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*Added by ''[[House of Wolves (expansion)|House of Wolves]]'':
*Added by ''[[House of Wolves (expansion)|House of Wolves]]'':
**'''Airborne'''—Players deal more damage in the air.
**'''Airborne'''—players deal more damage in the air.
**'''Brawler'''—Player melee attacks are more powerful.
**'''Brawler'''—player melee attacks are more powerful.
**'''Catapult'''—Grenades recharge at an increased rate.
**'''Catapult'''—grenades recharge at an increased rate.
**'''Exposure'''—Player shields are increased, but don't replenish.
**'''Exposure'''—player shields are increased, but don't replenish.
**'''Grounded'''—Players take more damage while in the air.
**'''Grounded'''—players take more damage while in the air.
**'''Small Arms'''—Primary weapons are more powerful.
**'''Small Arms'''—primary weapons are more powerful.
**'''Specialist'''—Special weapons are more powerful.
**'''Specialist'''—special weapons are more powerful.
**'''Trickle'''—Abilities recharge at a reduced rate.
**'''Trickle'''—abilities recharge at a reduced rate.


*Added by ''[[The Taken King]]'':
*Added by ''[[The Taken King]]'':
**'''Bloodthirsty'''—Enemies fire more frequently and more accurately.
**'''Bloodthirsty'''—enemies fire more frequently and more accurately.
**'''Chaff'''—Player radar is disabled.
**'''Chaff'''—player radar is disabled.
**'''Fresh Troops'''—Some enemy squads have been fortified with additional reinforcements.
**'''Fresh Troops'''—some enemy squads have been fortified with additional reinforcements.
**'''Ironclad'''—More enemies have shields.
**'''Ironclad'''—more enemies have shields.
**'''Match Game'''—Enemy shields are resistant to all unmatched Elemental Damage.
**'''Match Game'''—enemy shields are resistant to all unmatched Elemental Damage.


==References==
==References==