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m (Adding this, since if I’m correct, someone said that Raid Lairs would cease to exist. You guys can perfect my sentence, if it didn’t sound right or something.) |
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==Overview== | ==Overview== | ||
Like [[Raid]]s, Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options. Where Raid Lairs differ is their length: they are designed to be shorter encounters than full Raids: [[Leviathan, Eater of Worlds|Eater of Worlds]] is approximately the same length as [[Crota's End]], while [[Spire of Stars]] is slightly longer.<ref name="GI"/> | Like [[Raid]]s, Raid Lairs are six-player activities that feature puzzles, challenging bosses, and exclusive loot, as well as Normal and Prestige difficulty options. Where Raid Lairs differ is their length: they are designed to be shorter encounters than full Raids: [[Leviathan, Eater of Worlds|Eater of Worlds]] is approximately the same length as [[Crota's End]], while [[Spire of Stars]] is slightly longer.<ref name="GI"/> Raid Lairs still feature a Prestige difficulty, but instead of additional objectives, players are restricted to a specific loadout of weapon types which changes each week. | ||
Raid Lairs | Raid Lairs appear to have been discontinued with no new releases since Spire of Stars. Some later Raids are approximately the length of a Raid Lair, though are not labelled as such. | ||
==List of Raid Lairs== | ==List of Raid Lairs== |
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