Last Wish: Difference between revisions

replaced "he/she" with they for clarity and inclusivity
(replaced "he/she" with they for clarity and inclusivity)
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As you progress within this encounter, Morgeth is slowly charging up its wipe mechanic in increments of 10%, each increment charging exponentially faster. Players must collect taken strength as soon as possible and restrict deaths as much as possible.   
As you progress within this encounter, Morgeth is slowly charging up its wipe mechanic in increments of 10%, each increment charging exponentially faster. Players must collect taken strength as soon as possible and restrict deaths as much as possible.   


Within that 1st wave, there will be 2 [[Eye of Riven]] (Taken Captains) and two Major [[Taken Vandal]] spawning randomly either on left or right side. Within that wave, Morgeth will activate a debuff call Umbral Enervation. This debuff applies randomly on a player with Taken Strength. Once that debuff is applied to a player, that player will not be able to move and has 20 seconds until death. In order to free that player, someone must kill an Eye of Riven and pick up its weapon and use the Grenade Button to free that trapped player. However there's a cost, the player freeing the trapped person will steal the trapped person's Taken Strength. If the player that's freeing the trapped person gains a total of 3 or more Taken Strength, he/she will die. It is recommended that a player with 0 Taken Strength frees the trapped person. After the player frees the trapped person and stole his/hers taken strength, that player will not be able to pick up another Eye of Riven weapon for a long period of time.   
Within that 1st wave, there will be 2 [[Eye of Riven]] (Taken Captains) and two Major [[Taken Vandal]] spawning randomly either on left or right side. Within that wave, Morgeth will activate a debuff call Umbral Enervation. This debuff applies randomly on a player with Taken Strength. Once that debuff is applied to a player, that player will not be able to move and has 20 seconds until death. In order to free that player, someone must kill an Eye of Riven and pick up its weapon and use the Grenade Button to free that trapped player. However there's a cost, the player freeing the trapped person will steal the trapped person's Taken Strength. If the player that's freeing the trapped person gains a total of 3 or more Taken Strength, they will die. It is recommended that a player with 0 Taken Strength frees the trapped person. After the player frees the trapped person and stole his/hers taken strength, that player will not be able to pick up another Eye of Riven weapon for a long period of time.   


2nd wave is exactly the same as the 1st wave, 4 Taken Strength, Eye of Riven and another Umbral Enervation debuff. Once successfully completed, the last Taken Strength will spawn in front of it and all players will enter damage phase when someone picks it up. Morgeth's critical spot is any pulsating spot that glows and during the damage phase, Morgeth with increase its time period of charging its wipe mechanic. Morgeth will also spawn many Axion Darts that will track down the players. When Morgeth is closely charging to 100%, a player must grab an Eye of Riven (One should be left on the 2nd wave) and use its Super Ability to restart its wipe mechanic and repeat back on collecting Taken Strength. If players repeat this process, the only difference is that there will be a total of 12 Taken Strength.  
2nd wave is exactly the same as the 1st wave, 4 Taken Strength, Eye of Riven and another Umbral Enervation debuff. Once successfully completed, the last Taken Strength will spawn in front of it and all players will enter damage phase when someone picks it up. Morgeth's critical spot is any pulsating spot that glows and during the damage phase, Morgeth with increase its time period of charging its wipe mechanic. Morgeth will also spawn many Axion Darts that will track down the players. When Morgeth is closely charging to 100%, a player must grab an Eye of Riven (One should be left on the 2nd wave) and use its Super Ability to restart its wipe mechanic and repeat back on collecting Taken Strength. If players repeat this process, the only difference is that there will be a total of 12 Taken Strength.  
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