Sepiks Prime: Difference between revisions

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|title1= Prime
|title1= Prime
|content1=
|content1=
    {{Boss infobox
{{Boss infobox
|name= Sepiks Prime
|name= Sepiks Prime
|image= [[File:SepiksPrimeServitorGrimoireCard.jpg|300px]]
|image= [[File:SepiksInfo1.jpg|300px]]
|species= [[Fallen]]
|species= [[Fallen]]
|faction= [[House of Devils]]
|faction= [[House of Devils]]
|rank= [[Prime Servitor]]
|rank= [[Prime Servitor]]
|class= [[Servitor]]
|class= [[Servitor]]
|mission= [[The Devils' Lair (strike)|The Devils' Lair]]
|mission= [[The Devils' Lair (strike)|The Devils' Lair]]
|gender=  
|weapon= {{icon|Void}} Servitor Eye
|height= 20'1"
|ability= Initial Immunity <br> {{icon|Kinetic}} Servitor Melee <br> Midair Levitation <br> Teleportation <br> High Durability <br> Summon Fallen
|mass=
}}
|weapon= Servitor Eye
|ability= Initial Immunity <br> Servitor Melee <br> Midair Levitation <br> Teleportation <br> High Durability <br> Summon Fallen
    }}
|title2= Perfected
|title2= Perfected
|content2=
|content2=
    {{Boss infobox
{{Boss infobox
|name= Sepiks Perfected
|name= Sepiks Perfected
|image= [[File:Grimoire Sepiks Perfected.jpg|300px]]
|image= [[File:SepiksInfo2.jpg|300px]]
|species= [[Fallen]]
|species= [[Fallen]]
|faction= [[Devil Splicers]]
|faction= [[Devil Splicers]]
|rank= [[Prime Servitor]]
|rank= [[Prime Servitor]]
|class= [[Splicer Servitor]]
|class= [[Splicer Servitor]]
|mission= [[King of the Mountain]] <br> [[The Devils' Lair (strike)|Sepiks Perfected]]
|mission= [[King of the Mountain]] <br> [[The Devils' Lair (strike)|Sepiks Perfected]]
|gender=  
|weapon= {{icon|Solar}} [[SIVA]] Servitor Eye
|height= 20'6"
|ability= Initial Immunity <br> {{icon|Kinetic}} Servitor Melee <br> High Durability <br> SIVA Teleport <br> Midair Levitation <br> Elemental Shields <br> Summon [[SIVA Node]]s <br> Guard SIVA Nodes <br> Summon Splicers <br> Summon [[Splicer Skiff|Skiffs]]  
|mass=
}}
|weapon= [[SIVA]] Servitor Eye
|title3= D2 (Non-canon)
|ability= Initial Immunity <br> Servitor Melee <br> High Durability <br> SIVA Teleport <br> Midair Levitation <br> Elemental Shields <br> Summon [[SIVA Node]]s <br> Guard SIVA Nodes <br> Summon Splicers <br> Summon [[Splicer Skiff|Skiffs]]  
|content3=
{{Boss infobox
|name= Sepiks Prime
|image= [[File:SepiksD2.jpg|300px]]
|species= [[Fallen]]
|faction= [[House of Devils]]
|rank= [[Prime Servitor]]
|class= [[Servitor]]
|mission= [[The Devils' Lair (Destiny 2)|The Devils' Lair]]
|weapon= {{icon|Void}} Servitor Eye
|ability= Initial Immunity <br> Immunity Shield <br> {{icon|Kinetic}} Servitor Melee <br> Midair Levitation <br> Teleportation <br> High Durability <br> Summon Fallen <br> Summon [[Servitor]]s
     }}
     }}
}}
}}
{{Quote|I never believed a machine could know hatred.|Grimoire description}}
{{Quote|I never believed a machine could know hatred.|Grimoire description}}


