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==Gameplay== | ==Gameplay== | ||
Compared to a standard fusion rifle, the Sleeper Simulant has much more range and accuracy. Instead of firing seven individual rounds per burst, it only fires one. It has the pinpoint accuracy of a sniper rifle (though it uses a low-zoom sight), which is something most heavy weapons lack, and is capable of precision damage. It's ricochet feature is best used in confined spaces, where the beam can bounce in a close enough space to hit multiple targets reliably. Each beam can inflict enough damage to kill major enemies, as well as [[Guardian]]s with damage-reducing [[super]]s active, such as [[Hammer of Sol]]. | Compared to a standard fusion rifle, the Sleeper Simulant has much more range and accuracy. Instead of firing seven individual rounds per burst, it only fires one. It has the pinpoint accuracy of a sniper rifle (though it uses a low-zoom sight), which is something most heavy weapons lack, and is capable of precision damage. It's ricochet feature is best used in confined spaces, where the beam can bounce in a close enough space to hit multiple targets reliably. Each beam can inflict enough damage to kill major enemies, as well as [[Guardian]]s with damage-reducing [[super]]s active, such as [[Hammer of Sol]]. It can even penetrate closed [[Shrieker]]s. | ||
==Upgrade Tree== | ==Upgrade Tree== |