Splicer Walker: Difference between revisions

m
no edit summary
(~)
mNo edit summary
Line 12: Line 12:
|height=  
|height=  
|mass=  
|mass=  
|weapon= Main Cannon <br> Missile Launcher <br> Machine Gun <br> [[Shock Grenade]]s <br> SIVA Clusters
|weapon= Main Cannon <br> Missile Launcher <br> Machine Gun <br> [[Shock Grenade]]s
|ability= Deploy [[Shank]]s <br> SIVA Shockwave <br> Summon Splicers <br> High Durability
|ability= Deploy [[Shank]]s <br> [[Arc]] Shockwave <br> Summon Splicers <br> High Durability <br> Splicer Seeker
}}
}}
'''Splicer Walkers''' are a [[SIVA]]-infused variant of the [[Fallen Walker]] manufactured by the [[Devil Splicers]].
'''Splicer Walkers''' are a [[SIVA]]-infused variant of the [[Fallen Walker]] manufactured by the [[Devil Splicers]].


==Gameplay==
==Gameplay==
Splicer Walkers are more dangerous than their regular counterparts. They retain all of their previous weapons, but they have higher muzzle velocity and deal [[Solar]] damage. The main cannon now has a different firing mode: a homing barrage of missiles. These will cause serious or even fatal damage if not avoided. In addition, it will drop additional SIVA clusters when faced up close. The same strategy still applies, but because of the homing barrage, more mobility and awareness is required to defeat this powerful enemy.
Splicer Walkers are more dangerous than their regular counterparts. They retain all of their previous weapons, but they have higher muzzle velocity and deal [[Solar]] damage. The main cannon now has a different firing mode: a homing barrage of missiles. These will cause serious, or even fatal damage if not avoided. In addition, it will release Splicer Seekers at will, much like the way [[Splicer Dreg]]s, [[Splicer Vandal]]s, and [[Splicer Captain]]s do when they are killed with a critical hit. The strategy of the regular [[Fallen Walker]] still applies here, but because of the homing barrage, more mobility and awareness is required to defeat this powerful enemy.


==Variants==
==Variants==