'''Sepiks Prime''' is the [[Prime Servitor]] for the [[House of Devils]] and served by [[Riksis, Devil Archon]].<ref>[https://www.youtube.com/watch?v=lwK9qbLFlGQ '''YouTube''' - ''TTL Plays! Destiny Alpha: The Devil's Lair'']</ref>
'''Sepiks Prime''' was the [[Prime Servitor]] within the [[House of Devils]], served by [[Riksis, Devil Archon]].<ref>[https://www.youtube.com/watch?v=lwK9qbLFlGQ '''YouTube''' - ''TTL Plays! Destiny Alpha: The Devil's Lair'']</ref>


It is worshipped by the Devils as their "Machine God" and most notably appears in the [[Devils' Lair]] [[Strike]] in [[Old Russia]].<ref name="Lair">[https://www.bungie.net/7_The-Devils-Lair/en/News/News?aid=11496 '''Bungie.net''': ''The Devils' Lair'']</ref>
It is worshipped by the Devils as their "Machine God" and most notably appears in the [[Devils' Lair]] [[Strike]] in [[Old Russia]].<ref name="Lair">[https://www.bungie.net/7_The-Devils-Lair/en/News/News?aid=11496 '''Bungie.net''': ''The Devils' Lair'']</ref>
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==Biography==
==Biography==
===Early History===
===Early history===
{{quote|Sepiks Prime cast a great shadow over our City. With its destruction, the Fallen Devils will grow weaker.|[[Commander Zavala]]}}
{{quote|Sepiks Prime cast a great shadow over our City. With its destruction, the Fallen Devils will grow weaker.|[[Commander Zavala]]}}


Following the death of the [[Solkis, Devil Kell]], the [[House of Devils]] established a stronghold within the Cosmodrome of Russia. Absent of their Kell and political leader, the Devils Prime Servitor, Sepiks, gained prominence within the House and ruled the Devils alongside [[Riksis, Devil Archon]], who served it as a caretaker and arbiter of its will.<ref name="Riksis">'''Bungie (2014/9/9)''', ''[[Destiny]]: Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen Leadership#Riksis, Devil Archon|Riksis, Devil Archon]]''</ref> The lack of political leadership allowed [[Craask, Kell of Kings]] to exert his influence among the techno-worshiping leadership of the Devils and rule them from the shadows.<ref>'''Bungie (2015/5/19)''', ''[[Destiny]]: Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Paskin.2C_King_Baron|Paskin, King Baron]]''</ref>
Following the death of [[Solkis, Kell of Devils]], the [[House of Devils]] established a stronghold within the Cosmodrome of Russia. Absent of their Kell and political leader, the Devils' Prime Servitor, Sepiks, gained prominence within the House and ruled the Devils alongside [[Riksis, Devil Archon]]; who served it as a caretaker and arbiter of its will.<ref name="Riksis">'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen Leadership#Riksis, Devil Archon|Riksis, Devil Archon]]''</ref> The lack of political leadership also allowed [[Craask, Kell of Kings]] to exert his influence among the techno-worshiping leadership of the Devils and rule them from the shadows.<ref>'''Bungie (2015/5/19)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Paskin.2C_King_Baron|Paskin, King Baron]]''</ref>


At some point, Sepiks authority was challenged when the [[Devil Splicers]], a group of scientists, splintered away from their House as they sought freedom from subsistence on [[Ether]] and evolution by augmenting themselves with technology.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen#Devil_Splicers|Devil Splicers]]''</ref> Among them was the former disgraced [[Archon Priest]], [[Aksis]] who led the Splicers.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Aksis,_Archon_Prime|Aksis, Archon Prime]]''</ref>
At some point, Sepiks's authority was challenged when a group of revered scientists, the [[Devil Splicers]], splintered away from their House as they sought freedom from subsistence on [[Ether]] and evolution by augmenting themselves with technology.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen#Devil_Splicers|Devil Splicers]]''</ref> Among them was the former disgraced [[Archon Priest]], [[Aksis]] who led the Splicers.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Aksis,_Archon_Prime|Aksis, Archon Prime]]''</ref>


