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|Height= 8' (Major) <br> 12' (Ultra) | |Height= 8' (Major) <br> 12' (Ultra) | ||
|Weight= | |Weight= | ||
|Weapon(s)= [[Torch Hammer]] | |Weapon(s)= [[Torch Hammer]] [[Vex Laser Rifle]] | ||
|Abilities= Summon [[Vex]] <br> High Durability <br> Teleportation <br> Open Prison Cell <br> Rapid Movement (Major) <br> Vex Melee (Major) <br> [[Void]] [[Absorption shield]] (Major) <br> Temporal Shockwave (Ultra) | |Abilities= Summon [[Vex]] <br> High Durability <br> Teleportation <br> Open Prison Cell <br> Rapid Movement (Major) <br> Vex Melee (Major) <br> [[Void]] [[Absorption shield]] (Major) <br> Temporal Shockwave (Ultra) | ||
}} | }} | ||
'''Minotaur Guards''' are [[Vex]] [[Minotaur]]s tasked with moving High-Value Prisoners and are located all around the [[Solar System]] on [[Machine world]]s or soon-to-be Machine worlds. | '''Minotaur Guards''' are [[Vex]] [[Minotaur]]s tasked with moving High-Value Prisoners and are located all around the [[Solar System]] on [[Machine world]]s or soon-to-be Machine worlds. | ||
==Gameplay== | ==Gameplay== | ||
On Nessus and Io, the Guards appear as [[Major]]s, with those on [[Nessus]] guarding [[Fallen]] or [[Cabal]] prisoners, while those on [[Io]] guard [[Taken]] prisoner. Once killed, the cell will open, freeing the High-Value Target, which is either killed by [[Patrol|patrolling]] [[Guardian]]s or manage to escape. | On Nessus and Io, the Guards appear as [[Major]]s, with those on [[Nessus]] guarding [[Fallen]] or [[Cabal]] prisoners, while those on [[Io]] guard [[Taken]] prisoner. Once killed, the cell will open, freeing the High-Value Target, which is either killed by [[Patrol|patrolling]] [[Guardian]]s or manage to escape. |
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