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{{about|the outer casings of Ghosts|Ghosts themselves|Ghost}} | {{about|the outer casings of Ghosts|Ghosts themselves|Ghost}} | ||
'''Ghost shells''' are aesthetic modifications to a [[Guardian]]'s [[Ghost]]. During Year One of ''[[Destiny]]'', Ghost shells were a purely cosmetic item and only two were available to players (Generalist and Frontier). As of Year Two and beyond, they now feature Defense, Intellect, Discipline, Strength, and Light stats, as well as perks that aid in the discovery of [[Loot#Materials| | |||
'''Ghost shells''' are aesthetic modifications to a [[Guardian]]'s [[Ghost]]. During Year One of ''[[Destiny]]'', Ghost shells were a purely cosmetic item and only two were available to players (Generalist and Frontier). As of Year Two and beyond, they now feature Defense, Intellect, Discipline, Strength, and Light stats, as well as perks that aid in the discovery of [[Loot#Materials|planetary materials]] and increase [[Glimmer]] rewards during combat. | |||
==Ghost shell lists== | ==Ghost shell lists== | ||
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===Destiny 2=== | ===Destiny 2=== | ||
Ghost shells in Destiny 2 are still largely random, with perks and perk amount varying with rarity, however | Ghost shells in Destiny 2 are still largely random, with perks and perk amount varying with rarity, however Ghost shells no longer provide any stat bonuses. What they still provide includes: | ||
* Cache detection | * Cache detection | ||
* Bonus glimmer | * Bonus glimmer | ||
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* Gunsmith telemetry | * Gunsmith telemetry | ||
* Regional and activity bonuses | * Regional and activity bonuses | ||
In ''[[Beyond Light]]'', Ghost shells received an update reworking how their perks function. They now function similarly to [[Armor]], requiring the player to upgrade their Ghost shell's energy in order to equip mods of their choosing. There are four different sockets: Experience Mod Socket, Tracking Mod Socket, Economic Mod Socket and Activity Mod Socket. Each socket style dictates what type of mods can be inserted into that specific socket, so while it is possible to insert both an Experience Mod and an Economic Mod, the player cannot socket multiple mods of the same type. | |||
==Trivia== | ==Trivia== | ||
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[[Category:Ghost shells|*]] | [[Category:Ghost shells|*]] | ||
[[Category: | [[Category:Gear]] |