The majority of the Devils took residence near a colony ship, named [[Devil's Spire]], and established [[The Devils' Lair]] as a mecca for the zealous worshipers to offer tribute to their machine god in the form of skulls from dead [[Guardians]].<ref name="Riksis"/> Like many other [[Servitor]]s, Sepiks Prime was born in the image of the [[Traveler]] and the Devils went to great lengths to protect their main source of life sustaining [[Ether]].<ref name="Grimoire">'''Bungie (2014/9/9)''', ''[[Destiny]]: Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen Leadership#Sepiks Prime|Sepiks Prime]]''</ref><ref>'''Gameinformer (2018/7/5)''', [https://www.gameinformer.com/2018/07/05/these-are-the-eight-barons-who-helped-kill-cayde-6-in-destiny-2-forsaken The Eight Barons who killed Cayde-6]</ref> The Prime Servitor also spawned its own line of Sepiks High Servitors, most notably [[Sepiks-23]].
The majority of the Devils took residence near an old colony ship, named the [[Devil's Spire]], and established [[The Devils' Lair]] as a mecca for the zealous worshippers to offer tribute to their machine god in the form of skulls from dead [[Guardian]]s.<ref name="Riksis"/><ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-devils-bones Ceremonial Ritual]''</ref> Like many other [[Servitor]]s, Sepiks Prime was born in the image of the [[Traveler]] and the Devils went to great lengths to protect their main source of life sustaining [[Ether]].<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen Leadership#Sepiks Prime|Sepiks Prime]]''</ref><ref>'''Gameinformer (2018/7/5)''', [https://www.gameinformer.com/2018/07/05/these-are-the-eight-barons-who-helped-kill-cayde-6-in-destiny-2-forsaken The Eight Barons who killed Cayde-6]</ref> The Prime Servitor also spawned its own line of Sepiks High Servitors, most notably [[Sepiks-23]].


===Attack on Devils===
===Attack on Devils===
[[File:Destiny-E3-2014-5-SepiksPrime.jpg|thumb|300px|Sepiks Prime]]
{{quote|Beneath the ruins of the Cosmodrome... we've located the House of Devils' Lair and the High Servitor feeding them their strength. We must destroy this machine god and send their souls screaming back to hell.|Commander Zavala}}
{{quote|Beneath the ruins of the Cosmodrome... we've located the House of Devils' Lair and the High Servitor feeding them their strength. We must destroy this machine god and send their souls screaming back to hell.|Commander Zavala}}


For years the whereabouts of Sepiks remained elusive, but rumours hinted towards the [[Cosmodrome]]. The Devils dominance was uncontested for centuries until a newly risen [[Guardian]] challenged them and slew their Archon, Riksis. This celebrated as the first major victory for the [[Last City]] against the Devils since [[Battle of Twilight Gap]] and the Devils became vulnerable and heightened their security for Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], Activision Blizzard, [[Restoration]]''</ref><ref>'''Bungie (2014/9/9)''', ''[[Destiny]], Activision Blizzard, [[Grimoire:Activities/Story: Earth, Old Russia#Restoration|Grimoire Restoration]]''</ref> They recruited Fallen nobility such as [[Naksis, Devil Baron]] and a [[Noble Devil Walker]] to deter anyone from attacking Sepiks.  
For years the whereabouts of Sepiks remained elusive, but rumors hinted its presence within the [[Cosmodrome]]. The Devils dominance was uncontested for centuries until a newly risen [[Guardian]] slew their [[Archon]], Riksis. This was celebrated as the first major victory against the Devils since [[Battle of Twilight Gap]] and Sepiks would become vulnerable, causing the Devils to heightened their security for Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[Restoration]]''</ref><ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[Grimoire:Activities/Story: Earth, Old Russia#Restoration|Grimoire Restoration]]''</ref> Rallying their Fallen nobility such as [[Naksis, Devil Baron]] and deployed a [[Devil Walker]] to deter anyone from attacking Sepiks.  


