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edits
m (Text replacement - "Scout rifle" to "Scout Rifle") |
m (Text replacement - "Linear fusion rifle" to "Linear Fusion Rifle") |
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* [[Rocket Launcher]]s | * [[Rocket Launcher]]s | ||
* Heavy [[Grenade Launcher]]s | * Heavy [[Grenade Launcher]]s | ||
* [[Linear | * [[Linear Fusion Rifle]]s | ||
|| Recoil pattern on this weapon is more predictably vertical. | || Recoil pattern on this weapon is more predictably vertical. | ||
|| With the exception of hand cannons and fusion rifles, which have a higher rate of fire, Precision Frame weapons have a somewhat lower rate of fire, for easier recoil control over long distances. Precision Frame weapons generally have a moderately longer to the longest range in their class. Also, grenade launchers have remote detonation triggered by releasing the fire button, and rocket launchers have inherent lock-on tracking. All slug shotguns are Precision Frame, but not all Precision shotguns fire slugs. | || With the exception of hand cannons and fusion rifles, which have a higher rate of fire, Precision Frame weapons have a somewhat lower rate of fire, for easier recoil control over long distances. Precision Frame weapons generally have a moderately longer to the longest range in their class. Also, grenade launchers have remote detonation triggered by releasing the fire button, and rocket launchers have inherent lock-on tracking. All slug shotguns are Precision Frame, but not all Precision shotguns fire slugs. |