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*Added by ''[[House of Wolves (expansion)|House of Wolves]]'': | *Added by ''[[House of Wolves (expansion)|House of Wolves]]'': | ||
**'''Airborne''' | **'''Airborne'''—players deal more damage in the air. | ||
**'''Brawler''' | **'''Brawler'''—player melee attacks are more powerful. | ||
**'''Catapult''' | **'''Catapult'''—grenades recharge at an increased rate. | ||
**'''Exposure''' | **'''Exposure'''—player shields are increased, but don't replenish. | ||
**'''Grounded''' | **'''Grounded'''—players take more damage while in the air. | ||
**'''Small Arms''' | **'''Small Arms'''—primary weapons are more powerful. | ||
**'''Specialist''' | **'''Specialist'''—special weapons are more powerful. | ||
**'''Trickle''' | **'''Trickle'''—abilities recharge at a reduced rate. | ||
*Added by ''[[The Taken King]]'': | *Added by ''[[The Taken King]]'': | ||
**'''Bloodthirsty''' | **'''Bloodthirsty'''—enemies fire more frequently and more accurately. | ||
**'''Chaff''' | **'''Chaff'''—player radar is disabled. | ||
**'''Fresh Troops''' | **'''Fresh Troops'''—some enemy squads have been fortified with additional reinforcements. | ||
**'''Ironclad''' | **'''Ironclad'''—more enemies have shields. | ||
**'''Match Game''' | **'''Match Game'''—enemy shields are resistant to all unmatched Elemental Damage. | ||
==References== | ==References== |