The Vanguard Commander [[Zavala]] located the High Servitor position underneath a old colony ship and coordinated a [[Strike]] against Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], Activision Blizzard, [[The Devils' Lair (strike)#Transcript|Devil's Lair Strike]]''</ref> Upon arrival the Guardians enter a crossfire between the Ascendent [[Hive]] and Noble and Reaver ranking Devils. They disable the Devils security mesh layers, dispose their [[Baron]] and [[Walker]] and reach the Devil's Lair.  
The Vanguard Commander [[Zavala]] located the Servitor's position beneath a [[colony ship]] and coordinated a [[Strike]] against Sepiks.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard, [[The Devils' Lair (strike)#Transcript|Devil's Lair Strike]]''</ref> Upon arrival, the Guardians entered a crossfire between the [[Hive]] and crews of Devils protecting the entrance to their lair, they then disable the Devils' security mesh layers and disposed their [[Baron]] and [[Walker]] to reach the Devils' Lair.


The nearby Devils generate a immunity shield to protect Sepiks, only to be dismantled the Guardians. Sepiks enters into battle and continuously blasts them with its Servitor Eye. The Prime Servitor summons more noble reinforcements to fend off the Guardians and teleports around the Lair. Despite its tactical abilities, Sepiks is destroyed by the Guardians and cripples the Devils leadership and ends the biggest immediate threat to the Last City.
As they entered into the lair, the team would discover Sepiks being protected by a personal immunity shield along with its worshippers within its domain, after taking out the Fallen within the site, the Prime would deactivate its shield to personally attack the Fireteam, resulting a battle between the Guardians and Sepiks. During the fight, Sepiks would continuously blasts them with its Servitor Eye and summoned more reinforcements to help it fend off the Guardians, as well as teleports around the lair to evade gunfire. But despite its tactical abilities, Sepiks would be destroyed by the Guardians, which would cripple the Devils' leadership and ends the biggest threat to the [[Last City]].


In the aftermath, the Guardians sought to acquire a stealth drive hidden in the Devil's Spire and found the destroyed haul of Sepiks still in the Lair.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-sepiks-prime?highlight=Sepiks Sepiks Ghost Scan]''</ref> The Devils also previously tried to replace Riksis with a Rising Archon named, [[Karrhis, Archon Rising|Karrhis]] in hopes of reviving Sepiks, but is also slew.
In the aftermath, the Devils attempted to replace Riksis with a Rising Archon named [[Karrhis, Archon Rising|Karrhis]] in hopes of reviving Sepiks, but was also slain. Later, the Guardian sought to acquire a stealth drive hidden in the Devil's Spire and stumble upon the destroyed haul of Sepiks in the Devils' lair.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/ghost-scan-sepiks-prime Sepiks Ghost Scan]''</ref>


===Return of Sepiks===
===Return of Sepiks===
{{quote|Why would the Splicers rebuild Sepiks? They already have SIVA." <br> "I can make a guess. Maybe an offer to the other Devils. You know — "In SIVA we trust" and "In SIVA, all things are possible." Get in there. And show them that their "god" is nothing more than metal and tech.|[[Ghost]] and [[Shiro-4]].}}
[[File:Sepiks1.gif|thumb|300px|Sepiks Perfected retreats]]
{{quote|Why would the Splicers rebuild Sepiks? They already have SIVA." <br> "I can make a guess. Maybe an offer to the other Devils. You know — "In SIVA we trust" and "In SIVA, all things are possible."|[[Ghost]] and [[Shiro-4]].}}


