Orb of Power: Difference between revisions

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'''Orbs of Light''' are a type of item within ''[[Destiny]]''.<ref>[https://www.youtube.com/watch?v=lwK9qbLFlGQ '''YouTube''' - ''TTL Plays! Destiny Alpha: The Devil's Lair'']</ref> Orbs of Light recharge a player's [[Super]] meter, and are released whenever an ally uses a Super. This encourages players to use Supers frequently when in groups. Sometimes gear can have perks where collecting orbs of light heals players. Killing a normal enemy typically yields one orb, while killing a major will yield four. [[Ward of Dawn]], which is a purely defensive super, generates about two orbs of light upon activation; however, the Defender class has other ways to generate orbs as well.
'''Orbs of Light''' are a type of item within ''[[Destiny]]''.<ref>[https://www.youtube.com/watch?v=lwK9qbLFlGQ '''YouTube''' - ''TTL Plays! Destiny Alpha: The Devil's Lair'']</ref> Orbs of Light recharge a player's [[Super]] meter, and are released whenever an ally uses a Super. This encourages players to use Supers frequently when in groups. Sometimes gear can have perks where collecting orbs of light heals players. Killing a normal enemy typically yields one orb, while killing a major will yield four. [[Ward of Dawn]], which is a purely defensive super, generates about two orbs of light upon activation; however, the Defender class has other ways to generate orbs as well.


Besides using supers, [[artifact]]s are also useful for generating orbs of light by other means, such as melee or grenades. In [[Destiny 2]], multikills using a [[Masterwork]] weapon also generates orbs.  
Besides using supers, [[artifact]]s are also useful for generating orbs of light by other means, such as melee or grenades. In [[Destiny 2]], multikills using a [[Rarity#Masterworks|Masterwork]] weapon also generates orbs, either in the [[Crucible]] or in normal PvE.  


==List of appearances==
==List of appearances==
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