rag reaches a third of his health, and will move towards the final location. At this point, defeating the Shieldbearer will leave Ma'rag vulnerable, and his death will cause all Cabal to retreat and the activity to complete.


==List of appearances==
==List of appearances==