Following the demise of the Devils leadership, the outcasted [[Devil Splicers]] returned to reorganise their House and shift massive resources to the [[Plaguelands]] after they discovered the [[Golden Age]] technology of [[SIVA]]. The former Devils Archon, [[Aksis, Archon Prime]], ordered his group of bio-engineers to rebuild their old Prime and augment it with SIVA. The Splicers leadership sought to use Sepiks revival as a power play to recruit other Devils to join their movement by bringing SIVA offerings and gain complete influence over the House of Devils by controlling the flow of [[Ether]]. Sepiks was reborn and christened '''Sepiks Perfected'''.
Following the demise of the Devils' leadership, the outcast [[Devil Splicers]] would returned to reorganise their House and shifted massive resources to the [[Plaguelands]] after they discovered the [[Golden Age]] technology of [[SIVA]].<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://youtu.be/mcywb8QTl5I Rise of Iron Opening]''</ref> A disgraced Archon Priest by the name of [[Aksis, Archon Prime|Aksis]], ordered his group of bio-engineers to rebuild their old Prime and augment it with SIVA. The Splicers' leadership sought to use Sepiks's revival as a power play to recruit other Devils to join their movement by bringing SIVA offerings and gain complete influence over the House by controlling the flow of [[Ether]]. Sepiks was reborn and christened '''Sepiks Perfected'''.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, Grimoire: [[Grimoire:Enemies/Fallen_Leadership#Sepiks Perfected|Sepiks Perfected]]''</ref>


Later, a group of Devils captured [[Felwinter Peak]] and [[Lord Saladin]] sent the Guardians to investigate observatory and secure the Iron Temple as it contained secrets of SIVA. To the great shock of [[Ghost]], they encounter Sepiks who tried to establish a foothold on the mountain. It emitted a strange energy signature and began regenerating. Lord Saladin quickly ordered them to kill Sepiks as he believed the Iron Temple doors weren’t strong enough to hold the Prime back.  
Later, a group of Devils captured [[Felwinter Peak]] to learn more about SIVA, causing [[Lord Saladin]] to send the Guardians to investigate the observatory and secure the [[Iron Temple]] back in the Iron Lord's hands, and keep its contained secrets about SIVA away from the Fallen. To the great shock of [[The Ghost]], they encounter Sepiks who tried to establish a foothold on the mountain, emitting a strange energy signature and began regenerating its health, Lord Saladin quickly ordered them to kill Sepiks as he believed the Iron Temple doors weren't strong enough to hold the Prime back.<ref name="Mountain">'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/king-of-the-mountain King of the Mountain]''</ref>


Sepiks is later found assaulting the Temple's entrance with SIVA enhanced blasts and protected by a SIVA immunity shield. After spotting the Guardians, Sepiks teleports to engage them and summons normal Devil reinforcements. The Guardians use the high ground against Sepiks and destroy the Servitor, however, due to its regenerative abilities Sepiks reappears and retreats. [[Shiro-4]] then detects multiple impacts to the Sector 17 section of [[Cosmodrome]] wall and Saladin orders the Guardians to stop Sepiks from escaping as the Devils now know where SIVA is.
Sepiks is later found assaulting the Temple's entrance with SIVA enhanced blasts and protected by a SIVA immunity shield. After spotting the Guardians, it drops its shielding and teleports to engage them and summons the rest of the normal Devil reinforcements to defend it. The Guardians used the high ground against Sepiks and destroy the [[Servitor]], however, due to its regenerative abilities, Sepiks would restore itself and retreats back to the [[Cosmodrome]]. [[Shiro-4]] then detects multiple impacts to the Sector 17 section of the Cosmodrome wall and Saladin orders the Guardians to stop Sepiks from escaping as the Devils now know the location of SIVA.<ref name="Mountain"/>


With the Fallen [[Kell]]s gone, reorganising a military force was deemed almost impossible until the reemergence of Sepiks. Shiro wonders if they could use the sensor grid to see how far their operations stretched, but Saladin replies that the [[Fallen]] are irrelevant and finding Sepiks is the only thing that matters to understand the SIVA corruption.
With the Fallen [[Kell]]s gone, reorganising a military force was deemed almost impossible until the reemergence of Sepiks. Shiro wonders if they could use the sensor grid to see how far their operations stretched, but Saladin replies that the [[Fallen]] are irrelevant and finding Sepiks was the main priority to understanding the SIVA corruption.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://www.ishtar-collective.net/transcripts/the-walls-come-down The Walls Come Down]''</ref>


A [[The Devils' Lair (strike)|Strike]] is coordinated by Shiro to the breach past their defences and destroy the resurrected Prime Servitor holed up in the Devils Lair. The Splicers employ a laser grid with added encryption and deploy [[Dresiks, Splicer Baron]] and [[Splicer Walker]] against the Guardians.
A [[The Devils' Lair (strike)|Strike]] is coordinated by Shiro to the breach past their defences and destroy the resurrected Prime Servitor holed up in the Devils Lair. The Splicers employ a laser grid with added encryption and deploy [[Dresiks, Splicer Baron]] and [[Splicer Walker]] against the Guardians.


