Modifier: Difference between revisions

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m (This ought to do for now; also, yay, new level)
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'''Modifiers''' are similar to [[halopedia:Skull|Skulls]] from the ''Halo'' games, in that they make [[Story mission]]s and [[Strike]]s more challenging by adding a new level of difficulty. Modifiers are typically randomly applied for special missions. Modifiers can be applied to normal Story missions by changing the difficulty and raising the level of the mission.
'''Modifiers''' are similar to [http://www.halopedia.org/Skull Skulls] from the ''Halo'' games, in that they make [[Story mission]]s and [[Strike]]s more challenging by adding a new level of difficulty. Modifiers are typically randomly applied for special missions. Modifiers can be applied to normal Story missions by changing the difficulty and raising the level of the mission.


==Mission-specific modifiers==
==Mission-specific modifiers==
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==Randomly selected modifiers==
==Randomly selected modifiers==
*Original:
*''Vanilla'':
**'''Angry'''—enemies do not flinch, even after taking massive damage.
**'''Angry'''—enemies do not flinch, even after taking massive damage.
**'''[[Arc]] Burn'''—all sources of Arc damage deal more damage.
**'''[[Arc]] Burn'''—all sources of Arc damage deal more damage.
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**'''[[Void]] Burn'''—all sources of Void damage deal more damage.
**'''[[Void]] Burn'''—all sources of Void damage deal more damage.


*Added by ''[[House of Wolves (expansion)|House of Wolves]]'':
*''Added by ''[[House of Wolves (expansion)|House of Wolves]]'':
**'''Airborne'''—players deal more damage in the air.
**'''Airborne'''—players deal more damage in the air.
**'''Brawler'''—player melee attacks are more powerful.
**'''Brawler'''—player melee attacks are more powerful.
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**'''Trickle'''—abilities recharge at a reduced rate.
**'''Trickle'''—abilities recharge at a reduced rate.


*Added by ''[[The Taken King]]'':
*''Added by ''[[The Taken King]]'':
**'''Bloodthirsty'''—enemies fire more frequently and more accurately.
**'''Bloodthirsty'''—enemies fire more frequently and more accurately.
**'''Chaff'''—player radar is disabled.
**'''Chaff'''—player radar is disabled.