They then reach the Lair and find Sepiks protected by a SIVA immunity shield which can only be dismantled by destroying the nearby [[SIVA Node]]s. Sepiks enters battle with reinforcements and blasts them with its upgraded SIVA Servitor Eye blasts. Throughout the battle, Sepiks teleports across the lair and generates different elementary Shields which requires the use of [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]] and [[Null Cannon]] to disengage it. Despite its new tactical abilities, Sepiks was unable to fend off the assault  and finally destroyed for good.
They then reach the lair and find Sepiks protected by a SIVA immunity shield which can only be dismantled by destroying the nearby [[SIVA Node]]s. Sepiks enters battle with Splicer reinforcements and blasts them with its upgraded SIVA Servitor Eye blasts. Throughout the battle, Sepiks teleports to generate different elemental Shields that require the use of [[Shock Cannon|Shock]], [[Scorch Cannon|Scorch]] and [[Null Cannon]] to disengage it. Despite its new tactical abilities, Sepiks was unable to fend off the assault  and finally destroyed for good.<ref>'''Bungie (2016/9/20)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [https://youtu.be/Xrqy4xPbqt0 Sepiks Perfected Strike]''</ref>


==Gameplay==
==Gameplay==
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Sepiks Perfected is encountered twice in the ''[[Rise of Iron]]'' expansion. It is first encountered in the [[King of the Mountain]] [[Story Mission]], where it can be seen leading an assault on [[Felwinter Peak]] to destroy the [[Iron Temple]]. [[Saladin Forge|Lord Saladin]] orders the [[Guardian]] to kill it fast or Felwinter Peak is officially taken over by the [[Devil Splicers]]. Upon reaching the top of the mountain, Sepiks Perfected will appear to launch an ambush. It attacks by firing bursts of five [[Solar]] Eye Blasts that have high velocity and a tracking ability. In addition, it can fly, levitate, and teleport around the area at will, and can always call upon reinforcements. If faced up close, it will launch a sustained beam that drains [[Guardian]]s' shields in seconds. Your best bet will be to fight back from afar. When defeated, the mission ends, but Sepiks Perfected isn't officially dead.
Sepiks Perfected is encountered twice in the ''[[Rise of Iron]]'' expansion. It is first encountered in the [[King of the Mountain]] [[Story Mission]], where it can be seen leading an assault on [[Felwinter Peak]] to destroy the [[Iron Temple]]. [[Saladin Forge|Lord Saladin]] orders the [[Guardian]] to kill it fast or Felwinter Peak is officially taken over by the [[Devil Splicers]]. Upon reaching the top of the mountain, Sepiks Perfected will appear to launch an ambush. It attacks by firing bursts of five [[Solar]] Eye Blasts that have high velocity and a tracking ability. In addition, it can fly, levitate, and teleport around the area at will, and can always call upon reinforcements. If faced up close, it will launch a sustained beam that drains [[Guardian]]s' shields in seconds. Your best bet will be to fight back from afar. When defeated, the mission ends, but Sepiks Perfected isn't officially dead.


Sepiks Perfected makes its last stand at [[The Devils' Lair (strike)|The Devils' Lair]] [[Strike]]. It will have all the aforementioned abilities and will behave like [[Sepiks Prime|its predecessor]], but this time around, it has new capabilities. For one, it plants down [[SIVA Node]]s for area denial, some of which cannot be destroyed; if near one of these, you will be inflicted with the "SIVA Swarm" debuff. It will also be significantly more durable than before purely in terms of health count. However, the main mechanic is an elemental shield that can only be taken down using heavy artillery cannons dropped by certain [[Splicer Captain]]s: [[Shock Captain]]s for [[Arc]], [[Splicer Scorch Captain]]s for [[Solar]], and [[Null Captain]]s for [[Void]], in that particular order. It will bring up these shields one after another when the previous one goes down. Beware that each cannon only has one round that can be fired. Once all three shields are brought down, it will become permanently vulnerable, allowing Guardians to unleash all their attacks on it, finally laying waste to Sepiks Perfected for good.
Sepiks Perfected makes its last stand at [[The Devils' Lair (strike)|The Devils' Lair]] [[Strike]]. It will have all the aforementioned abilities and will behave like its predecessor, but this time around, it has new capabilities. For one, it plants down [[SIVA Node]]s for area denial, some of which cannot be destroyed; if near one of these, you will be inflicted with the "SIVA Swarm" debuff. It will also be significantly more durable than before purely in terms of health count. However, the main mechanic is an elemental shield that can only be taken down using heavy artillery cannons dropped by certain [[Splicer Captain]]s: [[Shock Captain]]s for [[Arc]], [[Splicer Scorch Captain]]s for [[Solar]], and [[Null Captain]]s for [[Void]], in that particular order. It will bring up these shields one after another when the previous one goes down. Beware that each cannon only has one round that can be fired. Once all three shields are brought down, it will become permanently vulnerable, allowing Guardians to unleash all their attacks on it, finally laying waste to Sepiks Perfected for good.


===Destiny 2===
Sepiks Prime returns in its original form in the revamped version of [[The Devils' Lair (Destiny 2)|The Devil's Lair]] [[Strike]] in ''[[Destiny 2]]''. It will once again start the fight after the Fallen it is nourishing are slain. Sepiks's tactics are not much different from before, keeping to the distance initally, firing Void blasts, and letting its considerably increased reinforcements do the heavy lifting. After it is near two thirds of its health, Sepiks Prime will teleport to the center of the arena and summon four [[Unyielding Servitor]]s, which will shield it from all harm. These servitors must be slain to continue the battle. Sepiks will repeat this tactic once more after it is close to a third of its helth remaining, and will then remain vulnerable until slain.
==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
'''Sepiks Prime'''
'''Sepiks Prime'''
<gallery>
<gallery perrow=3>
File:Destiny-E3-2014-5-SepiksPrime.jpg|Sepiks, In-game.
Sepiks1.jpg|Sepiks Prime
File:Sepiks Prime floating.jpg|Sepiks shooting of his Eye.
Sepiks Prime.png|Close-up of Sepiks's Eye
File:Sepiks Prime.png|Close-up of Sepiks's "Eye"
Destiny-DevilsLairStrike-SepiksPrime-01.jpg|Sepiks in its immunity shield
File:Fallentroops.jpg|thumb|right|300px|The House of Devils, after the destruction of Sepiks.
 
Destiny-DevilsLairStrike-SepiksPrime-03.jpg|Another view of Sepiks
Destiny-DevilsLairStrike-SepiksPrime-04.jpg|Sepiks teleporting
Destiny-DevilsLairStrike-SepiksPrime-02.jpg|Sepiks blasting its Servitor Eye
SepiksInfo3.jpg|Sepiks in Destiny 2
 
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'''Sepiks Perfected'''
'''Sepiks Perfected'''
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Sepiksprefected.jpg|Sepiks Perfected
SepiksPerfected4.jpg|Another view of Sepiks Perfected
SepiksPerfected5.jpg|Sepiks Perfected strike
SepiksPerfected1.jpg|Sepiks near the Iron Temple
SepiksPerfected2.jpg|A promotional image of Sepiks
SepiksPerfected3.jpg|Sepiks battling by Felwinter Peak
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'''Grimoire Anthology Vol 2'''
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File:Sepiksprefected.jpg|Sepiks Perfected in the Devils' Lair.
Fallentroops.jpg|thumb|300px|The House of Devils, after the destruction of Sepiks.
File:Destiny rise of iron story mission 1 7.jpg|Sepiks Perfected in-game.
File:Destiny-SepiksPerfected.jpg|Sepiks Perfected in [[King of the Mountain]].
File:Destiny-ROI-SepiksPerfected-Screen.jpg|
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{{Clear}}
==Original Soundtracks==
{{#widget:YouTube|id=tGXKm4SJS0E|height=200|caption=Destiny OST – Sepiks Prime}}
{{#widget:YouTube|id=jKj4IHtZuq4|height=200|caption=Destiny OST – Sepiks Redux}}


==Trivia==
==Trivia==
*During the mission [[Cayde's Stash]], Sepiks' chassis is still within [[The Devils' Lair]] and is a scannable object.
*Sepiks Prime is the first [[Prime Servitor]] encountered in [[Destiny]].
**Despite being blown into pieces when first destroyed by Guardians in the Devil's Lair, Sepiks Prime in the mission is still intact.
*During [[Cayde's Stash]] mission, Sepiks' chassis is a scannable object. Despite it being blown to pieces, it is still intact.
*Sepiks Prime is resurrected by the [[Devil Splicers]] in ''[[Rise of Iron]]'' as [[Sepiks Perfected]], augmented by [[SIVA]], a technovirus with terrifying capabilities.
*Sepiks Perfected is the third Prime Servitor to be rebuilt by the Fallen Houses. The first and second being [[Kaliks Reborn]] and [[Orbiks Prime]].
**This makes Sepiks the third Servitor to be Reborn and the second to not bear the title of "Reborn," the second and first respectively is [[Orbiks Prime]] while the first Reborn Servitor overall is [[Kaliks Reborn]].
*In Sepiks Perfected strike, the elemental Captain that carry cannons have differing red and yellow health bars.
*Sepiks Prime is the first [[Prime Servitor]] to be featured in the [[Destiny]] franchise.
*The original soundtrack Sepiks Redux was originally [https://www.youtube.com/watch?v=tDCLYfUOhaQ a cover] composed by Youtuber and Periphery band member [https://www.youtube.com/channel/UC6_dwqOUJodesgZb7TdgWhA Misha Mansoor] (Bulb). It was so well received by Bungie that they decided to include that rendition as the soundtrack for Sepiks Perfected.
*During the battle against Sepiks Perfected when he puts up his shield, two Cannon [[Splicer Captain]]s one is the default Splicer Captain and the other one is the normal Captain model but with Splicer colors.
*Sepiks Prime returns in Destiny 2 with its Strike in [[Season of the Chosen]], along with the Strike [[Fallen S.A.B.E.R.]] and is one the rare few enemies from Destiny to return in Destiny 2, albeit with the addition of 2 [[Brig]] during the [[Fallen Walker]] phase in the Strike.
**Strangely, when you kill the Captain, their model switches to the Splicer Captain model.
*Sepiks is one of four bosses with more than one encounter at the end of the [[Strike]] , the others being the [[Phogoth]], [[Taniks]], and [[Sekrion, Nexus Mind]].
*Despite being left as an almost encased chassis after its first death, Sepiks Perfected appears with more than half of its encasing gone.
**This could be due to the transformation it had with [[SIVA]].


==List of appearances==
==List of appearances==
{{Col-begin}}
{{Col-2}}
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{1st}}
**''[[The Dark Below]]'' {{Mo}}
**''[[The Dark Below]]'' {{Mo}}
Line 127: Line 144:
**''[[The Taken King]]'' {{Mo}}
**''[[The Taken King]]'' {{Mo}}
**''[[Rise of Iron]]''
**''[[Rise of Iron]]''
{{Col-2}}
*''[[Destiny 2]]'' {{Mo}}
*''[[Destiny 2]]'' {{Mo}}
**''[[Season of the Chosen]]'' {{Nc}}
{{Col-end}}


==References==
==References==
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<references/>


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{{Bosses|D1}}
 
[[Category:Artificial intelligence]]
[[Category:Artificial intelligence]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Fallen]]
[[Category:Fallen]]
[[Category:Characters]]
[[Category:Characters]]